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pokeemerald
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asm
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naming_screen.s
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Commit message (
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Author
2017-09-28
battle 4 commands are decompiled
DizzyEggg
2017-09-21
fix merge conflicts
DizzyEggg
2017-09-20
Finish renaming strings in strings.s
Diegoisawesome
2017-09-18
egg hatch almost decompiled
DizzyEggg
2017-09-12
Begin renaming string.s unknowns
Diegoisawesome
2017-09-06
label pokemon2 and some box stuff
DizzyEggg
2017-09-05
start start menu decomp
DizzyEggg
2017-09-02
decompile sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
start decompiling sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
git commit -m "label sprite for real this time"
DizzyEggg
2017-09-01
rename sprite labels
DizzyEggg
2017-08-31
begin working on pokeemerald
DizzyEggg
2017-03-27
Mostly decompile text.s
Diegoisawesome
2017-03-04
Merge remote-tracking branch 'refs/remotes/pret/master'
Diegoisawesome
2017-03-04
Disassemble palette.s
Diegoisawesome
2017-02-15
finish decompiling main.c (#17)
ProjectRevoTPP
2017-02-03
begin decompiling main.s
YamaArashi
2017-01-14
rename some functions to match pokeruby
YamaArashi
2017-01-14
decompile string_util
YamaArashi
2017-01-14
placeholder strings
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
split asm files
YamaArashi