summaryrefslogtreecommitdiff
path: root/data/maps/BattleFrontier_BattleTowerMultiBattleRoom
AgeCommit message (Collapse)Author
2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-05Rename movement scripts to use Faster over Fastestcbt6
2021-07-20Remove address commentsGriffinR
2021-03-31Use bool for multichoice ignoreBPressGriffinR
2021-03-04Label battle tower link scriptGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-07-17Merge pull request #1081 from GriffinRichards/add-localidsGriffinR
Add local object event ids for referenced objects
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-06-18Document contest resultsGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2020-01-08Merge master into ObjEvent rename and prune accidental inclusionsGriffinR
2019-12-15Merge master into ObjEvent renameGriffinR
2019-12-14Document Battle Pyramid scriptsGriffinR
2019-12-06Merge branch 'master' into fix-eventobjGriffinR
2019-12-05Set up Battle Pyramid macrosGriffinR
2019-11-25Merge master into ObjEvent renameGriffinR
2019-11-25Use macros for FRONTIER_DATA_6, fix offset commentGriffinR
2019-11-25Document Frontier UtilGriffinR
2019-11-25Begin documenting Battle Pike and Frontier UtilGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-17Document Scotts House and begin frontier macrosGriffinR
2019-11-10Document some frontier util funcsGriffinR
2019-10-07Merge branch 'master' into doc-incGriffinR
2019-10-07Use VAR_FACING constantsGriffinR
2019-10-06Document field_poisonGriffinR
2019-10-06Document common movementsGriffinR
2019-09-19Document multichoice idsGriffinR
2019-09-16Use misc ScrCmd constantsGriffinR
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-02-25Update map script filesPhlosioneer
2019-02-24Name some common single-entry movementsPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2019-01-02Fix merge conflictsTetrable
2019-01-02Finish off labelling flagsTetrable
2018-12-29add event object var referencesMelody
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-25improve event script object callsMelody
2018-12-24use player constant in obj script commandsMelody
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-19update applymovement to remove magic numbersMelody
2018-12-07Use normal apostrophes like adultsMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-11-18Document Battle PyramidDizzyEggg
2018-11-01Finish frontier utilDizzyEggg
2018-10-17begin event flag names, add temporary hidden item macrogarak