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path: root/asm/field_effect.s
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2018-05-10Finish porting/decompiling field_effect.cDiegoisawesome
2018-05-10Begin porting field_effectDiegoisawesome
2018-02-14decompile overworldDizzyEggg
2018-02-12start decompiling overworld.sDizzyEggg
2018-01-23Decompile naming_screen.cDiegoisawesome
2018-01-02more work on battle transitionDizzyEggg
2017-12-21decompile bike.sDizzyEggg
2017-11-29more work on battle setupDizzyEggg
2017-11-28start working on battle setupDizzyEggg
2017-11-14start working on daycareDizzyEggg
2017-10-27start workin on evo sceneDizzyEggg
2017-10-12Port/decomp scrcmdDiegoisawesome
2017-09-20Fix merge conflictsDizzyEggg
2017-09-18add important headers, const ptrs and egg hatch startDizzyEggg
2017-09-15BerryTreescnorton
2017-09-13Merge branch 'master' into field_map_objPikalaxALT
2017-09-13berry.s decompiledDizzyEggg
2017-09-10decompile script.sDizzyEggg
2017-09-06unref_sub_808D958scnorton
2017-09-06label pokemon2 and some box stuffDizzyEggg
2017-09-06GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjectsscnorton
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
git commit -m
2017-09-01rename sprite labelsDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-03-05resolve implicit declarations and enforce warnings as errorsProjectRevoTPP
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
2017-02-03begin decompiling main.sYamaArashi
2017-01-15split more codeYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi