summaryrefslogtreecommitdiff
path: root/data/maps/TrainerHill_Entrance
AgeCommit message (Collapse)Author
2021-11-18Reformat compare + goto_if/call_if to single statementsGriffinR
2021-11-16More updating event macro commentsGriffinR
2021-07-20Remove address commentsGriffinR
2021-03-31Use bool for multichoice ignoreBPressGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-07-18Merge branch 'master' into doc-overworldGriffinR
2020-06-29Continue documenting overworld/field effectsGriffinR
2020-06-22Add local object event ids for referenced objectsGriffinR
2020-04-28Use trainer type constantsGriffinR
2020-04-28Sync map header property names with pokefireredGriffinR
2019-12-18Merge branch 'master' into fix-eventobjGriffinR
2019-12-15Use fadescreen constantsGriffinR
2019-11-25Merge master into ObjEvent renameGriffinR
2019-11-25Use macros for Trainer HillGriffinR
2019-11-20Standardize EVENT_OBJECT to OBJECT_EVENTGriffinR
2019-11-20Standardize Event Object to Object EventGriffinR
2019-11-16Clean up Trainer Hill docGriffinR
2019-11-16Document Trainer HillGriffinR
2019-10-06Document field_poisonGriffinR
2019-09-22Merge branch 'master' into document-eventscriptsGriffinR
2019-09-19Document multichoice idsGriffinR
2019-08-14initial event_scripts documentationGriffinR
2019-06-16finish labeling metatilesgarak
2019-04-04Fix labels, label more scriptsFontbane
2019-02-27Finish documenting trainer hillPhlosioneer
Trainer hill isn't anywhere close to done, but I figured out enough to name the VAR. That's all this PR should do.
2019-02-27I guess I'm documenting Trainer Hill nowPhlosioneer
2019-02-27Name several vars, document some related eventsPhlosioneer
2019-02-25Update map script filesPhlosioneer
2019-02-24Name a ton of commonly used event scriptsPhlosioneer
2019-02-16Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fieldsMarcus Huderle
2019-02-16use strings for map json coord_event var_valuegarak
2019-01-31Convert map data to JSONMarcus Huderle
2019-01-29Define layout constantsMarcus Huderle
2019-01-13Move some vars to CDizzyEggg
2018-12-26Use map_header_flags macro (#483)Marcus Huderle
2018-12-24use player constant in obj script commandsMelody
2018-12-21improve call_if macrosMelody
2018-12-21improve goto_if macrosMelody
2018-12-19update applymovement to remove magic numbersMelody
2018-12-07Use normal apostrophes like adultsMelody
2018-12-02adds constants, cleans up callstd and msgbox codeMelody
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-10-14Update All EVENT_OBJ_GFX ReferencesDeokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-11Sync bg_event macros with pokerubyMarcus Huderle
2018-07-10Use movement type constants in object_event macrosMarcus Huderle
2018-06-20Move events and scripts into map dirsMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle