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path: root/asm/field_control_avatar.s
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2018-10-16Port/decompile field_control_avatarDiegoisawesome
2018-10-04Move metatile behavior constants to include/constants and sync closer to ↵Marcus Huderle
pokeruby
2018-09-04Bring labels for overworld.c over from pokerubySlawter666
2018-06-13Bring all movement function names up-to-date with pokerubyMarcus Huderle
2018-06-11Rebrand 'map object' and 'field object' to 'event object'Marcus Huderle
2018-03-28Rename start menu functionsAnders Løvig
2018-02-14decompile overworldDizzyEggg
2018-02-12start decompiling overworld.sDizzyEggg
2018-01-29decompile_coord_event_weatherDizzyEggg
2017-12-21decompile bike.sDizzyEggg
2017-12-01battle setup file is decompiledDizzyEggg
2017-11-28start working on battle setupDizzyEggg
2017-11-18wild encounter, fix merge conflictsDizzyEggg
2017-11-17wild encounter file is decompiledDizzyEggg
2017-11-17more work on wild encounterDizzyEggg
2017-11-15daycare file is decompiledDizzyEggg
2017-11-10Extract baseroms from event_scriptsDiegoisawesome
2017-11-10Extract more baseroms from mapsDiegoisawesome
2017-11-10Dump numerous baseroms, begin moving data to proper filesDiegoisawesome
2017-11-09Begin map dump cleanupDiegoisawesome
2017-11-08Update variable and flag namesDiegoisawesome
2017-10-05decompile braille_puzzles.cProjectRevoTPP
2017-09-30Merge pull request #55 from DizzyEggg/decompile_metatile_behaviorDiegoisawesome
decompile metatile behavior
2017-09-29decompile metatile behavDizzyEggg
2017-09-22decompile field_special_scene.cProjectRevoTPP
2017-09-16Merge branch 'master' into field_map_objPikalaxALT
2017-09-13Merge branch 'master' into field_map_objPikalaxALT
2017-09-13berry.s decompiledDizzyEggg
2017-09-10decompile script.sDizzyEggg
2017-09-09decomp safari zoneDizzyEggg
2017-09-08label gMapHeaderDizzyEggg
2017-09-07RemoveFieldObjectsOutsideViewPikalaxALT
2017-09-06unref_sub_808D958scnorton
2017-09-06unref_sub_808D77Cscnorton
2017-09-06label pokemon3.sDizzyEggg
2017-09-06GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjectsscnorton
2017-09-04split and labelDizzyEggg
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
2017-01-15split more codeYamaArashi