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path: root/asm/naming_screen.s
AgeCommit message (Expand)Author
2017-09-28battle 4 commands are decompiledDizzyEggg
2017-09-21fix merge conflictsDizzyEggg
2017-09-20Finish renaming strings in strings.sDiegoisawesome
2017-09-18egg hatch almost decompiledDizzyEggg
2017-09-12Begin renaming string.s unknownsDiegoisawesome
2017-09-06label pokemon2 and some box stuffDizzyEggg
2017-09-05start start menu decompDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
2017-09-01rename sprite labelsDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-03-27Mostly decompile text.sDiegoisawesome
2017-03-04Merge remote-tracking branch 'refs/remotes/pret/master'Diegoisawesome
2017-03-04Disassemble palette.sDiegoisawesome
2017-02-15finish decompiling main.c (#17)ProjectRevoTPP
2017-02-03begin decompiling main.sYamaArashi
2017-01-14rename some functions to match pokerubyYamaArashi
2017-01-14decompile string_utilYamaArashi
2017-01-14placeholder stringsYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi