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path: root/asm/trade.s
AgeCommit message (Expand)Author
2017-10-20merge with master, fix conflictsDizzyEggg
2017-10-19battle interface is doneDizzyEggg
2017-10-13rom3 decomp startDizzyEggg
2017-10-13Decompile TV (#80)PikalaxALT
2017-10-01more of battle2 doneDizzyEggg
2017-10-01start decompiling battle2DizzyEggg
2017-09-21fix merge conflictsDizzyEggg
2017-09-20Finish renaming strings in strings.sDiegoisawesome
2017-09-18add important headers, const ptrs and egg hatch startDizzyEggg
2017-09-12Merge branch 'master' into decomp_pokemonDizzyEggg
2017-09-12pokemon 3 is almost decompiledDizzyEggg
2017-09-11more pokemon2 decompDizzyEggg
2017-09-11pokemon2 get mon data troublesDizzyEggg
2017-09-11more of pokemon3 decompiledDizzyEggg
2017-09-11start pokemon3 decompDizzyEggg
2017-09-10decompile script.sDizzyEggg
2017-09-06clean a bit more ewram.txtDizzyEggg
2017-09-06add glink defines from pokerubyDizzyEggg
2017-09-06label pokemon2 and some box stuffDizzyEggg
2017-09-05name some pokemon and battle labelsDizzyEggg
2017-09-05start start menu decompDizzyEggg
2017-09-04split roamer and decor inventoriesDizzyEggg
2017-09-04split and labelDizzyEggg
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02decompile decompress.sDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
2017-09-01rename sprite labelsDizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-03-04Merge remote-tracking branch 'refs/remotes/pret/master'Diegoisawesome
2017-03-04Disassemble palette.sDiegoisawesome
2017-02-15finish decompiling main.c (#17)ProjectRevoTPP
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
2017-02-03begin decompiling main.sYamaArashi
2017-01-14rename some functions to match pokerubyYamaArashi
2017-01-14decompile string_utilYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi