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sprite.h
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Author
2019-09-08
Move gflib srcs and headers to gflib subdir
PikalaxALT
2019-07-29
Decompile pokemon jump
DizzyEggg
2018-10-24
effects_2 and water data
garak
2018-10-21
Fix LZ compressed data alignment
Diegoisawesome
2018-10-18
Move Bitmap struct and clear sprite/text files
DizzyEggg
2018-09-15
More of slot machine
DizzyEggg
2018-09-08
Change overworld_frame macro to use tiles
Diegoisawesome
2018-09-07
Format event object pic tables
Slawter666
2018-07-15
Document list_menu.c and main_menu.c
Diegoisawesome
2018-05-19
decompile menu indicators
DizzyEggg
2018-01-22
start decompiling pokemon animation
DizzyEggg
2017-12-22
dump pokemon icon
DizzyEggg
2017-12-02
start working on pokeball
DizzyEggg
2017-10-14
start working on battle anim
DizzyEggg
2017-10-02
battle2 3500 C lines
DizzyEggg
2017-09-17
Remaining functions
scnorton
2017-09-13
decompile util.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-01
revert fuck-up
DizzyEggg