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BattlePyramidSquare08
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2020-04-28
Use trainer type constants
GriffinR
2020-04-28
Sync map header property names with pokefirered
GriffinR
2019-12-06
Merge branch 'master' into fix-eventobj
GriffinR
2019-12-05
Set up Battle Pyramid macros
GriffinR
2019-11-20
Standardize EVENT_OBJECT to OBJECT_EVENT
GriffinR
2019-11-20
Standardize Event Object to Object Event
GriffinR
2019-03-16
Add a constant for "no music" on maps.
Phlosioneer
2019-02-16
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
Marcus Huderle
2019-02-07
Document more battle pyramid
Marcus Huderle
2019-01-31
Convert map data to JSON
Marcus Huderle
2019-01-29
Define layout constants
Marcus Huderle
2018-12-26
Use map_header_flags macro (#483)
Marcus Huderle
2018-10-14
Update All EVENT_OBJ_GFX References
Deokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-07-12
Use map battle scene constants in map headers
Marcus Huderle
2018-07-12
Use map type constants in map headers
Marcus Huderle
2018-07-12
Use weather constants in map headers
Marcus Huderle
2018-07-12
Use region map section constants in map headers
Marcus Huderle
2018-07-10
Use movement type constants in object_event macros
Marcus Huderle
2018-06-20
Move events and scripts into map dirs
Marcus Huderle
2018-06-20
Move 'map attributes' into 'layouts'
Marcus Huderle
2017-11-09
Dump maps
Diegoisawesome