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2022-01-11Add seteventmonGriffinR
2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-13Merge pull request #1547 from GriffinRichards/doc-sounddataGriffinR
Clean up sound, add CRY_MODE constants
2021-11-07Add CRY_MODE constantsGriffinR
2021-11-05Rename movement scripts to use Faster over Fastestcbt6
2021-07-20Remove address commentsGriffinR
2021-07-05Add local id constants for CGriffinR
2021-02-15Rename obedient/fatefulEncounter to eventLegalDeokishisu
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind. Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.hDeokishisu
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi. The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2020-08-20Give songs meaningful english namesGriffinR
2020-07-19Document faraway islandGriffinR
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2019-12-18Merge branch 'master' into fix-eventobjGriffinR
2019-12-15Use fadescreen constantsGriffinR
2019-12-06Revert WEATHER_CLOUDY to WEATHER_SHADEGriffinR
2019-12-06Sync weather namesGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-10-31Document legendary scriptsGriffinR
2019-10-07Use B_OUTCOME constants for GetBattleOutcomeGriffinR
2019-10-07Use VAR_FACING constantsGriffinR
2019-09-22Merge branch 'master' into document-eventscriptsGriffinR
2019-09-19Document more script_menu, lilycove harborGriffinR
2019-09-03Merge branch 'master' into document-eventscriptsGriffinR
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-14initial event_scripts documentationGriffinR
2019-04-22Fix some labels and include decorations.hFontbane
Include decorations.h in shop.c Include decorations.h in event_scripts.s
2019-04-22Doc most OnTransitionsFontbane
2019-03-22Finish decompiling ereader.cMarcus Huderle
2019-02-27Identify unused, never read, and never written varsPhlosioneer
2019-02-25Update map script filesPhlosioneer
2019-02-24More misc event namesPhlosioneer
2019-02-24Name some common single-entry movementsPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2019-01-02Fix merge conflictsTetrable
2019-01-02Finish off labelling flagsTetrable
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-10-17begin event flag names, add temporary hidden item macrogarak
2018-10-17use event flags in event scriptsgarak
2018-08-08Begin porting/decompiling field_specialsDiegoisawesome
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle