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path: root/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc
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2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-17Add STR_VAR_# ids to string buffer macrosGriffinR
2021-11-16More updating event macro commentsGriffinR
2021-11-05Rename movement scripts to use Faster over Fastestcbt6
2021-07-20Remove address commentsGriffinR
2020-12-12Use BUGFIX for some inline fixesGriffinR
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-01-11Port some macro/script fixes from pokefireredGriffinR
2019-11-04Rename Grunts to use location-specific namesGriffinR
2019-11-01Document aqua/magma area scriptsGriffinR
2019-11-01Document aqua/magma hideout scriptsGriffinR
2019-10-07Merge branch 'master' into doc-incGriffinR
2019-10-07Use VAR_FACING constantsGriffinR
2019-10-06Document common movementsGriffinR
2019-08-17Rename movobjectoffscreen to copyobjectxytopermTustin2121
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-05rename town/city varsGriffinR
2019-06-16continue labeling metatiles for scriptsgarak
2019-04-22Fix some labels and include decorations.hFontbane
Include decorations.h in shop.c Include decorations.h in event_scripts.s
2019-04-22Doc most OnTransitionsFontbane
2019-02-27Name more unknown varsPhlosioneer
2019-02-25Update map script filesPhlosioneer
2019-02-24Name some common single-entry movementsPhlosioneer
2019-02-24Name a ton of commonly used event scriptsPhlosioneer
2019-02-12Clear up misnamed time-based flags and functionsDiegoisawesome
2019-01-29Document trainer approach funcs, and use movement type constants in scriptsMarcus Huderle
2019-01-02Finish off labelling flagsTetrable
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-07Use normal apostrophes like adultsMelody
2018-12-02trainerbattle_normal → trainerbattle_singleMelody
* trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little
2018-12-02cleans up trainer battle scriptsMelody
* adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-06-20Move events and scripts into map dirsMarcus Huderle