| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-11-18 | Reformat compare + goto_if/call_if to single statements | GriffinR | |
| 2021-11-05 | Rename movement scripts to use Faster over Fastest | cbt6 | |
| 2021-08-24 | Removed trailing spaces in the most relevant files | LOuroboros | |
| Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow. | |||
| 2021-07-20 | Remove address comments | GriffinR | |
| 2020-08-20 | Give songs meaningful english names | GriffinR | |
| 2020-06-22 | Add local object event ids for referenced objects | GriffinR | |
| 2020-04-28 | Use trainer type constants | GriffinR | |
| 2020-04-28 | Sync map header property names with pokefirered | GriffinR | |
| 2020-01-08 | Merge branch 'master' into fix-eventobj | GriffinR | |
| 2019-12-25 | Labels better | Fontbane | |
| 2019-11-20 | Standardize EVENT_OBJECT to OBJECT_EVENT | GriffinR | |
| 2019-11-20 | Standardize Event Object to Object Event | GriffinR | |
| 2019-11-07 | Document cave scripts | GriffinR | |
| 2019-10-06 | Document common movements | GriffinR | |
| 2019-08-17 | Rename movobjectoffscreen to copyobjectxytoperm | Tustin2121 | |
| Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow. | |||
| 2019-04-22 | Fix some labels and include decorations.h | Fontbane | |
| Include decorations.h in shop.c Include decorations.h in event_scripts.s | |||
| 2019-04-22 | Doc most OnTransitions | Fontbane | |
| 2019-04-04 | Document landmark setting and item balls | Fontbane | |
| 2019-02-25 | Merge pull request #574 from Phlosioneer/event-vars | huderlem | |
| Event vars | |||
| 2019-02-25 | Update map script files | Phlosioneer | |
| 2019-02-25 | Merge branch 'master' into event-vars | Phlosioneer | |
| 2019-02-24 | Name some common single-entry movements | Phlosioneer | |
| 2019-02-22 | Finish moving pokeruby vars | Phlosioneer | |
| 2019-02-16 | Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields | Marcus Huderle | |
| 2019-02-16 | use strings for map json coord_event var_value | garak | |
| 2019-01-31 | Convert map data to JSON | Marcus Huderle | |
| 2019-01-29 | Define layout constants | Marcus Huderle | |
| 2019-01-29 | Document trainer approach funcs, and use movement type constants in scripts | Marcus Huderle | |
| 2019-01-02 | Fix merge conflicts | Tetrable | |
| 2019-01-02 | Finish off labelling flags | Tetrable | |
| 2018-12-26 | Use map_header_flags macro (#483) | Marcus Huderle | |
| 2018-12-21 | improve call_if macros | Melody | |
| 2018-12-21 | improve goto_if macros | Melody | |
| 2018-12-19 | update applymovement to remove magic numbers | Melody | |
| 2018-12-07 | Use normal apostrophes like adults | Melody | |
| 2018-12-02 | trainerbattle_normal → trainerbattle_single | Melody | |
| * trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little | |||
| 2018-12-02 | cleans up trainer battle scripts | Melody | |
| * adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro | |||
| 2018-12-02 | adds constants, cleans up callstd and msgbox code | Melody | |
| * adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants | |||
| 2018-10-19 | clean flags and remove temp macro | garak | |
| 2018-10-18 | name more event flags | garak | |
| 2018-10-17 | use event flags in event scripts | garak | |
| 2018-10-14 | Update All EVENT_OBJ_GFX References | Deokishisu | |
| Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled. | |||
| 2018-07-12 | Use map battle scene constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use map type constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use weather constants in map headers | Marcus Huderle | |
| 2018-07-12 | Use region map section constants in map headers | Marcus Huderle | |
| 2018-07-11 | Sync bg_event macros with pokeruby | Marcus Huderle | |
| 2018-07-10 | Use movement type constants in object_event macros | Marcus Huderle | |
| 2018-06-20 | Move events and scripts into map dirs | Marcus Huderle | |
| 2018-06-20 | Move 'map attributes' into 'layouts' | Marcus Huderle | |
