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path: root/data/maps/EverGrandeCity_PokemonLeague_1F
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2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-05Rename movement scripts to use Faster over Fastestcbt6
2021-07-20Remove address commentsGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Index heal location data, use better namesGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2020-03-18Revert more porymap-breaking changesGriffinR
2020-03-17Merge pull request #968 from GriffinRichards/doc-regionmapPikalaxALT
Document some pokenav and region map
2020-02-05Document some pokenav and region mapGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-04Document remainder of poke centersGriffinR
2019-10-12Review changes for #835GriffinR
2019-10-12Document cable_club.incGriffinR
2019-09-03Merge branch 'master' into document-eventscriptsGriffinR
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-14initial event_scripts documentationGriffinR
2019-04-04Fix labels, label more scriptsFontbane
2019-02-25Update map script filesPhlosioneer
2019-02-24Name some common single-entry movementsPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2019-01-02Fix merge conflictsTetrable
2019-01-02Finish off labelling flagsTetrable
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-19update applymovement to remove magic numbersMelody
2018-12-07Use normal apostrophes like adultsMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-10-14Update All EVENT_OBJ_GFX ReferencesDeokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-08-10port larger heal location changes from poke ruby prgarak
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-10Use movement type constants in object_event macrosMarcus Huderle
2018-06-20Fix map constantsMarcus Huderle
2018-06-20Move events and scripts into map dirsMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2017-12-22use internal song namessceptillion
2017-11-09Dump mapsDiegoisawesome