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pokeemerald
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Pokémon Emerald
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path:
root
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asm
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wallclock.s
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Commit message (
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Author
2017-11-24
sub_8135380
PikalaxALT
2017-11-24
through sub_81352DC
PikalaxALT
2017-11-24
through sub_81351AC
PikalaxALT
2017-11-24
_12HourClockFixAMPM
PikalaxALT
2017-11-24
sub_813504C
PikalaxALT
2017-11-24
sub_8134FFC
PikalaxALT
2017-11-24
through sub_8134FB0
PikalaxALT
2017-11-24
through c2_080111BC
PikalaxALT
2017-11-24
through c3_80BF560
PikalaxALT
2017-11-24
through sub_8134CE8
PikalaxALT
2017-11-24
Cb2_ViewWallClock
PikalaxALT
2017-11-24
through Cb2_StartWallClock and associated data
PikalaxALT
2017-11-24
LoadWallClockGraphics
PikalaxALT
2017-11-08
starter choose file is decompiled
DizzyEggg
2017-09-20
Finish renaming strings in strings.s
Diegoisawesome
2017-09-05
start start menu decomp
DizzyEggg
2017-09-02
decompile rtc
DizzyEggg
2017-09-02
finish event data
DizzyEggg
2017-09-02
decompile sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
start decompiling sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
find b scripting commands table, thx revo
DizzyEggg
2017-09-01
git commit -m "label sprite for real this time"
DizzyEggg
git commit -m
2017-09-01
rename sprite labels
DizzyEggg
2017-08-31
begin working on pokeemerald
DizzyEggg
2017-03-04
Merge remote-tracking branch 'refs/remotes/pret/master'
Diegoisawesome
2017-03-04
Disassemble palette.s
Diegoisawesome
All but two functions match.
2017-02-03
begin decompiling main.s
YamaArashi
2017-01-14
rename some functions to match pokeruby
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
use ramscrgen
YamaArashi
2016-11-01
split asm files
YamaArashi