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field_player_avatar.h
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Author
2019-04-01
through sub_801A02C
PikalaxALT
2019-03-02
Eliminate more externs
Phlosioneer
2019-03-01
Reduce externs
Phlosioneer
2019-02-08
Cleanup externs in overworld.c
Marcus Huderle
2018-12-09
decompile fldeff_80F9BCC with data
garak
2018-10-19
Finish porting/decompiling field_player_avatar
Diegoisawesome
2018-10-16
Port/decompile field_control_avatar
Diegoisawesome
2018-08-12
add functions to header
MCboy
2018-06-13
Bring all movement function names up-to-date with pokeruby
Marcus Huderle
2018-06-11
Rebrand 'map object' and 'field object' to 'event object'
Marcus Huderle
2018-05-10
Finish porting/decompiling field_effect.c
Diegoisawesome
2018-04-10
Decompile rom6
KDSKardabox
2018-02-15
merge overworld with master
DizzyEggg
2018-02-14
Decompile fldeff_sweetsecent.c
KDSKardabox
2018-02-14
merge overworld with master
DizzyEggg
2018-02-14
decompile overworld
DizzyEggg
2018-02-08
Fixes
golem galvanize
2018-01-23
Decompile naming_screen.c
Diegoisawesome
2017-12-24
merge bike with master, fix conflicts
DizzyEggg
2017-12-21
decompile bike.s
DizzyEggg
2017-12-18
decompile trainer see
DizzyEggg
2017-10-23
sub_80E8BF8
PikalaxALT
2017-10-12
Port/decomp scrcmd
Diegoisawesome
2017-09-16
Fix header guards
PikalaxALT
2017-09-16
Some more functions, including some swiss-cheesing that got out of hand
PikalaxALT
2017-09-13
FieldObjectIsTrainerAndCloseToPlayer
PikalaxALT
2017-09-07
SetPlayerAvatarFieldObjectIdAndObjectId
PikalaxALT
2017-09-06
sub_808D438
scnorton