Age | Commit message (Collapse) | Author |
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* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
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Update createsprite macro and rename BANK to BATTLER
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Back animation names
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Synchronize sprite tags
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Use sound pan constants in data/battle_anim_scripts.s
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Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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Document battle animation scripts
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pokeruby
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