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2017-09-08
GetFieldObjectGraphicsInfo
scnorton
2017-09-08
get_berry_tree_graphics
scnorton
2017-09-08
PlayerObjectTurn
scnorton
2017-09-08
FieldObjectTurn
PikalaxALT
2017-09-08
failed nonmatch attempt, better arg names given I guess
DizzyEggg
2017-09-08
new game fully decompiled
DizzyEggg
2017-09-07
unref_sub_808E504
PikalaxALT
2017-09-07
FieldObjectSetGraphicsId
PikalaxALT
2017-09-07
SetPlayerAvatarFieldObjectIdAndObjectId
PikalaxALT
2017-09-07
sub_808E38C
PikalaxALT
2017-09-07
sub_808E1B8
PikalaxALT
2017-09-07
RemoveFieldObjectsOutsideView
PikalaxALT
2017-09-07
sprite_new
PikalaxALT
2017-09-07
AddPseudoFieldObject
PikalaxALT
2017-09-07
make lots of define files
DizzyEggg
2017-09-07
Begin librfu decompilation
shinyquagsire23
2017-09-06
SpawnFieldObjectInternal
PikalaxALT
2017-09-06
unref_sub_808D958
scnorton
2017-09-06
unref_sub_808D77C
scnorton
2017-09-06
label pokemon3.s
DizzyEggg
2017-09-06
InitFieldObjectStateFromTemplate (nonmatching, same as ruby)
scnorton
2017-09-06
start porting pokemon1
DizzyEggg
2017-09-06
GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects
scnorton
2017-09-06
GetFieldObjectIdByXY
scnorton
2017-09-06
TryGetFieldObjectIdByLocalIdAndMap
scnorton
2017-09-06
sub_808D450
scnorton
2017-09-06
sub_808D438
scnorton
2017-09-06
npcs_clear_ids_and_state
scnorton
2017-09-06
npc_clear_ids_and_state
PikalaxALT
2017-09-06
Spawn source files for Field Map Obj
PikalaxALT
2017-09-05
start start menu decomp
DizzyEggg
2017-09-05
really clean up battle ai
DizzyEggg
2017-09-04
decomp calc dmg and clean up battle ai
DizzyEggg
2017-09-04
begin load_save.c
DizzyEggg
2017-09-03
begin new save.c, label lots of things
DizzyEggg
2017-09-03
move ram save variables to C
DizzyEggg
2017-09-03
begin save.s decomp, thanks revo!
DizzyEggg
2017-09-03
decompile label more of item.s
DizzyEggg
2017-09-03
begin decompiling item.s
DizzyEggg
2017-09-02
decompile rtc
DizzyEggg
2017-09-02
finish event data
DizzyEggg
2017-09-02
begin event data
DizzyEggg
2017-09-02
clean up decompress header
DizzyEggg
2017-09-02
decompile decompress.s
DizzyEggg
2017-09-02
iwram and ewram vars to C
DizzyEggg
2017-09-02
start labelling, decompiling sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
revert fuck-up
DizzyEggg
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