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2017-09-08GetFieldObjectGraphicsInfoscnorton
2017-09-08get_berry_tree_graphicsscnorton
2017-09-08PlayerObjectTurnscnorton
2017-09-08FieldObjectTurnPikalaxALT
2017-09-08failed nonmatch attempt, better arg names given I guessDizzyEggg
2017-09-08new game fully decompiledDizzyEggg
2017-09-07unref_sub_808E504PikalaxALT
2017-09-07FieldObjectSetGraphicsIdPikalaxALT
2017-09-07SetPlayerAvatarFieldObjectIdAndObjectIdPikalaxALT
2017-09-07sub_808E38CPikalaxALT
2017-09-07sub_808E1B8PikalaxALT
2017-09-07RemoveFieldObjectsOutsideViewPikalaxALT
2017-09-07sprite_newPikalaxALT
2017-09-07AddPseudoFieldObjectPikalaxALT
2017-09-07make lots of define filesDizzyEggg
2017-09-07Begin librfu decompilationshinyquagsire23
2017-09-06SpawnFieldObjectInternalPikalaxALT
2017-09-06unref_sub_808D958scnorton
2017-09-06unref_sub_808D77Cscnorton
2017-09-06label pokemon3.sDizzyEggg
2017-09-06InitFieldObjectStateFromTemplate (nonmatching, same as ruby)scnorton
2017-09-06start porting pokemon1DizzyEggg
2017-09-06GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjectsscnorton
2017-09-06GetFieldObjectIdByXYscnorton
2017-09-06TryGetFieldObjectIdByLocalIdAndMapscnorton
2017-09-06sub_808D450scnorton
2017-09-06sub_808D438scnorton
2017-09-06npcs_clear_ids_and_statescnorton
2017-09-06npc_clear_ids_and_statePikalaxALT
2017-09-06Spawn source files for Field Map ObjPikalaxALT
2017-09-05start start menu decompDizzyEggg
2017-09-05really clean up battle aiDizzyEggg
2017-09-04decomp calc dmg and clean up battle aiDizzyEggg
2017-09-04begin load_save.cDizzyEggg
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03move ram save variables to CDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-03decompile label more of item.sDizzyEggg
2017-09-03begin decompiling item.sDizzyEggg
2017-09-02decompile rtcDizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02clean up decompress headerDizzyEggg
2017-09-02decompile decompress.sDizzyEggg
2017-09-02iwram and ewram vars to CDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01revert fuck-upDizzyEggg