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pokeemerald
master
Pokémon Emerald
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path:
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asm
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rom3.s
Age
Commit message (
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Author
2017-10-06
battle 2 is done
DizzyEggg
2017-10-03
giant battle handler is done wohohohhohoho
DizzyEggg
2017-10-02
battle2 3500 C lines
DizzyEggg
2017-10-01
start decompiling battle2
DizzyEggg
2017-09-28
battle 4 commands are decompiled
DizzyEggg
2017-09-26
battle 4 up to a8
DizzyEggg
2017-09-25
battle 4, up to x69
DizzyEggg
2017-09-24
up to x50
DizzyEggg
2017-09-23
atk49 is matching baby WOHOHOHOHO
DizzyEggg
2017-09-22
up to x48 and troubles
DizzyEggg
2017-09-20
battle 4 up to SetMoveEffect
DizzyEggg
2017-09-20
more battle 4
DizzyEggg
2017-09-17
start porting cam's port of battle3
DizzyEggg
2017-09-11
start pokemon3 decomp
DizzyEggg
2017-09-06
add glink defines from pokeruby
DizzyEggg
2017-09-05
name some pokemon and battle labels
DizzyEggg
2017-09-04
split roamer and decor inventories
DizzyEggg
2017-09-04
split and label
DizzyEggg
2017-09-03
begin new save.c, label lots of things
DizzyEggg
2017-09-03
split more battle buffer files
DizzyEggg
2017-09-02
split battle buffer files
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-08-31
begin working on pokeemerald
DizzyEggg
2017-02-15
finish decompiling main.c (#17)
ProjectRevoTPP
2017-02-03
finish decompiling battle_ai.c (#16)
ProjectRevoTPP
2017-02-01
start decompiling battle_ai
camthesaxman
2017-01-14
decompile string_util
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
split asm files
YamaArashi