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path: root/include/battle_anim.h
AgeCommit message (Collapse)Author
2018-11-25Decompile rockMarcus Huderle
2018-11-19Decompile all of battle_anim_utility_funcsMarcus Huderle
2018-11-07Fix incorrect compressed types, part 2Diegoisawesome
2018-10-25finish 80FE840 data (almost)garak
2018-10-24fire, electric, ice datagarak
2018-10-24effects_2 and water datagarak
2018-10-23finish effects_1 datagarak
2018-10-23begin 80FE840 datagarak
2018-10-21Merge branch 'master' into sprite-tagsgarak
2018-10-21begin ANIM_TAG portgarak
2018-10-19Merge remote-tracking branch 'upstream/master' into pan-constantsgarak
2018-10-19use sound panning constants in battle_anim_scriptsgarak
2018-10-07port 80d51acDizzyEggg
2018-10-07Decompile battle_anim_80A9C70DizzyEggg
2018-10-07battle anim 80a5c6c decompiledDizzyEggg
2018-10-06Start porting ruby battle anim fileDizzyEggg
2018-05-10through sub_80DB174PikalaxALT
2018-04-18almost decomp sound tasks battle animDizzyEggg
2018-02-07move battle vars to c fileDizzyEggg
2018-02-06GetBattlerSpriteId -> GetAnimBattlerSpriteIdcamthesaxman
2018-02-06more renamingcamthesaxman
2018-02-05rename bank to battlercamthesaxman
2018-01-16identity -> positioncamthesaxman
2017-12-31dump battle animation scriptsDizzyEggg
2017-12-02pokeball file is decompiledDizzyEggg
2017-12-02start working on pokeballDizzyEggg
2017-11-04battle 7 is decompiledDizzyEggg
2017-10-26battle controller opponent is doneDizzyEggg
2017-10-22player battle controller is doneDizzyEggg
2017-10-20battle interface review changesDizzyEggg
2017-10-20review battle anim changesDizzyEggg
2017-10-15battle anim file is decompiledDizzyEggg
2017-10-14more of battle anim doneDizzyEggg
2017-10-14start working on battle animDizzyEggg