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2019-10-22Fix resetintimidatetracebits typoGriffinR
2019-10-16Merge branch 'master' into document-gyms2GriffinR
2019-10-16Document rotating_tile_puzzleGriffinR
2019-10-15Finish Mossdeep Gym doc, beging documenting rotating tile puzzleGriffinR
2019-10-12Unify showmonpic and hidemonpic script command names with their function namesMarcus Huderle
2019-10-06Document hide/show reflection movement actionsMarcus Huderle
2019-09-27Clean up new Cmd macro namesGriffinR
2019-09-19Clean up script_menu documentationGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-08-21Move asm srcs to srcPikalaxALT
2019-08-17Review fixesTustin2121
2019-08-17Folded nops into hidemoneybox and updatemoneyboxTustin2121
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-05Finish pokenav_unk_9PikalaxALT
2019-08-05Finish pokenav_unk_8PikalaxALT
2019-08-05through sub_81CF3F8PikalaxALT
2019-08-05through sub_81CF278PikalaxALT
2019-08-05Merge branch 'master' into pokenav_unk_2PikalaxALT
2019-08-05Merge pull request #767 from DizzyEggg/pokenav_8PikalaxALT
More pokenav
2019-08-04Finish pokenav_unk_2PikalaxALT
2019-08-04through sub_81CA474PikalaxALT
2019-08-04Merge branch 'master' into pokenav_unk_2PikalaxALT
2019-08-04More pokemav, massive clean-up, seriously who the left the file in this state???DizzyEggg
2019-08-04Merge pull request #766 from DizzyEggg/pokenav_10PikalaxALT
Decompile pokenav 10
2019-08-04Decompile pokenav 10DizzyEggg
2019-08-04Merge branch 'master' into pok_jumpDizzyEggg
2019-08-02Merge dodrio with masterDizzyEggg
2019-08-02Dodrio berry picking decompiledDizzyEggg
2019-08-01MORE DODRIO BERRY PICKINGgit status!DizzyEggg
2019-07-30pokenav_unk_2 stagingPikalaxALT
2019-07-31Start dodrio magicDizzyEggg
2019-07-29Merge branch 'master' into navdatagarak
2019-07-29Decompile pokemon jumpDizzyEggg
2019-07-25Some more pokenavDizzyEggg
2019-07-25Decompile pokemon unk 6DizzyEggg
2019-07-24Decompile pokemonav 7DizzyEggg
2019-07-19pokenav unk 2 data decompgarak
2019-07-09Decompile 4 berry crush functionsDizzyEggg
2019-07-09Some pokemon jump workDizzyEggg
2019-05-26Some pokenav workDizzyEggg
2019-05-11Merge branch 'master' into dodrio_berry_pickingPikalaxALT
2019-05-02through sub_81CA0ECPikalaxALT
2019-05-02through sub_81C9F28PikalaxALT
2019-05-02sub_81C9A10PikalaxALT
2019-05-02through sub_81C99FCPikalaxALT
2019-04-16Decompile pokenav_unk_5.cMarcus Huderle
2019-04-16Finish decompiling pokenav_unk_4.cMarcus Huderle
2019-04-16Decompile pokenav_unk_4.c through sub_81CB678()Marcus Huderle
2019-04-16Start decompiling pokenav_unk_4.cMarcus Huderle
2019-04-14Decompile all of pokenav_unk_3.cMarcus Huderle