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2017-02-15finish decompiling main.c (#17)ProjectRevoTPP
* partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting * decompile up to nonmatching VBlankIntr * finish decompiling main.c * formatting
2017-02-03begin decompiling main.sYamaArashi
2017-02-01start decompiling battle_aicamthesaxman
2017-01-14rename some functions to match pokerubyYamaArashi
2017-01-14decompile string_utilYamaArashi
2016-11-02port siirtc from pokerubyYamaArashi
2016-11-01Ported libmks4agb from pokeruby (#12)Diegoisawesome
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash * Ported libmks4agb from pokeruby * Reordered declarations to match pokeruby
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi
2016-11-01add address of main functionYamaArashi
2016-11-01.s -> .incYamaArashi
2016-09-02make asm compatible with stock gasYamaArashi
2016-09-02convert comments (; -> @)YamaArashi
2016-01-07update asmYamaArashi
2016-01-06get rid of @ local labelsYamaArashi
2015-12-03update graphics function disasmYamaArashi
2015-11-29clean bg and core function namesYamaArashi
2015-11-28update window, text, and main menu disasmYamaArashi
2015-11-27remove unnecessary '.align' before '.pool'YamaArashi
2015-11-27name game's RTC functionsYamaArashi
2015-11-27name RTC lib functionsYamaArashi
2015-10-20remove "+1" from function pointer labelsYamaArashi
2015-10-10update for modified assemblerYamaArashi
2015-10-06change interrupt table address to labelYamaArashi
2015-10-06add type signaturesYamaArashi
- many of these probably have mistakes
2015-10-06split out some codeYamaArashi