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path: root/data/maps/BattleFrontier_BattlePikeThreePathRoom
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2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-16Handle optional arguments for warp commands, add WARP_ID_NONEGriffinR
2021-07-20Remove address commentsGriffinR
2021-03-31Use bool for multichoice ignoreBPressGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2019-12-18Merge branch 'master' into fix-eventobjGriffinR
2019-12-15Use fadescreen constantsGriffinR
2019-12-11Merge branch 'master' into fix-eventobjGriffinR
2019-12-10Document Battle Pike scriptsGriffinR
2019-12-06Merge branch 'master' into fix-eventobjGriffinR
2019-12-05Set up Battle Pike macrosGriffinR
2019-12-05Set up remaining facility script doc, use Palace macrosGriffinR
2019-11-25Merge master into ObjEvent renameGriffinR
2019-11-25Document Frontier UtilGriffinR
2019-11-25Begin documenting Battle Pike and Frontier UtilGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-10Document some frontier util funcsGriffinR
2019-11-02Use YES/NO constants for MSGBOX_YESNOGriffinR
2019-10-06Document field_poisonGriffinR
2019-09-19Document multichoice idsGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-02-25Update map script filesPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-02-16use strings for map json coord_event var_valuegarak
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-24use player constant in obj script commandsMelody
2018-12-21improve goto_if macrosMelody
2018-12-07Use normal apostrophes like adultsMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-11-12Document Battle PieDizzyEggg
2018-11-01Finish frontier utilDizzyEggg
2018-10-14Update All EVENT_OBJ_GFX ReferencesDeokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-11Sync bg_event macros with pokerubyMarcus Huderle
2018-07-10Use movement type constants in object_event macrosMarcus Huderle
2018-06-20Move events and scripts into map dirsMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2017-12-22use internal song namessceptillion
2017-11-09Dump mapsDiegoisawesome