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pokeemerald
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roulette.s
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Author
2018-02-14
decompile overworld
DizzyEggg
2018-02-12
start decompiling overworld.s
DizzyEggg
2018-01-25
Decompile new_menu_helpers.s
Diegoisawesome
2018-01-16
decompile option menu
DizzyEggg
2018-01-09
Add symbols to music_player_table
Diegoisawesome
2017-12-28
merge
ProjectRevoTPP
2017-12-28
fourteenth wave of graphics.s dumps
ProjectRevoTPP
2017-12-26
Split and extract roulette data
Diegoisawesome
2017-12-09
start pokeblock feed
DizzyEggg
2017-09-18
add important headers, const ptrs and egg hatch start
DizzyEggg
2017-09-10
decompile script.s
DizzyEggg
2017-09-05
start start menu decomp
DizzyEggg
2017-09-03
begin save.s decomp, thanks revo!
DizzyEggg
2017-09-02
decompile rtc
DizzyEggg
2017-09-02
finish event data
DizzyEggg
2017-09-02
decompile sound.s
DizzyEggg
2017-09-02
start labelling, decompiling sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
start decompiling sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
git commit -m "label sprite for real this time"
DizzyEggg
2017-09-01
rename sprite labels
DizzyEggg
2017-08-31
begin working on pokeemerald
DizzyEggg
2017-07-28
fix the alignment, maybe?
camthesaxman
2017-07-28
stop optimizing literal pool loads
camthesaxman
2017-03-04
Merge remote-tracking branch 'refs/remotes/pret/master'
Diegoisawesome
2017-03-04
Disassemble palette.s
Diegoisawesome
2017-02-03
finish decompiling battle_ai.c (#16)
ProjectRevoTPP
2017-02-03
begin decompiling main.s
YamaArashi
2017-01-14
rename some functions to match pokeruby
YamaArashi
2017-01-14
decompile string_util
YamaArashi
2016-11-01
Ported libmks4agb from pokeruby (#12)
Diegoisawesome
2016-11-01
Ported libmks4agb from pokeruby
Diegoisawesome
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
split asm files
YamaArashi