summaryrefslogtreecommitdiff
path: root/include/constants
AgeCommit message (Collapse)Author
2018-12-03Fix merge conflictsDizzyEggg
2018-12-03Make data easier to editDizzyEggg
2018-12-03tweak alignmentMelody
2018-12-03fix brendan/may/wally consistency issuesMelody
2018-12-03tweak alignmentMelody
2018-12-02add more consistent namesMelody
2018-12-02trainerbattle_normal → trainerbattle_singleMelody
* trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little
2018-12-02cleans up trainer battle scriptsMelody
* adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro
2018-12-02renames the winstrate graphics names to pokefanMelody
2018-11-18Party Size and Num StatsDizzyEggg
2018-11-15Merge pull request #383 from garakmon/createspriteDiegoisawesome
Update createsprite macro and rename BANK to BATTLER
2018-11-13remove extra macro and shorten namesgarak
2018-11-13update createsprite macro and rename BANK to BATTLERgarak
2018-11-13Move field effects enum to definesSlawter666
2018-11-11Document battle arenaDizzyEggg
2018-11-05frontier util review changesDizzyEggg
2018-10-30Merge pull request #375 from garakmon/animation-test-tempDiegoisawesome
Back animation names
2018-10-30label back animationsgarak
2018-10-30Merge pull request #372 from garakmon/sprite-tagsDiegoisawesome
Synchronize sprite tags
2018-10-26Merge branch 'master' into battle_towerDizzyEggg
2018-10-26Battle tower - ewram variablesDizzyEggg
2018-10-24battle tower, match sth and dumb loop instead of gotoDizzyEggg
2018-10-22clean up sprite tagsgarak
2018-10-22name remaining tagsgarak
2018-10-21more tag namesgarak
2018-10-21Merge branch 'master' into sprite-tagsgarak
2018-10-21begin ANIM_TAG portgarak
2018-10-21more tower, failDizzyEggg
2018-10-19Merge pull request #369 from garakmon/pan-constantsDiegoisawesome
Use sound pan constants in data/battle_anim_scripts.s
2018-10-19Merge remote-tracking branch 'upstream/master' into pan-constantsgarak
2018-10-19use sound panning constants in battle_anim_scriptsgarak
2018-10-19clean flags and remove temp macrogarak
2018-10-19finish event object flagsgarak
2018-10-18name more event flagsgarak
2018-10-18more event flagsgarak
2018-10-17begin event flag names, add temporary hidden item macrogarak
2018-10-17Merge branch 'master' into event-flagsgarak
2018-10-17label temp flags, test replace scriptgarak
2018-10-16Port/decompile field_control_avatarDiegoisawesome
2018-10-16Fix "Vigaroth" misspelling to "Vigoroth"Deokishisu
2018-10-14Update All EVENT_OBJ_GFX ReferencesDeokishisu
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14Document more of apprenticeDizzyEggg
2018-10-14Decompile apprenticeDizzyEggg
2018-10-06Merge pull request #320 from DizzyEggg/animsMarcus Huderle
Document battle animation scripts
2018-10-06Label most of the anim tagsDizzyEggg
2018-10-05Fixed a small errorTetrable
2018-10-05Start anim tagsTetrable
2018-10-04Move metatile behavior constants to include/constants and sync closer to ↵Marcus Huderle
pokeruby
2018-09-20Label trainer hill battle typeDizzyEggg
2018-09-20Document some not labeled battle thingsDizzyEggg