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field_effect.s
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Author
2018-05-10
Finish porting/decompiling field_effect.c
Diegoisawesome
2018-05-10
Begin porting field_effect
Diegoisawesome
2018-02-14
decompile overworld
DizzyEggg
2018-02-12
start decompiling overworld.s
DizzyEggg
2018-01-23
Decompile naming_screen.c
Diegoisawesome
2018-01-02
more work on battle transition
DizzyEggg
2017-12-21
decompile bike.s
DizzyEggg
2017-11-29
more work on battle setup
DizzyEggg
2017-11-28
start working on battle setup
DizzyEggg
2017-11-14
start working on daycare
DizzyEggg
2017-10-27
start workin on evo scene
DizzyEggg
2017-10-12
Port/decomp scrcmd
Diegoisawesome
2017-09-20
Fix merge conflicts
DizzyEggg
2017-09-18
add important headers, const ptrs and egg hatch start
DizzyEggg
2017-09-15
BerryTree
scnorton
2017-09-13
Merge branch 'master' into field_map_obj
PikalaxALT
2017-09-13
berry.s decompiled
DizzyEggg
2017-09-10
decompile script.s
DizzyEggg
2017-09-06
unref_sub_808D958
scnorton
2017-09-06
label pokemon2 and some box stuff
DizzyEggg
2017-09-06
GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects
scnorton
2017-09-02
decompile sound.s
DizzyEggg
2017-09-02
start labelling, decompiling sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
git commit -m "label sprite for real this time"
DizzyEggg
git commit -m
2017-09-01
rename sprite labels
DizzyEggg
2017-08-31
begin working on pokeemerald
DizzyEggg
2017-03-05
resolve implicit declarations and enforce warnings as errors
ProjectRevoTPP
2017-02-03
finish decompiling battle_ai.c (#16)
ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
2017-02-03
begin decompiling main.s
YamaArashi
2017-01-15
split more code
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
split asm files
YamaArashi