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2019-12-14Split finditem_std from giveitem_stdGriffinR
2019-12-14Document Battle Pyramid scriptsGriffinR
2019-12-14Document Battle Factory scriptsGriffinR
2019-12-11Merge branch 'master' into fix-eventobjGriffinR
2019-12-10Document Battle Pike scriptsGriffinR
2019-12-10Document misc strings and text colorsGriffinR
2019-12-06Merge branch 'master' into fix-eventobjGriffinR
2019-12-05Add some macro commentsGriffinR
2019-12-05Set up Battle Tent macrosGriffinR
2019-12-05Set up Battle Pyramid macrosGriffinR
2019-12-05Set up Battle Factory macrosGriffinR
2019-12-05Set up Battle Pike macrosGriffinR
2019-12-05Set up Battle Dome and Tower macrosGriffinR
2019-12-05Set up remaining facility script doc, use Palace macrosGriffinR
2019-11-27Merge master into ObjEvent renameGriffinR
2019-11-26Remove TODO comment for battle arena macrosGriffinR
2019-11-26Document Battle Arena scriptsGriffinR
2019-11-25Merge master into ObjEvent renameGriffinR
2019-11-25Split frontier macros and comment frontier_util.incGriffinR
2019-11-25Document Frontier UtilGriffinR
2019-11-25Use macros for Trainer HillGriffinR
2019-11-25Begin documenting Battle Pike and Frontier UtilGriffinR
2019-11-23Consolidate apprentice_buff macrosGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-20Document ApprenticeGriffinR
2019-11-19WIP Document ApprenticeGriffinR
2019-11-17Document Scotts House and begin frontier macrosGriffinR
2019-11-16Document Trainer HillGriffinR
2019-11-13Document Lilycove scriptsGriffinR
2019-11-09Document Slateport scriptsGriffinR
2019-11-07Add comments to hidemoneybox macroGriffinR
2019-11-07Fold nops into hidemoneyboxGriffinR
2019-11-06Update fldeff sparkle macroGriffinR
2019-11-06Document Abandoned Ship scriptsGriffinR
2019-11-06Clean up mystery event msgGriffinR
2019-11-04Merge pull request #787 from GriffinRichards/rename-tablecmdshuderlem
Rename table cmds
2019-10-31Document legendary scriptsGriffinR
2019-10-22Fix resetintimidatetracebits typoGriffinR
2019-10-16Merge branch 'master' into document-gyms2GriffinR
2019-10-16Document rotating_tile_puzzleGriffinR
2019-10-15Finish Mossdeep Gym doc, beging documenting rotating tile puzzleGriffinR
2019-10-12Unify showmonpic and hidemonpic script command names with their function namesMarcus Huderle
2019-10-06Document hide/show reflection movement actionsMarcus Huderle
2019-09-27Clean up new Cmd macro namesGriffinR
2019-09-19Clean up script_menu documentationGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-08-21Move asm srcs to srcPikalaxALT
2019-08-17Review fixesTustin2121
2019-08-17Folded nops into hidemoneybox and updatemoneyboxTustin2121
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.