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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2017-10-22 18:55:07 -0400
committerDiegoisawesome <Diegoisawesome@users.noreply.github.com>2017-10-22 17:55:07 -0500
commitc042e5148b9fa3a51a4010922c3f9cd6ba11b51e (patch)
tree9006d66739fda70b8216f1dcb151f5e296809e08 /include
parent1bab62e1cd127e5e01adf839f1d74c5e59ce16bb (diff)
Decoration + decoration_inventory (#89)
* SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
Diffstat (limited to 'include')
-rw-r--r--include/data/decoration/description.h581
-rw-r--r--include/data/decoration/header.h1100
-rw-r--r--include/data/decoration/icon.h132
-rw-r--r--include/data/decoration/tilemaps.h239
-rw-r--r--include/data/decoration/tiles.h646
-rw-r--r--include/decoration.h53
-rw-r--r--include/decoration_inventory.h10
-rwxr-xr-xinclude/event_scripts.h4
-rwxr-xr-xinclude/field_map_obj.h1
-rw-r--r--include/field_screen.h12
-rw-r--r--include/fieldmap.h3
-rw-r--r--include/graphics.h95
-rw-r--r--include/international_string_util.h8
-rw-r--r--include/item_icon.h17
-rw-r--r--include/list_menu.h54
-rw-r--r--include/map_object_constants.h239
-rw-r--r--include/menu.h17
-rw-r--r--include/menu_helpers.h9
-rw-r--r--include/menu_indicators.h12
-rw-r--r--include/new_menu_helpers.h7
-rw-r--r--include/overworld.h4
-rw-r--r--include/player_pc.h12
-rw-r--r--include/secret_base.h1
-rw-r--r--include/strings.h34
-rw-r--r--include/tilesets.h13
-rw-r--r--include/trader.h11
-rw-r--r--include/tv.h1
27 files changed, 3304 insertions, 11 deletions
diff --git a/include/data/decoration/description.h b/include/data/decoration/description.h
new file mode 100644
index 000000000..ba4c3dd54
--- /dev/null
+++ b/include/data/decoration/description.h
@@ -0,0 +1,581 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_DATA_DECORATION_DESCRIPTION_H
+#define GUARD_DATA_DECORATION_DESCRIPTION_H
+
+const u8 DecorDesc_SMALL_DESK[] = _(
+ "A small desk built\n"
+ "for one.");
+
+const u8 DecorDesc_POKEMON_DESK[] = _(
+ "A small desk built in\n"
+ "the shape of a POKé\n"
+ "BALL.");
+
+const u8 DecorDesc_HEAVY_DESK[] = _(
+ "A large desk made\n"
+ "of steel. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_RAGGED_DESK[] = _(
+ "A large desk made\n"
+ "of wood. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_COMFORT_DESK[] = _(
+ "A large desk made\n"
+ "of leaves. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_PRETTY_DESK[] = _(
+ "A huge desk made\n"
+ "of glass. Holds lots\n"
+ "of decorations.");
+
+const u8 DecorDesc_BRICK_DESK[] = _(
+ "A huge desk made\n"
+ "of brick. Holds lots\n"
+ "of decorations.");
+
+const u8 DecorDesc_CAMP_DESK[] = _(
+ "A huge desk made\n"
+ "of logs. Put lots of\n"
+ "decorations on it.");
+
+const u8 DecorDesc_HARD_DESK[] = _(
+ "A huge desk made\n"
+ "of rocks. Holds\n"
+ "many decorations.");
+
+const u8 DecorDesc_SMALL_CHAIR[] = _(
+ "A small chair made\n"
+ "for one.");
+
+const u8 DecorDesc_POKEMON_CHAIR[] = _(
+ "A small chair built\n"
+ "in the shape of a\n"
+ "POKé BALL.");
+
+const u8 DecorDesc_HEAVY_CHAIR[] = _(
+ "A small chair made\n"
+ "of steel.");
+
+const u8 DecorDesc_PRETTY_CHAIR[] = _(
+ "A small chair made\n"
+ "of glass.");
+
+const u8 DecorDesc_COMFORT_CHAIR[] = _(
+ "A small chair made\n"
+ "of leaves.");
+
+const u8 DecorDesc_RAGGED_CHAIR[] = _(
+ "A small chair made\n"
+ "of wood.");
+
+const u8 DecorDesc_BRICK_CHAIR[] = _(
+ "A small chair made\n"
+ "of brick.");
+
+const u8 DecorDesc_CAMP_CHAIR[] = _(
+ "A small chair made\n"
+ "of logs.");
+
+const u8 DecorDesc_HARD_CHAIR[] = _(
+ "A small chair made\n"
+ "of rock.");
+
+const u8 DecorDesc_RED_PLANT[] = _(
+ "A vivid red potted\n"
+ "plant.");
+
+const u8 DecorDesc_TROPICAL_PLANT[] = _(
+ "A flowering tropical\n"
+ "plant in a pot.");
+
+const u8 DecorDesc_PRETTY_FLOWERS[] = _(
+ "A pot of cute\n"
+ "flowers.");
+
+const u8 DecorDesc_COLORFUL_PLANT[] = _(
+ "A large pot with\n"
+ "many colorful\n"
+ "flowers.");
+
+const u8 DecorDesc_BIG_PLANT[] = _(
+ "A large, umbrella-\n"
+ "shaped plant in a\n"
+ "big pot.");
+
+const u8 DecorDesc_GORGEOUS_PLANT[] = _(
+ "A large, impressive\n"
+ "plant in a big pot.");
+
+const u8 DecorDesc_RED_BRICK[] = _(
+ "A red-colored brick.\n"
+ "Decorations can be\n"
+ "placed on top.");
+
+const u8 DecorDesc_YELLOW_BRICK[] = _(
+ "A yellow-colored\n"
+ "brick. Put some\n"
+ "decorations on top.");
+
+const u8 DecorDesc_BLUE_BRICK[] = _(
+ "A blue-colored\n"
+ "brick. Put some\n"
+ "decorations on top.");
+
+const u8 DecorDesc_RED_BALLOON[] = _(
+ "A red balloon filled\n"
+ "with water. Bursts\n"
+ "if stepped on.");
+
+const u8 DecorDesc_BLUE_BALLOON[] = _(
+ "A blue balloon filled\n"
+ "with water. Bursts\n"
+ "if stepped on.");
+
+const u8 DecorDesc_YELLOW_BALLOON[] = _(
+ "A yellow balloon\n"
+ "filled with water.\n"
+ "Pops if stepped on.");
+
+const u8 DecorDesc_RED_TENT[] = _(
+ "A large red tent.\n"
+ "You can hide inside\n"
+ "it.");
+
+const u8 DecorDesc_BLUE_TENT[] = _(
+ "A large blue tent.\n"
+ "You can hide inside\n"
+ "it.");
+
+const u8 DecorDesc_SOLID_BOARD[] = _(
+ "Place over a hole to\n"
+ "cross to the other\n"
+ "side.");
+
+const u8 DecorDesc_SLIDE[] = _(
+ "Use to slide down\n"
+ "from the platform.");
+
+const u8 DecorDesc_FENCE_LENGTH[] = _(
+ "A small fence that\n"
+ "blocks passage.");
+
+const u8 DecorDesc_FENCE_WIDTH[] = _(
+ "A small fence that\n"
+ "blocks passage.");
+
+const u8 DecorDesc_TIRE[] = _(
+ "An old large tire.\n"
+ "Decorations can be\n"
+ "placed on top.");
+
+const u8 DecorDesc_STAND[] = _(
+ "A large pedestal\n"
+ "with steps.");
+
+const u8 DecorDesc_MUD_BALL[] = _(
+ "A large ball of mud.\n"
+ "Crumbles if stepped\n"
+ "on.");
+
+const u8 DecorDesc_BREAKABLE_DOOR[] = _(
+ "A weird door that\n"
+ "people can walk\n"
+ "right through.");
+
+const u8 DecorDesc_SAND_ORNAMENT[] = _(
+ "An ornament made\n"
+ "of sand. Crumbles if\n"
+ "touched.");
+
+const u8 DecorDesc_SILVER_SHIELD[] = _(
+ "Awarded for 50\n"
+ "straight wins at\n"
+ "the BATTLE TOWER.");
+
+const u8 DecorDesc_GOLD_SHIELD[] = _(
+ "Awarded for 100\n"
+ "straight wins at\n"
+ "the BATTLE TOWER.");
+
+const u8 DecorDesc_GLASS_ORNAMENT[] = _(
+ "A glass replica of\n"
+ "a famous sculpture\n"
+ "at the ART MUSEUM.");
+
+const u8 DecorDesc_TV[] = _(
+ "A small, gray-\n"
+ "colored toy TV.");
+
+const u8 DecorDesc_ROUND_TV[] = _(
+ "A toy TV modeled\n"
+ "in the image of a\n"
+ "SEEDOT.");
+
+const u8 DecorDesc_CUTE_TV[] = _(
+ "A toy TV modeled\n"
+ "in the image of a\n"
+ "SKITTY.");
+
+const u8 DecorDesc_GLITTER_MAT[] = _(
+ "An odd mat that\n"
+ "glitters if stepped\n"
+ "on.");
+
+const u8 DecorDesc_JUMP_MAT[] = _(
+ "A trick mat that\n"
+ "jumps when it is\n"
+ "stepped on.");
+
+const u8 DecorDesc_SPIN_MAT[] = _(
+ "A trick mat that\n"
+ "spins around when\n"
+ "stepped on.");
+
+const u8 DecorDesc_C_LOW_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a low C note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_D_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a D note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_E_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an E note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_F_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an F note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_G_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a G note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_A_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an A note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_B_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a B note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a high C note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_SURF_MAT[] = _(
+ "A mat designed with\n"
+ "a SURF image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_THUNDER_MAT[] = _(
+ "A mat designed with\n"
+ "a THUNDER image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_FIRE_BLAST_MAT[] = _(
+ "A mat designed with\n"
+ "a FIRE BLAST image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_POWDER_SNOW_MAT[] = _(
+ "A mat with a POWDER\n"
+ "SNOW image design.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_ATTRACT_MAT[] = _(
+ "A mat designed with\n"
+ "an ATTRACT image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_FISSURE_MAT[] = _(
+ "A mat designed with\n"
+ "a FISSURE image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_SPIKES_MAT[] = _(
+ "A mat designed with\n"
+ "a SPIKES image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_BALL_POSTER[] = _(
+ "A small poster\n"
+ "printed with POKé\n"
+ "BALLS.");
+
+const u8 DecorDesc_GREEN_POSTER[] = _(
+ "A small poster with\n"
+ "a TREECKO print.");
+
+const u8 DecorDesc_RED_POSTER[] = _(
+ "A small poster with\n"
+ "a TORCHIC print.");
+
+const u8 DecorDesc_BLUE_POSTER[] = _(
+ "A small poster with\n"
+ "a MUDKIP print.");
+
+const u8 DecorDesc_CUTE_POSTER[] = _(
+ "A small poster with\n"
+ "an AZURILL print.");
+
+const u8 DecorDesc_PIKA_POSTER[] = _(
+ "A large poster with\n"
+ "a PIKACHU and\n"
+ "PICHU print.");
+
+const u8 DecorDesc_LONG_POSTER[] = _(
+ "A large poster with\n"
+ "a SEVIPER print.");
+
+const u8 DecorDesc_SEA_POSTER[] = _(
+ "A large poster with\n"
+ "a RELICANTH print.");
+
+const u8 DecorDesc_SKY_POSTER[] = _(
+ "A large poster with\n"
+ "a WINGULL print.");
+
+const u8 DecorDesc_KISS_POSTER[] = _(
+ "A large poster with\n"
+ "a SMOOCHUM print.");
+
+const u8 DecorDesc_PICHU_DOLL[] = _(
+ "A PICHU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_PIKACHU_DOLL[] = _(
+ "A PIKACHU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MARILL_DOLL[] = _(
+ "A MARILL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TOGEPI_DOLL[] = _(
+ "A TOGEPI doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CYNDAQUIL_DOLL[] = _(
+ "A CYNDAQUIL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CHIKORITA_DOLL[] = _(
+ "A CHIKORITA doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TOTODILE_DOLL[] = _(
+ "A TOTODILE doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _(
+ "A JIGGLYPUFF doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MEOWTH_DOLL[] = _(
+ "A MEOWTH doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CLEFAIRY_DOLL[] = _(
+ "A CLEFAIRY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DITTO_DOLL[] = _(
+ "A DITTO doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SMOOCHUM_DOLL[] = _(
+ "A SMOOCHUM doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TREECKO_DOLL[] = _(
+ "A TREECKO doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TORCHIC_DOLL[] = _(
+ "A TORCHIC doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MUDKIP_DOLL[] = _(
+ "A MUDKIP doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DUSKULL_DOLL[] = _(
+ "A DUSKULL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_WYNAUT_DOLL[] = _(
+ "A WYNAUT doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BALTOY_DOLL[] = _(
+ "A BALTOY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_KECLEON_DOLL[] = _(
+ "A KECLEON doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_AZURILL_DOLL[] = _(
+ "An AZURILL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SKITTY_DOLL[] = _(
+ "A SKITTY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SWABLU_DOLL[] = _(
+ "A SWABLU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_GULPIN_DOLL[] = _(
+ "A GULPIN doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_LOTAD_DOLL[] = _(
+ "A LOTAD doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SEEDOT_DOLL[] = _(
+ "A SEEDOT doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_PIKA_CUSHION[] = _(
+ "A PIKACHU cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_ROUND_CUSHION[] = _(
+ "A MARILL cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_KISS_CUSHION[] = _(
+ "A SMOOCHUM\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_ZIGZAG_CUSHION[] = _(
+ "A ZIGZAGOON\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_SPIN_CUSHION[] = _(
+ "A SPINDA cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DIAMOND_CUSHION[] = _(
+ "A SABLEYE cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BALL_CUSHION[] = _(
+ "A BALL cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_GRASS_CUSHION[] = _(
+ "A grass-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_FIRE_CUSHION[] = _(
+ "A fire-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_WATER_CUSHION[] = _(
+ "A water-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_SNORLAX_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_RHYDON_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_LAPRAS_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_VENUSAUR_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CHARIZARD_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BLASTOISE_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_WAILMER_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGIROCK_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGICE_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGISTEEL_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+#endif //GUARD_DATA_DECORATION_DESCRIPTION_H
diff --git a/include/data/decoration/header.h b/include/data/decoration/header.h
new file mode 100644
index 000000000..64bed1c7e
--- /dev/null
+++ b/include/data/decoration/header.h
@@ -0,0 +1,1100 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_DATA_DECORATION_HEADER_H
+#define GUARD_DATA_DECORATION_HEADER_H
+
+const struct Decoration gDecorations[] = {
+ {
+ DECOR_NONE,
+ _("SMALL DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_DESK,
+ 0,
+ DecorDesc_SMALL_DESK,
+ DecorGfx_SMALL_DESK
+ }, {
+ DECOR_SMALL_DESK,
+ _("SMALL DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_DESK,
+ 3000,
+ DecorDesc_SMALL_DESK,
+ DecorGfx_SMALL_DESK
+ }, {
+ DECOR_POKEMON_DESK,
+ _("POKéMON DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_DESK,
+ 3000,
+ DecorDesc_POKEMON_DESK,
+ DecorGfx_POKEMON_DESK
+ }, {
+ DECOR_HEAVY_DESK,
+ _("HEAVY DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x2,
+ DECORCAT_DESK,
+ 6000,
+ DecorDesc_HEAVY_DESK,
+ DecorGfx_HEAVY_DESK
+ }, {
+ DECOR_RAGGED_DESK,
+ _("RAGGED DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x2,
+ DECORCAT_DESK,
+ 6000,
+ DecorDesc_RAGGED_DESK,
+ DecorGfx_RAGGED_DESK
+ }, {
+ DECOR_COMFORT_DESK,
+ _("COMFORT DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x2,
+ DECORCAT_DESK,
+ 6000,
+ DecorDesc_COMFORT_DESK,
+ DecorGfx_COMFORT_DESK
+ }, {
+ DECOR_PRETTY_DESK,
+ _("PRETTY DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_DESK,
+ 9000,
+ DecorDesc_PRETTY_DESK,
+ DecorGfx_PRETTY_DESK
+ }, {
+ DECOR_BRICK_DESK,
+ _("BRICK DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_DESK,
+ 9000,
+ DecorDesc_BRICK_DESK,
+ DecorGfx_BRICK_DESK
+ }, {
+ DECOR_CAMP_DESK,
+ _("CAMP DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_DESK,
+ 9000,
+ DecorDesc_CAMP_DESK,
+ DecorGfx_CAMP_DESK
+ }, {
+ DECOR_HARD_DESK,
+ _("HARD DESK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_DESK,
+ 9000,
+ DecorDesc_HARD_DESK,
+ DecorGfx_HARD_DESK
+ }, {
+ DECOR_SMALL_CHAIR,
+ _("SMALL CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_SMALL_CHAIR,
+ DecorGfx_SMALL_CHAIR
+ }, {
+ DECOR_POKEMON_CHAIR,
+ _("POKéMON CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_POKEMON_CHAIR,
+ DecorGfx_POKEMON_CHAIR
+ }, {
+ DECOR_HEAVY_CHAIR,
+ _("HEAVY CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_HEAVY_CHAIR,
+ DecorGfx_HEAVY_CHAIR
+ }, {
+ DECOR_PRETTY_CHAIR,
+ _("PRETTY CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_PRETTY_CHAIR,
+ DecorGfx_PRETTY_CHAIR
+ }, {
+ DECOR_COMFORT_CHAIR,
+ _("COMFORT CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_COMFORT_CHAIR,
+ DecorGfx_COMFORT_CHAIR
+ }, {
+ DECOR_RAGGED_CHAIR,
+ _("RAGGED CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_RAGGED_CHAIR,
+ DecorGfx_RAGGED_CHAIR
+ }, {
+ DECOR_BRICK_CHAIR,
+ _("BRICK CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_BRICK_CHAIR,
+ DecorGfx_BRICK_CHAIR
+ }, {
+ DECOR_CAMP_CHAIR,
+ _("CAMP CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_CAMP_CHAIR,
+ DecorGfx_CAMP_CHAIR
+ }, {
+ DECOR_HARD_CHAIR,
+ _("HARD CHAIR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_CHAIR,
+ 2000,
+ DecorDesc_HARD_CHAIR,
+ DecorGfx_HARD_CHAIR
+ }, {
+ DECOR_RED_PLANT,
+ _("RED PLANT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_PLANT,
+ 3000,
+ DecorDesc_RED_PLANT,
+ DecorGfx_RED_PLANT
+ }, {
+ DECOR_TROPICAL_PLANT,
+ _("TROPICAL PLANT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_PLANT,
+ 3000,
+ DecorDesc_TROPICAL_PLANT,
+ DecorGfx_TROPICAL_PLANT
+ }, {
+ DECOR_PRETTY_FLOWERS,
+ _("PRETTY FLOWERS"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_PLANT,
+ 3000,
+ DecorDesc_PRETTY_FLOWERS,
+ DecorGfx_PRETTY_FLOWERS
+ }, {
+ DECOR_COLORFUL_PLANT,
+ _("COLORFUL PLANT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_2x2,
+ DECORCAT_PLANT,
+ 5000,
+ DecorDesc_COLORFUL_PLANT,
+ DecorGfx_COLORFUL_PLANT
+ }, {
+ DECOR_BIG_PLANT,
+ _("BIG PLANT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_2x2,
+ DECORCAT_PLANT,
+ 5000,
+ DecorDesc_BIG_PLANT,
+ DecorGfx_BIG_PLANT
+ }, {
+ DECOR_GORGEOUS_PLANT,
+ _("GORGEOUS PLANT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_2x2,
+ DECORCAT_PLANT,
+ 5000,
+ DecorDesc_GORGEOUS_PLANT,
+ DecorGfx_GORGEOUS_PLANT
+ }, {
+ DECOR_RED_BRICK,
+ _("RED BRICK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_RED_BRICK,
+ DecorGfx_RED_BRICK
+ }, {
+ DECOR_YELLOW_BRICK,
+ _("YELLOW BRICK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_YELLOW_BRICK,
+ DecorGfx_YELLOW_BRICK
+ }, {
+ DECOR_BLUE_BRICK,
+ _("BLUE BRICK"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_BLUE_BRICK,
+ DecorGfx_BLUE_BRICK
+ }, {
+ DECOR_RED_BALLOON,
+ _("RED BALLOON"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_RED_BALLOON,
+ DecorGfx_RED_BALLOON
+ }, {
+ DECOR_BLUE_BALLOON,
+ _("BLUE BALLOON"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_BLUE_BALLOON,
+ DecorGfx_BLUE_BALLOON
+ }, {
+ DECOR_YELLOW_BALLOON,
+ _("YELLOW BALLOON"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_YELLOW_BALLOON,
+ DecorGfx_YELLOW_BALLOON
+ }, {
+ DECOR_RED_TENT,
+ _("RED TENT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_ORNAMENT,
+ 10000,
+ DecorDesc_RED_TENT,
+ DecorGfx_RED_TENT
+ }, {
+ DECOR_BLUE_TENT,
+ _("BLUE TENT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_ORNAMENT,
+ 10000,
+ DecorDesc_BLUE_TENT,
+ DecorGfx_BLUE_TENT
+ }, {
+ DECOR_SOLID_BOARD,
+ _("SOLID BOARD"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 3000,
+ DecorDesc_SOLID_BOARD,
+ DecorGfx_SOLID_BOARD
+ }, {
+ DECOR_SLIDE,
+ _("SLIDE"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_2x4,
+ DECORCAT_ORNAMENT,
+ 8000,
+ DecorDesc_SLIDE,
+ DecorGfx_SLIDE
+ }, {
+ DECOR_FENCE_LENGTH,
+ _("FENCE LENGTH"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_FENCE_LENGTH,
+ DecorGfx_FENCE_LENGTH
+ }, {
+ DECOR_FENCE_WIDTH,
+ _("FENCE WIDTH"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 500,
+ DecorDesc_FENCE_WIDTH,
+ DecorGfx_FENCE_WIDTH
+ }, {
+ DECOR_TIRE,
+ _("TIRE"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_2x2,
+ DECORCAT_ORNAMENT,
+ 800,
+ DecorDesc_TIRE,
+ DecorGfx_TIRE
+ }, {
+ DECOR_STAND,
+ _("STAND"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_4x2,
+ DECORCAT_ORNAMENT,
+ 7000,
+ DecorDesc_STAND,
+ DecorGfx_STAND
+ }, {
+ DECOR_MUD_BALL,
+ _("MUD BALL"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 200,
+ DecorDesc_MUD_BALL,
+ DecorGfx_MUD_BALL
+ }, {
+ DECOR_BREAKABLE_DOOR,
+ _("BREAKABLE DOOR"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 3000,
+ DecorDesc_BREAKABLE_DOOR,
+ DecorGfx_BREAKABLE_DOOR
+ }, {
+ DECOR_SAND_ORNAMENT,
+ _("SAND ORNAMENT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 3000,
+ DecorDesc_SAND_ORNAMENT,
+ DecorGfx_SAND_ORNAMENT
+ }, {
+ DECOR_SILVER_SHIELD,
+ _("SILVER SHIELD"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 0,
+ DecorDesc_SILVER_SHIELD,
+ DecorGfx_SILVER_SHIELD
+ }, {
+ DECOR_GOLD_SHIELD,
+ _("GOLD SHIELD"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 0,
+ DecorDesc_GOLD_SHIELD,
+ DecorGfx_GOLD_SHIELD
+ }, {
+ DECOR_GLASS_ORNAMENT,
+ _("GLASS ORNAMENT"),
+ DECORPERM_BEHIND_FLOOR,
+ DECORSHAPE_1x2,
+ DECORCAT_ORNAMENT,
+ 0,
+ DecorDesc_GLASS_ORNAMENT,
+ DecorGfx_GLASS_ORNAMENT
+ }, {
+ DECOR_TV,
+ _("TV"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 3000,
+ DecorDesc_TV,
+ DecorGfx_TV
+ }, {
+ DECOR_ROUND_TV,
+ _("ROUND TV"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 4000,
+ DecorDesc_ROUND_TV,
+ DecorGfx_ROUND_TV
+ }, {
+ DECOR_CUTE_TV,
+ _("CUTE TV"),
+ DECORPERM_SOLID_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_ORNAMENT,
+ 4000,
+ DecorDesc_CUTE_TV,
+ DecorGfx_CUTE_TV
+ }, {
+ DECOR_GLITTER_MAT,
+ _("GLITTER MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 2000,
+ DecorDesc_GLITTER_MAT,
+ DecorGfx_GLITTER_MAT
+ }, {
+ DECOR_JUMP_MAT,
+ _("JUMP MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 2000,
+ DecorDesc_JUMP_MAT,
+ DecorGfx_JUMP_MAT
+ }, {
+ DECOR_SPIN_MAT,
+ _("SPIN MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 2000,
+ DecorDesc_SPIN_MAT,
+ DecorGfx_SPIN_MAT
+ }, {
+ DECOR_C_LOW_NOTE_MAT,
+ _("C Low NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_C_LOW_NOTE_MAT,
+ DecorGfx_C_LOW_NOTE_MAT
+ }, {
+ DECOR_D_NOTE_MAT,
+ _("D NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_D_NOTE_MAT,
+ DecorGfx_D_NOTE_MAT
+ }, {
+ DECOR_E_NOTE_MAT,
+ _("E NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_E_NOTE_MAT,
+ DecorGfx_E_NOTE_MAT
+ }, {
+ DECOR_F_NOTE_MAT,
+ _("F NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_F_NOTE_MAT,
+ DecorGfx_F_NOTE_MAT
+ }, {
+ DECOR_G_NOTE_MAT,
+ _("G NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_G_NOTE_MAT,
+ DecorGfx_G_NOTE_MAT
+ }, {
+ DECOR_A_NOTE_MAT,
+ _("A NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_A_NOTE_MAT,
+ DecorGfx_A_NOTE_MAT
+ }, {
+ DECOR_B_NOTE_MAT,
+ _("B NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_B_NOTE_MAT,
+ DecorGfx_B_NOTE_MAT
+ }, {
+ DECOR_C_HIGH_NOTE_MAT,
+ _("C High NOTE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_1x1,
+ DECORCAT_MAT,
+ 500,
+ DecorDesc_C_HIGH_NOTE_MAT,
+ DecorGfx_C_HIGH_NOTE_MAT
+ }, {
+ DECOR_SURF_MAT,
+ _("SURF MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_SURF_MAT,
+ DecorGfx_SURF_MAT
+ }, {
+ DECOR_THUNDER_MAT,
+ _("THUNDER MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_THUNDER_MAT,
+ DecorGfx_THUNDER_MAT
+ }, {
+ DECOR_FIRE_BLAST_MAT,
+ _("FIRE BLAST MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_FIRE_BLAST_MAT,
+ DecorGfx_FIRE_BLAST_MAT
+ }, {
+ DECOR_POWDER_SNOW_MAT,
+ _("POWDER SNOW MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_POWDER_SNOW_MAT,
+ DecorGfx_POWDER_SNOW_MAT
+ }, {
+ DECOR_ATTRACT_MAT,
+ _("ATTRACT MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_ATTRACT_MAT,
+ DecorGfx_ATTRACT_MAT
+ }, {
+ DECOR_FISSURE_MAT,
+ _("FISSURE MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_FISSURE_MAT,
+ DecorGfx_FISSURE_MAT
+ }, {
+ DECOR_SPIKES_MAT,
+ _("SPIKES MAT"),
+ DECORPERM_PASS_FLOOR,
+ DECORSHAPE_3x3,
+ DECORCAT_MAT,
+ 4000,
+ DecorDesc_SPIKES_MAT,
+ DecorGfx_SPIKES_MAT
+ }, {
+ DECOR_BALL_POSTER,
+ _("BALL POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_1x1,
+ DECORCAT_POSTER,
+ 1000,
+ DecorDesc_BALL_POSTER,
+ DecorGfx_BALL_POSTER
+ }, {
+ DECOR_GREEN_POSTER,
+ _("GREEN POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_1x1,
+ DECORCAT_POSTER,
+ 1000,
+ DecorDesc_GREEN_POSTER,
+ DecorGfx_GREEN_POSTER
+ }, {
+ DECOR_RED_POSTER,
+ _("RED POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_1x1,
+ DECORCAT_POSTER,
+ 1000,
+ DecorDesc_RED_POSTER,
+ DecorGfx_RED_POSTER
+ }, {
+ DECOR_BLUE_POSTER,
+ _("BLUE POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_1x1,
+ DECORCAT_POSTER,
+ 1000,
+ DecorDesc_BLUE_POSTER,
+ DecorGfx_BLUE_POSTER
+ }, {
+ DECOR_CUTE_POSTER,
+ _("CUTE POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_1x1,
+ DECORCAT_POSTER,
+ 1000,
+ DecorDesc_CUTE_POSTER,
+ DecorGfx_CUTE_POSTER
+ }, {
+ DECOR_PIKA_POSTER,
+ _("PIKA POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_2x1,
+ DECORCAT_POSTER,
+ 1500,
+ DecorDesc_PIKA_POSTER,
+ DecorGfx_PIKA_POSTER
+ }, {
+ DECOR_LONG_POSTER,
+ _("LONG POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_2x1,
+ DECORCAT_POSTER,
+ 1500,
+ DecorDesc_LONG_POSTER,
+ DecorGfx_LONG_POSTER
+ }, {
+ DECOR_SEA_POSTER,
+ _("SEA POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_2x1,
+ DECORCAT_POSTER,
+ 1500,
+ DecorDesc_SEA_POSTER,
+ DecorGfx_SEA_POSTER
+ }, {
+ DECOR_SKY_POSTER,
+ _("SKY POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_2x1,
+ DECORCAT_POSTER,
+ 1500,
+ DecorDesc_SKY_POSTER,
+ DecorGfx_SKY_POSTER
+ }, {
+ DECOR_KISS_POSTER,
+ _("KISS POSTER"),
+ DECORPERM_NA_WALL,
+ DECORSHAPE_2x1,
+ DECORCAT_POSTER,
+ 1500,
+ DecorDesc_KISS_POSTER,
+ DecorGfx_KISS_POSTER
+ }, {
+ DECOR_PICHU_DOLL,
+ _("PICHU DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_PICHU_DOLL,
+ DecorGfx_PICHU_DOLL
+ }, {
+ DECOR_PIKACHU_DOLL,
+ _("PIKACHU DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_PIKACHU_DOLL,
+ DecorGfx_PIKACHU_DOLL
+ }, {
+ DECOR_MARILL_DOLL,
+ _("MARILL DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_MARILL_DOLL,
+ DecorGfx_MARILL_DOLL
+ }, {
+ DECOR_TOGEPI_DOLL,
+ _("TOGEPI DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_TOGEPI_DOLL,
+ DecorGfx_TOGEPI_DOLL
+ }, {
+ DECOR_CYNDAQUIL_DOLL,
+ _("CYNDAQUIL DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_CYNDAQUIL_DOLL,
+ DecorGfx_CYNDAQUIL_DOLL
+ }, {
+ DECOR_CHIKORITA_DOLL,
+ _("CHIKORITA DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_CHIKORITA_DOLL,
+ DecorGfx_CHIKORITA_DOLL
+ }, {
+ DECOR_TOTODILE_DOLL,
+ _("TOTODILE DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_TOTODILE_DOLL,
+ DecorGfx_TOTODILE_DOLL
+ }, {
+ DECOR_JIGGLYPUFF_DOLL,
+ _("JIGGLYPUFF DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_JIGGLYPUFF_DOLL,
+ DecorGfx_JIGGLYPUFF_DOLL
+ }, {
+ DECOR_MEOWTH_DOLL,
+ _("MEOWTH DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_MEOWTH_DOLL,
+ DecorGfx_MEOWTH_DOLL
+ }, {
+ DECOR_CLEFAIRY_DOLL,
+ _("CLEFAIRY DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_CLEFAIRY_DOLL,
+ DecorGfx_CLEFAIRY_DOLL
+ }, {
+ DECOR_DITTO_DOLL,
+ _("DITTO DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_DITTO_DOLL,
+ DecorGfx_DITTO_DOLL
+ }, {
+ DECOR_SMOOCHUM_DOLL,
+ _("SMOOCHUM DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_SMOOCHUM_DOLL,
+ DecorGfx_SMOOCHUM_DOLL
+ }, {
+ DECOR_TREECKO_DOLL,
+ _("TREECKO DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_TREECKO_DOLL,
+ DecorGfx_TREECKO_DOLL
+ }, {
+ DECOR_TORCHIC_DOLL,
+ _("TORCHIC DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_TORCHIC_DOLL,
+ DecorGfx_TORCHIC_DOLL
+ }, {
+ DECOR_MUDKIP_DOLL,
+ _("MUDKIP DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_MUDKIP_DOLL,
+ DecorGfx_MUDKIP_DOLL
+ }, {
+ DECOR_DUSKULL_DOLL,
+ _("DUSKULL DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_DUSKULL_DOLL,
+ DecorGfx_DUSKULL_DOLL
+ }, {
+ DECOR_WYNAUT_DOLL,
+ _("WYNAUT DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_WYNAUT_DOLL,
+ DecorGfx_WYNAUT_DOLL
+ }, {
+ DECOR_BALTOY_DOLL,
+ _("BALTOY DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_BALTOY_DOLL,
+ DecorGfx_BALTOY_DOLL
+ }, {
+ DECOR_KECLEON_DOLL,
+ _("KECLEON DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_KECLEON_DOLL,
+ DecorGfx_KECLEON_DOLL
+ }, {
+ DECOR_AZURILL_DOLL,
+ _("AZURILL DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_AZURILL_DOLL,
+ DecorGfx_AZURILL_DOLL
+ }, {
+ DECOR_SKITTY_DOLL,
+ _("SKITTY DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_SKITTY_DOLL,
+ DecorGfx_SKITTY_DOLL
+ }, {
+ DECOR_SWABLU_DOLL,
+ _("SWABLU DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_SWABLU_DOLL,
+ DecorGfx_SWABLU_DOLL
+ }, {
+ DECOR_GULPIN_DOLL,
+ _("GULPIN DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_GULPIN_DOLL,
+ DecorGfx_GULPIN_DOLL
+ }, {
+ DECOR_LOTAD_DOLL,
+ _("LOTAD DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_LOTAD_DOLL,
+ DecorGfx_LOTAD_DOLL
+ }, {
+ DECOR_SEEDOT_DOLL,
+ _("SEEDOT DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_DOLL,
+ 3000,
+ DecorDesc_SEEDOT_DOLL,
+ DecorGfx_SEEDOT_DOLL
+ }, {
+ DECOR_PIKA_CUSHION,
+ _("PIKA CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_PIKA_CUSHION,
+ DecorGfx_PIKA_CUSHION
+ }, {
+ DECOR_ROUND_CUSHION,
+ _("ROUND CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_ROUND_CUSHION,
+ DecorGfx_ROUND_CUSHION
+ }, {
+ DECOR_KISS_CUSHION,
+ _("KISS CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_KISS_CUSHION,
+ DecorGfx_KISS_CUSHION
+ }, {
+ DECOR_ZIGZAG_CUSHION,
+ _("ZIGZAG CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_ZIGZAG_CUSHION,
+ DecorGfx_ZIGZAG_CUSHION
+ }, {
+ DECOR_SPIN_CUSHION,
+ _("SPIN CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_SPIN_CUSHION,
+ DecorGfx_SPIN_CUSHION
+ }, {
+ DECOR_DIAMOND_CUSHION,
+ _("DIAMOND CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_DIAMOND_CUSHION,
+ DecorGfx_DIAMOND_CUSHION
+ }, {
+ DECOR_BALL_CUSHION,
+ _("BALL CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_BALL_CUSHION,
+ DecorGfx_BALL_CUSHION
+ }, {
+ DECOR_GRASS_CUSHION,
+ _("GRASS CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_GRASS_CUSHION,
+ DecorGfx_GRASS_CUSHION
+ }, {
+ DECOR_FIRE_CUSHION,
+ _("FIRE CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_FIRE_CUSHION,
+ DecorGfx_FIRE_CUSHION
+ }, {
+ DECOR_WATER_CUSHION,
+ _("WATER CUSHION"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x1,
+ DECORCAT_CUSHION,
+ 2000,
+ DecorDesc_WATER_CUSHION,
+ DecorGfx_WATER_CUSHION
+ }, {
+ DECOR_SNORLAX_DOLL,
+ _("SNORLAX DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_SNORLAX_DOLL,
+ DecorGfx_SNORLAX_DOLL
+ }, {
+ DECOR_RHYDON_DOLL,
+ _("RHYDON DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_RHYDON_DOLL,
+ DecorGfx_RHYDON_DOLL
+ }, {
+ DECOR_LAPRAS_DOLL,
+ _("LAPRAS DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_LAPRAS_DOLL,
+ DecorGfx_LAPRAS_DOLL
+ }, {
+ DECOR_VENUSAUR_DOLL,
+ _("VENUSAUR DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_VENUSAUR_DOLL,
+ DecorGfx_VENUSAUR_DOLL
+ }, {
+ DECOR_CHARIZARD_DOLL,
+ _("CHARIZARD DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_CHARIZARD_DOLL,
+ DecorGfx_CHARIZARD_DOLL
+ }, {
+ DECOR_BLASTOISE_DOLL,
+ _("BLASTOISE DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_BLASTOISE_DOLL,
+ DecorGfx_BLASTOISE_DOLL
+ }, {
+ DECOR_WAILMER_DOLL,
+ _("WAILMER DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_WAILMER_DOLL,
+ DecorGfx_WAILMER_DOLL
+ }, {
+ DECOR_REGIROCK_DOLL,
+ _("REGIROCK DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_REGIROCK_DOLL,
+ DecorGfx_REGIROCK_DOLL
+ }, {
+ DECOR_REGICE_DOLL,
+ _("REGICE DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_REGICE_DOLL,
+ DecorGfx_REGICE_DOLL
+ }, {
+ DECOR_REGISTEEL_DOLL,
+ _("REGISTEEL DOLL"),
+ DECORPERM_SOLID_MAT,
+ DECORSHAPE_1x2,
+ DECORCAT_DOLL,
+ 10000,
+ DecorDesc_REGISTEEL_DOLL,
+ DecorGfx_REGISTEEL_DOLL}
+};
+
+#endif //GUARD_DATA_DECORATION_HEADER_H
diff --git a/include/data/decoration/icon.h b/include/data/decoration/icon.h
new file mode 100644
index 000000000..1f11bc19f
--- /dev/null
+++ b/include/data/decoration/icon.h
@@ -0,0 +1,132 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_ICON_H
+#define GUARD_ICON_H
+
+const u8 *const gUnknown_085A6BE8[][2] = {
+ {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB7AA0, gUnknown_08DB7B34},
+ {gUnknown_08DB7B5C, gUnknown_08DB7BEC},
+ {gUnknown_08DB7C08, gUnknown_08DB7CE8},
+ {gUnknown_08DB7D08, gUnknown_08DB7DCC},
+ {gUnknown_08DB7DF4, gUnknown_08DB7EA0},
+ {gUnknown_08DB7EC4, gUnknown_08DB7F60},
+ {gUnknown_08DB7F7C, gUnknown_08DB8070},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB808C, gUnknown_08DB8138},
+ {gUnknown_08DB8160, gUnknown_08DB8218},
+ {gUnknown_08DB823C, gUnknown_08DB8300},
+ {gUnknown_08DB8328, gUnknown_08DB8430},
+ {gUnknown_08DB8458, gUnknown_08DB8528},
+ {gUnknown_08DB854C, gUnknown_08DB862C},
+ {gUnknown_08DB8654, gUnknown_08DB86C4},
+ {gUnknown_08DB86E0, gUnknown_08DB8750},
+ {gUnknown_08DB876C, gUnknown_08DB87DC},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB87F8, gUnknown_08DB88D8},
+ {gUnknown_08DB8900, gUnknown_08DB89E0},
+ {gUnknown_08DB8A08, gUnknown_08DB8A68},
+ {gUnknown_08DB8A84, gUnknown_08DB8B40},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB8B68, gUnknown_08DB8C40},
+ {gUnknown_08DB8C5C, gUnknown_08DB8CF4},
+ {NULL, NULL},
+ {gUnknown_08DB8D18, gUnknown_08DB8DB0},
+ {gUnknown_08DB8DD4, gUnknown_08DB8E80},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB8EA0, gUnknown_08DB8F58},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB8F7C, gUnknown_08DB9038},
+ {gUnknown_08DB9058, gUnknown_08DB9130},
+ {gUnknown_08DB9154, gUnknown_08DB9218},
+ {gUnknown_08DB9234, gUnknown_08DB92FC},
+ {gUnknown_08DB931C, gUnknown_08DB93E8},
+ {gUnknown_08DB940C, gUnknown_08DB94CC},
+ {gUnknown_08DB94E8, gUnknown_08DB95AC},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {NULL, NULL},
+ {gUnknown_08DB95D0, gUnknown_08DB96C4},
+ {gUnknown_08DB96EC, gUnknown_08DB97F4},
+ {gUnknown_08DB981C, gUnknown_08DB9908},
+ {gUnknown_08DB9930, gUnknown_08DB9A54},
+ {gUnknown_08DB9A7C, gUnknown_08DB9B7C},
+ {gUnknown_08DB9BA4, gUnknown_08DB9CB0},
+ {gUnknown_08DB9CD8, gUnknown_08DB9DAC},
+ {gUnknown_08DB9F08, gUnknown_08DB9FFC},
+ {gUnknown_08DB9DD4, gUnknown_08DB9EE4},
+ {gUnknown_08DBA020, gUnknown_08DBA12C}
+};
+
+#endif //GUARD_ICON_H
diff --git a/include/data/decoration/tilemaps.h b/include/data/decoration/tilemaps.h
new file mode 100644
index 000000000..1cca7ae0b
--- /dev/null
+++ b/include/data/decoration/tilemaps.h
@@ -0,0 +1,239 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_TILEMAPS_H
+#define GUARD_TILEMAPS_H
+
+const u8 Unknown_085A6FB0[] = {
+ 0x00, 0x01, 0x02, 0x03
+};
+
+const u8 Unknown_085A6FB4[] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d
+};
+
+const u8 Unknown_085A6FC0[] = {
+ 0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09, 0x0a, 0x0b,
+ 0x0c, 0x0d, 0x0e, 0x0f
+};
+
+const u8 Unknown_085A6FD0[] = {
+ 0x00, 0x01, 0x04, 0x05,
+ 0x08, 0x09, 0x0c, 0x0d,
+ 0x10, 0x11, 0x14, 0x15
+};
+
+const u8 Unknown_085A6FDC[] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07
+};
+
+const u8 Unknown_085A6FE4[] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f
+};
+
+const u8 Unknown_085A7004[] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25,
+ 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d
+};
+
+const u8 Unknown_085A7028[] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d
+};
+
+const u8 Unknown_085A7040[] = {
+ 0x00, 0x00, 0x00, 0x00
+};
+
+const u8 Unknown_085A7044[] = {
+ 0x00, 0x00, 0x01, 0x01,
+ 0x00, 0x00, 0x01, 0x01
+};
+
+const u8 Unknown_085A704C[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02
+};
+
+const u8 Unknown_085A7058[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
+ 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
+ 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07
+};
+
+const u8 Unknown_085A7078[] = {
+ 0x00, 0x00, 0x01, 0x01,
+ 0x00, 0x00, 0x01, 0x01,
+ 0x02, 0x02, 0x03, 0x03,
+ 0x02, 0x02, 0x03, 0x03
+};
+
+const u8 Unknown_085A7088[] = {
+ 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x01, 0x01
+};
+
+const u8 Unknown_085A7090[] = {
+ 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x01, 0x01,
+ 0x02, 0x02, 0x02, 0x02
+};
+
+const u8 Unknown_085A709C[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01,
+ 0x02, 0x02, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03,
+ 0x04, 0x04, 0x05, 0x05, 0x04, 0x04, 0x05, 0x05,
+ 0x06, 0x06, 0x07, 0x07, 0x06, 0x06, 0x07, 0x07
+};
+
+const u8 Unknown_085A70BC[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
+ 0x06, 0x06, 0x07, 0x07, 0x08, 0x08,
+ 0x06, 0x06, 0x07, 0x07, 0x08, 0x08
+};
+
+const u8 Unknown_085A70E0[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05
+};
+
+const u8 Unknown_085A70F8[] = {
+ 0x04, 0x05, 0x06, 0x07
+};
+
+const u8 Unknown_085A70FC[] = {
+ 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7104[] = {
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7110[] = {
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7130[] = {
+ 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7140[] = {
+ 0x04, 0x05, 0x06, 0x07,
+ 0x04, 0x05, 0x06, 0x07
+};
+
+const u8 Unknown_085A7148[] = {
+ 0x04, 0x05, 0x06, 0x07,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x04, 0x05, 0x06, 0x07
+};
+
+const u8 Unknown_085A7154[] = {
+ 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7174[] = {
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07
+};
+
+const u8 Unknown_085A7198[] = {
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
+ 0x06, 0x07, 0x06, 0x07, 0x06, 0x07
+};
+
+const struct {
+ const u8 *tiles;
+ const u8 *y;
+ const u8 *x;
+ u8 size;
+} gUnknown_085A71B0[] = {
+ {
+ Unknown_085A6FB0,
+ Unknown_085A7040,
+ Unknown_085A70F8,
+ 0x04
+ }, {
+ Unknown_085A6FDC,
+ Unknown_085A7044,
+ Unknown_085A70FC,
+ 0x08
+ }, {
+ Unknown_085A6FB4,
+ Unknown_085A704C,
+ Unknown_085A7104,
+ 0x0c
+ }, {
+ Unknown_085A6FE4,
+ Unknown_085A7058,
+ Unknown_085A7110,
+ 0x20
+ }, {
+ Unknown_085A6FC0,
+ Unknown_085A7078,
+ Unknown_085A7130,
+ 0x10
+ }, {
+ Unknown_085A6FDC,
+ Unknown_085A7088,
+ Unknown_085A7140,
+ 0x08
+ }, {
+ Unknown_085A6FD0,
+ Unknown_085A7090,
+ Unknown_085A7148,
+ 0x0c
+ }, {
+ Unknown_085A6FE4,
+ Unknown_085A709C,
+ Unknown_085A7154,
+ 0x20
+ }, {
+ Unknown_085A7004,
+ Unknown_085A70BC,
+ Unknown_085A7174,
+ 0x24
+ }, {
+ Unknown_085A7028,
+ Unknown_085A70E0,
+ Unknown_085A7198,
+ 0x18
+ }};
+
+#endif //GUARD_TILEMAPS_H
diff --git a/include/data/decoration/tiles.h b/include/data/decoration/tiles.h
new file mode 100644
index 000000000..9a3f8a222
--- /dev/null
+++ b/include/data/decoration/tiles.h
@@ -0,0 +1,646 @@
+#ifndef GUARD_DATA_DECORATION_TILES
+#define GUARD_DATA_DECORATION_TILES
+
+const u16 DecorGfx_SMALL_DESK[] = {
+ 0x87
+};
+
+const u16 DecorGfx_POKEMON_DESK[] = {
+ 0x8F
+};
+
+const u16 DecorGfx_HEAVY_DESK[] = {
+ 0x90,
+ 0x91,
+ 0x92,
+ 0x98,
+ 0x99,
+ 0x9A
+};
+
+const u16 DecorGfx_RAGGED_DESK[] = {
+ 0x93,
+ 0x94,
+ 0x95,
+ 0x9B,
+ 0x9C,
+ 0x9D
+};
+
+const u16 DecorGfx_COMFORT_DESK[] = {
+ 0x96,
+ 0x97,
+ 0xA3,
+ 0x9E,
+ 0x9F,
+ 0xAB
+};
+
+const u16 DecorGfx_PRETTY_DESK[] = {
+ 0xBD,
+ 0xBE,
+ 0xBF,
+ 0xC5,
+ 0xC6,
+ 0xC7,
+ 0xCD,
+ 0xCE,
+ 0xCF
+};
+
+const u16 DecorGfx_BRICK_DESK[] = {
+ 0xA0,
+ 0xA1,
+ 0xA2,
+ 0xA8,
+ 0xA9,
+ 0xAA,
+ 0xB0,
+ 0xB1,
+ 0xB2
+};
+
+const u16 DecorGfx_CAMP_DESK[] = {
+ 0xA4,
+ 0xA5,
+ 0xA6,
+ 0xAC,
+ 0xAD,
+ 0xAE,
+ 0xB4,
+ 0xB5,
+ 0xB6
+};
+
+const u16 DecorGfx_HARD_DESK[] = {
+ 0xA7,
+ 0xBB,
+ 0xBC,
+ 0xAF,
+ 0xC3,
+ 0xC4,
+ 0xB7,
+ 0xCB,
+ 0xCC
+};
+
+const u16 DecorGfx_SMALL_CHAIR[] = {
+ 0xB8
+};
+
+const u16 DecorGfx_POKEMON_CHAIR[] = {
+ 0xB9
+};
+
+const u16 DecorGfx_HEAVY_CHAIR[] = {
+ 0xBA
+};
+
+const u16 DecorGfx_PRETTY_CHAIR[] = {
+ 0xC0
+};
+
+const u16 DecorGfx_COMFORT_CHAIR[] = {
+ 0xC1
+};
+
+const u16 DecorGfx_RAGGED_CHAIR[] = {
+ 0xC2
+};
+
+const u16 DecorGfx_BRICK_CHAIR[] = {
+ 0xC8
+};
+
+const u16 DecorGfx_CAMP_CHAIR[] = {
+ 0xC9
+};
+
+const u16 DecorGfx_HARD_CHAIR[] = {
+ 0xCA
+};
+
+const u16 DecorGfx_RED_PLANT[] = {
+ 0xD0,
+ 0xD8
+};
+
+const u16 DecorGfx_TROPICAL_PLANT[] = {
+ 0xD2,
+ 0xDA
+};
+
+const u16 DecorGfx_PRETTY_FLOWERS[] = {
+ 0xD4,
+ 0xDC
+};
+
+const u16 DecorGfx_COLORFUL_PLANT[] = {
+ 0xE0,
+ 0xE2,
+ 0xE8,
+ 0xE9
+};
+
+const u16 DecorGfx_BIG_PLANT[] = {
+ 0xE4,
+ 0xE6,
+ 0xEC,
+ 0xED
+};
+
+const u16 DecorGfx_GORGEOUS_PLANT[] = {
+ 0xF0,
+ 0xF2,
+ 0xF8,
+ 0xF9
+};
+
+const u16 DecorGfx_RED_BRICK[] = {
+ 0x25,
+ 0x2D
+};
+
+const u16 DecorGfx_YELLOW_BRICK[] = {
+ 0x26,
+ 0x2E
+};
+
+const u16 DecorGfx_BLUE_BRICK[] = {
+ 0x27,
+ 0x2F
+};
+
+const u16 DecorGfx_RED_BALLOON[] = {
+ 0x138
+};
+
+const u16 DecorGfx_BLUE_BALLOON[] = {
+ 0x13C
+};
+
+const u16 DecorGfx_YELLOW_BALLOON[] = {
+ 0x140
+};
+
+const u16 DecorGfx_RED_TENT[] = {
+ 0x30,
+ 0x31,
+ 0x32,
+ 0x38,
+ 0x39,
+ 0x3A,
+ 0x40,
+ 0x41,
+ 0x3B
+};
+
+const u16 DecorGfx_BLUE_TENT[] = {
+ 0x48,
+ 0x49,
+ 0x68,
+ 0x50,
+ 0x51,
+ 0x70,
+ 0x58,
+ 0x59,
+ 0x69
+};
+
+const u16 DecorGfx_SOLID_BOARD[] = {
+ 0x34,
+ 0x3C
+};
+
+const u16 DecorGfx_SLIDE[] = {
+ 0x35,
+ 0x36,
+ 0x3D,
+ 0x3E,
+ 0x63,
+ 0x64,
+ 0x6F,
+ 0x77
+};
+
+const u16 DecorGfx_FENCE_LENGTH[] = {
+ 0x33
+};
+
+const u16 DecorGfx_FENCE_WIDTH[] = {
+ 0x2C
+};
+
+const u16 DecorGfx_TIRE[] = {
+ 0x80,
+ 0x81,
+ 0x88,
+ 0x89
+};
+
+const u16 DecorGfx_STAND[] = {
+ 0x6A,
+ 0x6B,
+ 0x6C,
+ 0x6D,
+ 0x72,
+ 0x73,
+ 0x74,
+ 0x75
+};
+
+const u16 DecorGfx_MUD_BALL[] = {
+ 0x28
+};
+
+const u16 DecorGfx_BREAKABLE_DOOR[] = {
+ 0x37,
+ 0x3F
+};
+
+const u16 DecorGfx_SAND_ORNAMENT[] = {
+ 0x85,
+ 0x8D
+};
+
+const u16 DecorGfx_SILVER_SHIELD[] = {
+ 0xD6,
+ 0xDE
+};
+
+const u16 DecorGfx_GOLD_SHIELD[] = {
+ 0x12E,
+ 0x136
+};
+
+const u16 DecorGfx_GLASS_ORNAMENT[] = {
+ 0x82,
+ 0x8A
+};
+
+const u16 DecorGfx_TV[] = {
+ 0xF4
+};
+
+const u16 DecorGfx_ROUND_TV[] = {
+ 0xF5
+};
+
+const u16 DecorGfx_CUTE_TV[] = {
+ 0xF6
+};
+
+const u16 DecorGfx_GLITTER_MAT[] = {
+ 0x60
+};
+
+const u16 DecorGfx_JUMP_MAT[] = {
+ 0x61
+};
+
+const u16 DecorGfx_SPIN_MAT[] = {
+ 0x62
+};
+
+const u16 DecorGfx_C_LOW_NOTE_MAT[] = {
+ 0x78
+};
+
+const u16 DecorGfx_D_NOTE_MAT[] = {
+ 0x79
+};
+
+const u16 DecorGfx_E_NOTE_MAT[] = {
+ 0x7A
+};
+
+const u16 DecorGfx_F_NOTE_MAT[] = {
+ 0x7B
+};
+
+const u16 DecorGfx_G_NOTE_MAT[] = {
+ 0x7C
+};
+
+const u16 DecorGfx_A_NOTE_MAT[] = {
+ 0x7D
+};
+
+const u16 DecorGfx_B_NOTE_MAT[] = {
+ 0x7E
+};
+
+const u16 DecorGfx_C_HIGH_NOTE_MAT[] = {
+ 0xB3
+};
+
+const u16 DecorGfx_SURF_MAT[] = {
+ 0x42,
+ 0x43,
+ 0x44,
+ 0x4A,
+ 0x4B,
+ 0x4C,
+ 0x52,
+ 0x53,
+ 0x54
+};
+
+const u16 DecorGfx_THUNDER_MAT[] = {
+ 0x45,
+ 0x46,
+ 0x47,
+ 0x4D,
+ 0x4E,
+ 0x4F,
+ 0x55,
+ 0x56,
+ 0x57
+};
+
+const u16 DecorGfx_FIRE_BLAST_MAT[] = {
+ 0x5A,
+ 0x5B,
+ 0x5C,
+ 0x5D,
+ 0x5E,
+ 0x5F,
+ 0x65,
+ 0x66,
+ 0x67
+};
+
+const u16 DecorGfx_POWDER_SNOW_MAT[] = {
+ 0x100,
+ 0x101,
+ 0x102,
+ 0x108,
+ 0x109,
+ 0x10A,
+ 0x110,
+ 0x111,
+ 0x112
+};
+
+const u16 DecorGfx_ATTRACT_MAT[] = {
+ 0x103,
+ 0x104,
+ 0x105,
+ 0x10B,
+ 0x10C,
+ 0x10D,
+ 0x113,
+ 0x114,
+ 0x115
+};
+
+const u16 DecorGfx_FISSURE_MAT[] = {
+ 0x106,
+ 0x107,
+ 0x118,
+ 0x10E,
+ 0x10F,
+ 0x120,
+ 0x116,
+ 0x117,
+ 0x128
+};
+
+const u16 DecorGfx_SPIKES_MAT[] = {
+ 0x119,
+ 0x11A,
+ 0x11B,
+ 0x121,
+ 0x122,
+ 0x123,
+ 0x129,
+ 0x12A,
+ 0x12B
+};
+
+const u16 DecorGfx_BALL_POSTER[] = {
+ 0x130
+};
+
+const u16 DecorGfx_GREEN_POSTER[] = {
+ 0x131
+};
+
+const u16 DecorGfx_RED_POSTER[] = {
+ 0x132
+};
+
+const u16 DecorGfx_BLUE_POSTER[] = {
+ 0x133
+};
+
+const u16 DecorGfx_CUTE_POSTER[] = {
+ 0x134
+};
+
+const u16 DecorGfx_PIKA_POSTER[] = {
+ 0x11C,
+ 0x11D
+};
+
+const u16 DecorGfx_LONG_POSTER[] = {
+ 0x11E,
+ 0x11F
+};
+
+const u16 DecorGfx_SEA_POSTER[] = {
+ 0x124,
+ 0x125
+};
+
+const u16 DecorGfx_SKY_POSTER[] = {
+ 0x126,
+ 0x127
+};
+
+const u16 DecorGfx_KISS_POSTER[] = {
+ 0x12C,
+ 0x12D
+};
+
+const u16 DecorGfx_PICHU_DOLL[] = {
+ MAP_OBJ_GFX_PICHU_DOLL
+};
+
+const u16 DecorGfx_PIKACHU_DOLL[] = {
+ MAP_OBJ_GFX_PIKACHU_DOLL
+};
+
+const u16 DecorGfx_MARILL_DOLL[] = {
+ MAP_OBJ_GFX_MARILL_DOLL
+};
+
+const u16 DecorGfx_TOGEPI_DOLL[] = {
+ MAP_OBJ_GFX_TOGEPI_DOLL
+};
+
+const u16 DecorGfx_CYNDAQUIL_DOLL[] = {
+ MAP_OBJ_GFX_CYNDAQUIL_DOLL
+};
+
+const u16 DecorGfx_CHIKORITA_DOLL[] = {
+ MAP_OBJ_GFX_CHIKORITA_DOLL
+};
+
+const u16 DecorGfx_TOTODILE_DOLL[] = {
+ MAP_OBJ_GFX_TOTODILE_DOLL
+};
+
+const u16 DecorGfx_JIGGLYPUFF_DOLL[] = {
+ MAP_OBJ_GFX_JIGGLYPUFF_DOLL
+};
+
+const u16 DecorGfx_MEOWTH_DOLL[] = {
+ MAP_OBJ_GFX_MEOWTH_DOLL
+};
+
+const u16 DecorGfx_CLEFAIRY_DOLL[] = {
+ MAP_OBJ_GFX_CLEFAIRY_DOLL
+};
+
+const u16 DecorGfx_DITTO_DOLL[] = {
+ MAP_OBJ_GFX_DITTO_DOLL
+};
+
+const u16 DecorGfx_SMOOCHUM_DOLL[] = {
+ MAP_OBJ_GFX_SMOOCHUM_DOLL
+};
+
+const u16 DecorGfx_TREECKO_DOLL[] = {
+ MAP_OBJ_GFX_TREECKO_DOLL
+};
+
+const u16 DecorGfx_TORCHIC_DOLL[] = {
+ MAP_OBJ_GFX_TORCHIC_DOLL
+};
+
+const u16 DecorGfx_MUDKIP_DOLL[] = {
+ MAP_OBJ_GFX_MUDKIP_DOLL
+};
+
+const u16 DecorGfx_DUSKULL_DOLL[] = {
+ MAP_OBJ_GFX_DUSKULL_DOLL
+};
+
+const u16 DecorGfx_WYNAUT_DOLL[] = {
+ MAP_OBJ_GFX_WYNAUT_DOLL
+};
+
+const u16 DecorGfx_BALTOY_DOLL[] = {
+ MAP_OBJ_GFX_BALTOY_DOLL
+};
+
+const u16 DecorGfx_KECLEON_DOLL[] = {
+ MAP_OBJ_GFX_KECLEON_DOLL
+};
+
+const u16 DecorGfx_AZURILL_DOLL[] = {
+ MAP_OBJ_GFX_AZURILL_DOLL
+};
+
+const u16 DecorGfx_SKITTY_DOLL[] = {
+ MAP_OBJ_GFX_SKITTY_DOLL
+};
+
+const u16 DecorGfx_SWABLU_DOLL[] = {
+ MAP_OBJ_GFX_SWABLU_DOLL
+};
+
+const u16 DecorGfx_GULPIN_DOLL[] = {
+ MAP_OBJ_GFX_GULPIN_DOLL
+};
+
+const u16 DecorGfx_LOTAD_DOLL[] = {
+ MAP_OBJ_GFX_LOTAD_DOLL
+};
+
+const u16 DecorGfx_SEEDOT_DOLL[] = {
+ MAP_OBJ_GFX_SEEDOT_DOLL
+};
+
+const u16 DecorGfx_PIKA_CUSHION[] = {
+ MAP_OBJ_GFX_PIKA_CUSHION
+};
+
+const u16 DecorGfx_ROUND_CUSHION[] = {
+ MAP_OBJ_GFX_ROUND_CUSHION
+};
+
+const u16 DecorGfx_KISS_CUSHION[] = {
+ MAP_OBJ_GFX_KISS_CUSHION
+};
+
+const u16 DecorGfx_ZIGZAG_CUSHION[] = {
+ MAP_OBJ_GFX_ZIGZAG_CUSHION
+};
+
+const u16 DecorGfx_SPIN_CUSHION[] = {
+ MAP_OBJ_GFX_SPIN_CUSHION
+};
+
+const u16 DecorGfx_DIAMOND_CUSHION[] = {
+ MAP_OBJ_GFX_DIAMOND_CUSHION
+};
+
+const u16 DecorGfx_BALL_CUSHION[] = {
+ MAP_OBJ_GFX_BALL_CUSHION
+};
+
+const u16 DecorGfx_GRASS_CUSHION[] = {
+ MAP_OBJ_GFX_GRASS_CUSHION
+};
+
+const u16 DecorGfx_FIRE_CUSHION[] = {
+ MAP_OBJ_GFX_FIRE_CUSHION
+};
+
+const u16 DecorGfx_WATER_CUSHION[] = {
+ MAP_OBJ_GFX_WATER_CUSHION
+};
+
+const u16 DecorGfx_SNORLAX_DOLL[] = {
+ MAP_OBJ_GFX_BIG_SNORLAX_DOLL
+};
+
+const u16 DecorGfx_RHYDON_DOLL[] = {
+ MAP_OBJ_GFX_BIG_RHYDON_DOLL
+};
+
+const u16 DecorGfx_LAPRAS_DOLL[] = {
+ MAP_OBJ_GFX_BIG_LAPRAS_DOLL
+};
+
+const u16 DecorGfx_VENUSAUR_DOLL[] = {
+ MAP_OBJ_GFX_BIG_VENUSAUR_DOLL
+};
+
+const u16 DecorGfx_CHARIZARD_DOLL[] = {
+ MAP_OBJ_GFX_BIG_CHARIZARD_DOLL
+};
+
+const u16 DecorGfx_BLASTOISE_DOLL[] = {
+ MAP_OBJ_GFX_BIG_BLASTOISE_DOLL
+};
+
+const u16 DecorGfx_WAILMER_DOLL[] = {
+ MAP_OBJ_GFX_BIG_WAILMER_DOLL
+};
+
+const u16 DecorGfx_REGIROCK_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGIROCK_DOLL
+};
+
+const u16 DecorGfx_REGICE_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGICE_DOLL
+};
+
+const u16 DecorGfx_REGISTEEL_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGISTEEL_DOLL
+};
+
+#endif // GUARD_DATA_DECORATION_TILES
diff --git a/include/decoration.h b/include/decoration.h
index bbb77d127..c426a479a 100644
--- a/include/decoration.h
+++ b/include/decoration.h
@@ -125,6 +125,47 @@ enum DecoId {
/*120*/ DECOR_REGISTEEL_DOLL
};
+enum DecorPerm {
+ /*
+ * The nomenclature here describes collision and placement permissions, in that order.
+ */
+ DECORPERM_SOLID_FLOOR,
+ DECORPERM_PASS_FLOOR,
+ DECORPERM_BEHIND_FLOOR,
+ DECORPERM_NA_WALL,
+ DECORPERM_SOLID_MAT
+};
+
+enum DecorShape {
+ /*
+ * Width-x-height
+ */
+ DECORSHAPE_1x1,
+ DECORSHAPE_2x1,
+ DECORSHAPE_3x1, // unused
+ DECORSHAPE_4x2,
+ DECORSHAPE_2x2,
+ DECORSHAPE_1x2,
+ DECORSHAPE_1x3, // unused
+ DECORSHAPE_2x4,
+ DECORSHAPE_3x3,
+ DECORSHAPE_3x2
+};
+
+enum DecorCat {
+ /*
+ * In which category you can find the decoration in the PC.
+ */
+ /*0*/ DECORCAT_DESK,
+ /*1*/ DECORCAT_CHAIR,
+ /*2*/ DECORCAT_PLANT,
+ /*3*/ DECORCAT_ORNAMENT,
+ /*4*/ DECORCAT_MAT,
+ /*5*/ DECORCAT_POSTER,
+ /*6*/ DECORCAT_DOLL,
+ /*7*/ DECORCAT_CUSHION
+};
+
struct Decoration
{
/*0x00*/ u8 id;
@@ -137,6 +178,18 @@ struct Decoration
/*0x1c*/ const u16 *tiles;
};
+struct DecorPCPointers
+{
+ /* 0x00 */ u8 *items;
+ /* 0x04 */ u8 *pos;
+ /* 0x08 */ u8 size;
+ /* 0x09 */ u8 isPlayerRoom;
+};
+
extern const struct Decoration gDecorations[];
+extern EWRAM_DATA u8 *gUnknown_0203A14C;
+extern EWRAM_DATA u8 gUnknown_0203A172;
+
+void sub_8126968(void);
#endif //GUARD_DECORATION_H
diff --git a/include/decoration_inventory.h b/include/decoration_inventory.h
index 5ca345933..e1fec36ea 100644
--- a/include/decoration_inventory.h
+++ b/include/decoration_inventory.h
@@ -1,10 +1,20 @@
#ifndef GUARD_DECORATION_INVENTORY_H
#define GUARD_DECORATION_INVENTORY_H
+struct DecorationInventory {
+ u8 *items;
+ u8 size;
+};
+
+extern struct DecorationInventory gDecorationInventories[];
void ClearDecorationInventories(void);
+s8 GetFirstEmptyDecorSlot(u8 idx);
u8 CheckHasDecoration(u8);
u8 DecorationAdd(u8);
u8 DecorationCheckSpace(u8);
s8 DecorationRemove(u8);
+void CondenseDecorationCategoryN(u8);
+u8 CountDecorationCategoryN(u8 idx);
+u8 CountDecorations(void);
#endif // GUARD_DECORATION_INVENTORY_H
diff --git a/include/event_scripts.h b/include/event_scripts.h
index bb0d6731b..ff02a110a 100755
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -5,6 +5,10 @@
#ifndef GUARD_EVENT_SCRIPTS_H
#define GUARD_EVENT_SCRIPTS_H
+extern const u8 gUnknown_0823B4E8[];
+extern const u8 gUnknown_08275D0C[];
+extern const u8 gUnknown_08275D1F[];
+extern const u8 gUnknown_08275D2E[];
extern const u8 gUnknown_082766A2[];
extern const u8 gUnknown_082766A6[];
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index b18b6cfd3..038233fe6 100755
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -74,6 +74,7 @@ u8 npc_block_way(struct MapObject *, s16, s16, u32);
void MoveCoords(u8, s16 *, s16 *);
bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
+u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z);
// Exported data declarations
diff --git a/include/field_screen.h b/include/field_screen.h
new file mode 100644
index 000000000..b15fdba7d
--- /dev/null
+++ b/include/field_screen.h
@@ -0,0 +1,12 @@
+#ifndef GUARD_FIELD_SCREEN_H
+#define GUARD_FIELD_SCREEN_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+void pal_fill_black(void);
+bool8 sub_80ABDFC(void);
+
+#endif //GUARD_FIELD_SCREEN_H
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 3efc5e36f..06cb7cc77 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -6,11 +6,14 @@ extern struct MapCoords {
int height;
} gUnknown_03005DC0;
+u32 MapGridGetMetatileIdAt(int, int);
u32 MapGridGetMetatileBehaviorAt(int, int);
void MapGridSetMetatileIdAt(int, int, u16);
+void MapGridSetMetatileEntryAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
bool8 MapGridIsImpassableAt(s16, s16);
s32 GetMapBorderIdAt(s16, s16);
bool32 CanCameraMoveInDirection(u8);
+u16 GetBehaviorByMetatileId(u16 metatileId);
#endif //GUARD_FIELDMAP_H
diff --git a/include/graphics.h b/include/graphics.h
new file mode 100644
index 000000000..c50fdef3f
--- /dev/null
+++ b/include/graphics.h
@@ -0,0 +1,95 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_GRAPHICS_H
+#define GUARD_GRAPHICS_H
+
+extern const u8 gItemIcon_QuestionMark[];
+extern const u8 gItemIconPalette_QuestionMark[];
+extern const u8 gUnknown_08DB7AA0[];
+extern const u8 gUnknown_08DB7B34[];
+extern const u8 gUnknown_08DB7B5C[];
+extern const u8 gUnknown_08DB7BEC[];
+extern const u8 gUnknown_08DB7C08[];
+extern const u8 gUnknown_08DB7CE8[];
+extern const u8 gUnknown_08DB7D08[];
+extern const u8 gUnknown_08DB7DCC[];
+extern const u8 gUnknown_08DB7DF4[];
+extern const u8 gUnknown_08DB7EA0[];
+extern const u8 gUnknown_08DB7EC4[];
+extern const u8 gUnknown_08DB7F60[];
+extern const u8 gUnknown_08DB7F7C[];
+extern const u8 gUnknown_08DB8070[];
+extern const u8 gUnknown_08DB808C[];
+extern const u8 gUnknown_08DB8138[];
+extern const u8 gUnknown_08DB8160[];
+extern const u8 gUnknown_08DB8218[];
+extern const u8 gUnknown_08DB823C[];
+extern const u8 gUnknown_08DB8300[];
+extern const u8 gUnknown_08DB8328[];
+extern const u8 gUnknown_08DB8430[];
+extern const u8 gUnknown_08DB8458[];
+extern const u8 gUnknown_08DB8528[];
+extern const u8 gUnknown_08DB854C[];
+extern const u8 gUnknown_08DB862C[];
+extern const u8 gUnknown_08DB8654[];
+extern const u8 gUnknown_08DB86C4[];
+extern const u8 gUnknown_08DB86E0[];
+extern const u8 gUnknown_08DB8750[];
+extern const u8 gUnknown_08DB876C[];
+extern const u8 gUnknown_08DB87DC[];
+extern const u8 gUnknown_08DB87F8[];
+extern const u8 gUnknown_08DB88D8[];
+extern const u8 gUnknown_08DB8900[];
+extern const u8 gUnknown_08DB89E0[];
+extern const u8 gUnknown_08DB8A08[];
+extern const u8 gUnknown_08DB8A68[];
+extern const u8 gUnknown_08DB8A84[];
+extern const u8 gUnknown_08DB8B40[];
+extern const u8 gUnknown_08DB8B68[];
+extern const u8 gUnknown_08DB8C40[];
+extern const u8 gUnknown_08DB8C5C[];
+extern const u8 gUnknown_08DB8CF4[];
+extern const u8 gUnknown_08DB8D18[];
+extern const u8 gUnknown_08DB8DB0[];
+extern const u8 gUnknown_08DB8DD4[];
+extern const u8 gUnknown_08DB8E80[];
+extern const u8 gUnknown_08DB8EA0[];
+extern const u8 gUnknown_08DB8F58[];
+extern const u8 gUnknown_08DB8F7C[];
+extern const u8 gUnknown_08DB9038[];
+extern const u8 gUnknown_08DB9058[];
+extern const u8 gUnknown_08DB9130[];
+extern const u8 gUnknown_08DB9154[];
+extern const u8 gUnknown_08DB9218[];
+extern const u8 gUnknown_08DB9234[];
+extern const u8 gUnknown_08DB92FC[];
+extern const u8 gUnknown_08DB931C[];
+extern const u8 gUnknown_08DB93E8[];
+extern const u8 gUnknown_08DB940C[];
+extern const u8 gUnknown_08DB94CC[];
+extern const u8 gUnknown_08DB94E8[];
+extern const u8 gUnknown_08DB95AC[];
+extern const u8 gUnknown_08DB95D0[];
+extern const u8 gUnknown_08DB96C4[];
+extern const u8 gUnknown_08DB96EC[];
+extern const u8 gUnknown_08DB97F4[];
+extern const u8 gUnknown_08DB981C[];
+extern const u8 gUnknown_08DB9908[];
+extern const u8 gUnknown_08DB9930[];
+extern const u8 gUnknown_08DB9A54[];
+extern const u8 gUnknown_08DB9A7C[];
+extern const u8 gUnknown_08DB9B7C[];
+extern const u8 gUnknown_08DB9BA4[];
+extern const u8 gUnknown_08DB9CB0[];
+extern const u8 gUnknown_08DB9CD8[];
+extern const u8 gUnknown_08DB9DAC[];
+extern const u8 gUnknown_08DB9DD4[];
+extern const u8 gUnknown_08DB9EE4[];
+extern const u8 gUnknown_08DB9F08[];
+extern const u8 gUnknown_08DB9FFC[];
+extern const u8 gUnknown_08DBA020[];
+extern const u8 gUnknown_08DBA12C[];
+
+#endif //GUARD_GRAPHICS_H
diff --git a/include/international_string_util.h b/include/international_string_util.h
index 1c2836132..9d9735a52 100644
--- a/include/international_string_util.h
+++ b/include/international_string_util.h
@@ -1,20 +1,20 @@
#ifndef GUARD_INTERNATIONAL_STRING_UTIL_H
#define GUARD_INTERNATIONAL_STRING_UTIL_H
+#include "menu.h"
+
void sub_81DB52C(const u8 *src);
void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language);
-u32 sub_81DB604(const u8 *);
s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
-s32 GetMaxWidthInMenuTable(const u8 **str, s32 arg1);
-s32 sub_81DB3D8(const u8 **str, u8* arg1, s32 arg2);
+s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1);
+s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2);
// sub_81DB41C
// sub_81DB468
// sub_81DB494
// sub_81DB4DC
-// sub_81DB52C
// sub_81DB554
// sub_81DB5AC
u32 sub_81DB604(const u8 *);
diff --git a/include/item_icon.h b/include/item_icon.h
new file mode 100644
index 000000000..a43b72f39
--- /dev/null
+++ b/include/item_icon.h
@@ -0,0 +1,17 @@
+//
+// Created by scott on 10/20/2017.
+//
+
+#ifndef GUARD_ITEM_ICON_H
+#define GUARD_ITEM_ICON_H
+
+extern EWRAM_DATA void *gUnknown_0203CEBC;
+extern EWRAM_DATA void *gUnknown_0203CEC0;
+
+extern const struct SpriteTemplate gUnknown_08614FF4;
+
+bool8 AllocItemIconTemporaryBuffers(void);
+void CopyItemIconPicTo4x4Buffer(void *src, void *dest);
+void FreeItemIconTemporaryBuffers(void);
+
+#endif //GUARD_ITEM_ICON_H
diff --git a/include/list_menu.h b/include/list_menu.h
new file mode 100644
index 000000000..93005e482
--- /dev/null
+++ b/include/list_menu.h
@@ -0,0 +1,54 @@
+#ifndef GUARD_LIST_MENU_H
+#define GUARD_LIST_MENU_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+struct ListMenuItem {
+ const u8 *unk_00;
+ s32 unk_04;
+};
+
+struct ListMenu;
+
+struct ListMenuTemplate {
+ struct ListMenuItem *unk_00;
+ void (* unk_04)(u32, bool8, struct ListMenu *);
+ void (* unk_08)(u8, s32, u8);
+ u16 unk_0c;
+ u16 unk_0e;
+ u8 unk_10;
+ u8 unk_11;
+ u8 unk_12;
+ u8 unk_13;
+ u32 unk_14_0:4;
+ u32 unk_14_4:4;
+ u32 unk_15_0:4;
+ u32 unk_15_4:4;
+ u32 unk_16_0:1;
+ u32 unk_16_1:6;
+ u32 unk_16_7:1;
+ u32 unk_17_0:6;
+};
+
+struct ListMenu {
+ struct ListMenuTemplate _template;
+ u16 scrollOffset;
+ u16 selectedRow;
+ u8 unk_1C;
+ u8 unk_1D;
+ u8 unk_1E;
+ u8 unk_1F;
+};
+
+extern struct ListMenuTemplate gUnknown_03006310;
+
+// Exported ROM declarations
+
+u8 ListMenuInit(struct ListMenuTemplate *template, u16 a1, u16 a2);
+s32 ListMenuHandleInput(u8 id);
+void get_coro_args_x18_x1A(u8 a0, u16 *a1, u16 *a2);
+void sub_81AE6C8(u8 a0, u16 *a1, u16 *a2);
+
+#endif //GUARD_LIST_MENU_H
diff --git a/include/map_object_constants.h b/include/map_object_constants.h
new file mode 100644
index 000000000..79482b54a
--- /dev/null
+++ b/include/map_object_constants.h
@@ -0,0 +1,239 @@
+#ifndef GUARD_MAP_OBJECT_CONSTANTS_H
+#define GUARD_MAP_OBJECT_CONSTANTS_H
+
+enum
+{
+ MAP_OBJ_GFX_BRENDAN_NORMAL,
+ MAP_OBJ_GFX_BRENDAN_MACH_BIKE,
+ MAP_OBJ_GFX_BRENDAN_SURFING,
+ MAP_OBJ_GFX_BRENDAN_FIELD_MOVE,
+ MAP_OBJ_GFX_QUINTY_PLUMP,
+ MAP_OBJ_GFX_LITTLE_BOY_1,
+ MAP_OBJ_GFX_LITTLE_GIRL_1,
+ MAP_OBJ_GFX_BOY_1,
+ MAP_OBJ_GFX_GIRL_1,
+ MAP_OBJ_GFX_BOY_2,
+ MAP_OBJ_GFX_GIRL_2,
+ MAP_OBJ_GFX_LITTLE_BOY_2,
+ MAP_OBJ_GFX_LITTLE_GIRL_2,
+ MAP_OBJ_GFX_BOY_3,
+ MAP_OBJ_GFX_GIRL_3,
+ MAP_OBJ_GFX_BOY_4,
+ MAP_OBJ_GFX_WOMAN_1,
+ MAP_OBJ_GFX_FAT_MAN,
+ MAP_OBJ_GFX_WOMAN_2,
+ MAP_OBJ_GFX_MAN_1,
+ MAP_OBJ_GFX_WOMAN_3,
+ MAP_OBJ_GFX_OLD_MAN_1,
+ MAP_OBJ_GFX_OLD_WOMAN_1,
+ MAP_OBJ_GFX_MAN_2,
+ MAP_OBJ_GFX_WOMAN_4,
+ MAP_OBJ_GFX_MAN_3,
+ MAP_OBJ_GFX_WOMAN_5,
+ MAP_OBJ_GFX_COOK,
+ MAP_OBJ_GFX_WOMAN_6,
+ MAP_OBJ_GFX_OLD_MAN_2,
+ MAP_OBJ_GFX_OLD_WOMAN_2,
+ MAP_OBJ_GFX_CAMPER,
+ MAP_OBJ_GFX_PICNICKER,
+ MAP_OBJ_GFX_MAN_4,
+ MAP_OBJ_GFX_WOMAN_7,
+ MAP_OBJ_GFX_YOUNGSTER,
+ MAP_OBJ_GFX_BUG_CATCHER,
+ MAP_OBJ_GFX_PSYCHIC_M,
+ MAP_OBJ_GFX_SCHOOL_KID_M,
+ MAP_OBJ_GFX_MANIAC,
+ MAP_OBJ_GFX_HEX_MANIAC,
+ MAP_OBJ_GFX_WOMAN_8,
+ MAP_OBJ_GFX_SWIMMER_M,
+ MAP_OBJ_GFX_SWIMMER_F,
+ MAP_OBJ_GFX_BLACK_BELT,
+ MAP_OBJ_GFX_BEAUTY,
+ MAP_OBJ_GFX_SCIENTIST_1,
+ MAP_OBJ_GFX_LASS,
+ MAP_OBJ_GFX_GENTLEMAN,
+ MAP_OBJ_GFX_SAILOR,
+ MAP_OBJ_GFX_FISHERMAN,
+ MAP_OBJ_GFX_RUNNING_TRIATHLETE_M,
+ MAP_OBJ_GFX_RUNNING_TRIATHLETE_F,
+ MAP_OBJ_GFX_TUBER_F,
+ MAP_OBJ_GFX_TUBER_M,
+ MAP_OBJ_GFX_HIKER,
+ MAP_OBJ_GFX_CYCLING_TRIATHLETE_M,
+ MAP_OBJ_GFX_CYCLING_TRIATHLETE_F,
+ MAP_OBJ_GFX_NURSE,
+ MAP_OBJ_GFX_ITEM_BALL,
+ MAP_OBJ_GFX_BERRY_TREE,
+ MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES,
+ MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES,
+ MAP_OBJ_GFX_BRENDAN_ACRO_BIKE,
+ MAP_OBJ_GFX_PROF_BIRCH,
+ MAP_OBJ_GFX_MAN_5,
+ MAP_OBJ_GFX_MAN_6,
+ MAP_OBJ_GFX_REPORTER_M,
+ MAP_OBJ_GFX_REPORTER_F,
+ MAP_OBJ_GFX_BARD,
+ MAP_OBJ_GFX_HIPSTER,
+ MAP_OBJ_GFX_TRADER,
+ MAP_OBJ_GFX_STORYTELLER,
+ MAP_OBJ_GFX_GIDDY,
+ MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1,
+ MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2,
+ MAP_OBJ_GFX_UNUSED_NATU_DOLL,
+ MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL,
+ MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL,
+ MAP_OBJ_GFX_UNUSED_WOOPER_DOLL,
+ MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL,
+ MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL,
+ MAP_OBJ_GFX_CUTTABLE_TREE,
+ MAP_OBJ_GFX_MART_EMPLOYEE,
+ MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN,
+ MAP_OBJ_GFX_TEALA,
+ MAP_OBJ_GFX_BREAKABLE_ROCK,
+ MAP_OBJ_GFX_PUSHABLE_BOULDER,
+ MAP_OBJ_GFX_MR_BRINEYS_BOAT,
+ MAP_OBJ_GFX_MAY_NORMAL,
+ MAP_OBJ_GFX_MAY_MACH_BIKE,
+ MAP_OBJ_GFX_MAY_ACRO_BIKE,
+ MAP_OBJ_GFX_MAY_SURFING,
+ MAP_OBJ_GFX_MAY_FIELD_MOVE,
+ MAP_OBJ_GFX_TRUCK,
+ MAP_OBJ_GFX_MACHOKE_CARRYING_BOX,
+ MAP_OBJ_GFX_MACHOKE_FACING_AWAY,
+ MAP_OBJ_GFX_BIRCHS_BAG,
+ MAP_OBJ_GFX_POOCHYENA,
+ MAP_OBJ_GFX_ARTIST,
+ MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
+ MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE,
+ MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE,
+ MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING,
+ MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE,
+ MAP_OBJ_GFX_RIVAL_MAY_NORMAL,
+ MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE,
+ MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE,
+ MAP_OBJ_GFX_RIVAL_MAY_SURFING,
+ MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE,
+ MAP_OBJ_GFX_CAMERAMAN,
+ MAP_OBJ_GFX_BRENDAN_UNDERWATER,
+ MAP_OBJ_GFX_MAY_UNDERWATER,
+ MAP_OBJ_GFX_MOVING_BOX,
+ MAP_OBJ_GFX_CABLE_CAR,
+ MAP_OBJ_GFX_SCIENTIST_2,
+ MAP_OBJ_GFX_MAN_7,
+ MAP_OBJ_GFX_AQUA_MEMBER_M,
+ MAP_OBJ_GFX_AQUA_MEMBER_F,
+ MAP_OBJ_GFX_MAGMA_MEMBER_M,
+ MAP_OBJ_GFX_MAGMA_MEMBER_F,
+ MAP_OBJ_GFX_SIDNEY,
+ MAP_OBJ_GFX_PHOEBE,
+ MAP_OBJ_GFX_GLACIA,
+ MAP_OBJ_GFX_DRAKE,
+ MAP_OBJ_GFX_ROXANNE,
+ MAP_OBJ_GFX_BRAWLY,
+ MAP_OBJ_GFX_WATTSON,
+ MAP_OBJ_GFX_FLANNERY,
+ MAP_OBJ_GFX_NORMAN,
+ MAP_OBJ_GFX_WINONA,
+ MAP_OBJ_GFX_LIZA,
+ MAP_OBJ_GFX_TATE,
+ MAP_OBJ_GFX_WALLACE,
+ MAP_OBJ_GFX_STEVEN,
+ MAP_OBJ_GFX_WALLY,
+ MAP_OBJ_GFX_LITTLE_BOY_3,
+ MAP_OBJ_GFX_BRENDAN_FISHING,
+ MAP_OBJ_GFX_MAY_FISHING,
+ MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN,
+ MAP_OBJ_GFX_SS_TIDAL,
+ MAP_OBJ_GFX_SUBMARINE_SHADOW,
+ MAP_OBJ_GFX_PICHU_DOLL,
+ MAP_OBJ_GFX_PIKACHU_DOLL,
+ MAP_OBJ_GFX_MARILL_DOLL,
+ MAP_OBJ_GFX_TOGEPI_DOLL,
+ MAP_OBJ_GFX_CYNDAQUIL_DOLL,
+ MAP_OBJ_GFX_CHIKORITA_DOLL,
+ MAP_OBJ_GFX_TOTODILE_DOLL,
+ MAP_OBJ_GFX_JIGGLYPUFF_DOLL,
+ MAP_OBJ_GFX_MEOWTH_DOLL,
+ MAP_OBJ_GFX_CLEFAIRY_DOLL,
+ MAP_OBJ_GFX_DITTO_DOLL,
+ MAP_OBJ_GFX_SMOOCHUM_DOLL,
+ MAP_OBJ_GFX_TREECKO_DOLL,
+ MAP_OBJ_GFX_TORCHIC_DOLL,
+ MAP_OBJ_GFX_MUDKIP_DOLL,
+ MAP_OBJ_GFX_DUSKULL_DOLL,
+ MAP_OBJ_GFX_WYNAUT_DOLL,
+ MAP_OBJ_GFX_BALTOY_DOLL,
+ MAP_OBJ_GFX_KECLEON_DOLL,
+ MAP_OBJ_GFX_AZURILL_DOLL,
+ MAP_OBJ_GFX_SKITTY_DOLL,
+ MAP_OBJ_GFX_SWABLU_DOLL,
+ MAP_OBJ_GFX_GULPIN_DOLL,
+ MAP_OBJ_GFX_LOTAD_DOLL,
+ MAP_OBJ_GFX_SEEDOT_DOLL,
+ MAP_OBJ_GFX_PIKA_CUSHION,
+ MAP_OBJ_GFX_ROUND_CUSHION,
+ MAP_OBJ_GFX_KISS_CUSHION,
+ MAP_OBJ_GFX_ZIGZAG_CUSHION,
+ MAP_OBJ_GFX_SPIN_CUSHION,
+ MAP_OBJ_GFX_DIAMOND_CUSHION,
+ MAP_OBJ_GFX_BALL_CUSHION,
+ MAP_OBJ_GFX_GRASS_CUSHION,
+ MAP_OBJ_GFX_FIRE_CUSHION,
+ MAP_OBJ_GFX_WATER_CUSHION,
+ MAP_OBJ_GFX_BIG_SNORLAX_DOLL,
+ MAP_OBJ_GFX_BIG_RHYDON_DOLL,
+ MAP_OBJ_GFX_BIG_LAPRAS_DOLL,
+ MAP_OBJ_GFX_BIG_VENUSAUR_DOLL,
+ MAP_OBJ_GFX_BIG_CHARIZARD_DOLL,
+ MAP_OBJ_GFX_BIG_BLASTOISE_DOLL,
+ MAP_OBJ_GFX_BIG_WAILMER_DOLL,
+ MAP_OBJ_GFX_BIG_REGIROCK_DOLL,
+ MAP_OBJ_GFX_BIG_REGICE_DOLL,
+ MAP_OBJ_GFX_BIG_REGISTEEL_DOLL,
+ MAP_OBJ_GFX_LATIAS,
+ MAP_OBJ_GFX_LATIOS,
+ MAP_OBJ_GFX_BOY_5,
+ MAP_OBJ_GFX_CONTEST_JUDGE,
+ MAP_OBJ_GFX_BRENDAN_WATERING,
+ MAP_OBJ_GFX_MAY_WATERING,
+ MAP_OBJ_GFX_BRENDAN_DECORATING,
+ MAP_OBJ_GFX_MAY_DECORATING,
+ MAP_OBJ_GFX_ARCHIE,
+ MAP_OBJ_GFX_MAXIE,
+ MAP_OBJ_GFX_KYOGRE_1,
+ MAP_OBJ_GFX_GROUDON_1,
+ MAP_OBJ_GFX_FOSSIL,
+ MAP_OBJ_GFX_REGIROCK,
+ MAP_OBJ_GFX_REGICE,
+ MAP_OBJ_GFX_REGISTEEL,
+ MAP_OBJ_GFX_SKITTY,
+ MAP_OBJ_GFX_KECLEON_1,
+ MAP_OBJ_GFX_KYOGRE_2,
+ MAP_OBJ_GFX_GROUDON_2,
+ MAP_OBJ_GFX_RAYQUAZA,
+ MAP_OBJ_GFX_ZIGZAGOON,
+ MAP_OBJ_GFX_PIKACHU,
+ MAP_OBJ_GFX_AZUMARILL,
+ MAP_OBJ_GFX_WINGULL,
+ MAP_OBJ_GFX_KECLEON_2,
+ MAP_OBJ_GFX_TUBER_M_SWIMMING,
+ MAP_OBJ_GFX_AZURILL,
+ MAP_OBJ_GFX_MOM,
+ MAP_OBJ_GFX_LINK_BRENDAN,
+ MAP_OBJ_GFX_LINK_MAY,
+};
+
+enum {
+ SHADOW_SIZE_S,
+ SHADOW_SIZE_M,
+ SHADOW_SIZE_L,
+ SHADOW_SIZE_XL
+};
+
+enum {
+ TRACKS_NONE,
+ TRACKS_FOOT,
+ TRACKS_BIKE_TIRE
+};
+
+#endif // GUARD_MAP_OBJECT_CONSTANTS_H
diff --git a/include/menu.h b/include/menu.h
index ce653274c..927c3d3d4 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -5,20 +5,23 @@
struct MenuAction
{
- const u8 *text;
- u8 (*func)();
-};
-
-struct MenuAction2
-{
const u8 *text;
- void (*func)(u8);
+ union {
+ void (*void_u8)(u8);
+ u8 (*u8_void)(void);
+ } func;
};
void box_print(u8, u8, u8, u8, const void *, s8, const u8 *);
void sub_8198070(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
+void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
+void PrintMenuTable(u8 idx, u8 nstrs, const struct MenuAction *strs);
+void InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 idx, u8 nstrs,u8);
+u8 GetMenuCursorPos(void);
+s8 ProcessMenuInput(void);
+void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
void reset_temp_tile_data_buffers(void);
int decompress_and_copy_tile_data_to_vram(u8 bg_id, const void *src, int size, u16 offset, u8 mode);
bool8 free_temp_tile_data_buffers_if_possible(void);
diff --git a/include/menu_helpers.h b/include/menu_helpers.h
index 45ee95de5..f083a10e2 100644
--- a/include/menu_helpers.h
+++ b/include/menu_helpers.h
@@ -3,9 +3,18 @@
// Exported type declarations
+struct YesNoFuncTable {
+ TaskFunc yesFunc;
+ TaskFunc noFunc;
+};
+
// Exported RAM declarations
// Exported ROM declarations
+
+void sub_812225C(u16 *, u16 *, u8, u8);
+void sub_8122298(u16 *, u16 *, u8, u8, u8);
+void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data);
bool8 sub_81221AC(void);
#endif //GUARD_MENU_HELPERS_H
diff --git a/include/menu_indicators.h b/include/menu_indicators.h
new file mode 100644
index 000000000..5a3b2e5b8
--- /dev/null
+++ b/include/menu_indicators.h
@@ -0,0 +1,12 @@
+#ifndef GUARD_MENU_INDICATORS_H
+#define GUARD_MENU_INDICATORS_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+u8 AddScrollIndicatorArrowPairParametrized(u8, u8, u8, u8, s32, u8, u8, u16 *);
+void RemoveScrollIndicatorArrowPair(u8);
+
+#endif //GUARD_MENU_INDICATORS_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index 6377897d3..f588967bf 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -1,9 +1,16 @@
#ifndef GUARD_NEW_MENU_HELPERS_H
#define GUARD_NEW_MENU_HELPERS_H
+#include "text.h"
+#include "task.h"
+
void sub_81973A4(void);
void sub_81973C4(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void sub_81973FC(u8, u8);
+u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
+void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
+void sub_8197434(u8 a0, u8 a1);
+void sub_8197930(void);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/overworld.h b/include/overworld.h
index 1869222b0..5ac4cad29 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -1,6 +1,8 @@
#ifndef GUARD_ROM4_H
#define GUARD_ROM4_H
+#include "main.h"
+
struct UnkPlayerStruct
{
u8 player_field_0;
@@ -21,6 +23,7 @@ struct UCoords32
};
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
+extern MainCallback gFieldCallback;
void IncrementGameStat(u8 index);
@@ -55,5 +58,6 @@ void sub_8086230(void);
void c2_exit_to_overworld_2_switch(void);
bool32 sub_8087598(void);
void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
+void warp_in(void);
#endif //GUARD_ROM4_H
diff --git a/include/player_pc.h b/include/player_pc.h
new file mode 100644
index 000000000..b14d1ede3
--- /dev/null
+++ b/include/player_pc.h
@@ -0,0 +1,12 @@
+#ifndef GUARD_PLAYER_PC_H
+#define GUARD_PLAYER_PC_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+
+void sub_816B060(u8 taskId);
+
+#endif //GUARD_PLAYER_PC_H
diff --git a/include/secret_base.h b/include/secret_base.h
index 4f7b411da..14defff26 100644
--- a/include/secret_base.h
+++ b/include/secret_base.h
@@ -6,6 +6,7 @@
// Exported RAM declarations
// Exported ROM declarations
+void sub_80E9578(void);
void sub_80E980C(void);
#endif //GUARD_SECRET_BASE_H
diff --git a/include/strings.h b/include/strings.h
index e45f3c87d..33c8984d2 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -36,5 +36,39 @@ extern const u8 gText_Jackpot[];
extern const u8 gText_First[];
extern const u8 gText_Second[];
extern const u8 gText_Third[];
+extern const u8 gText_NoDecorations[];
+extern const u8 gText_NoDecorationsInUse[];
+extern const u8 gText_Exit[];
+extern const u8 gText_Cancel[];
+extern const u8 gText_Color161Shadow161[];
+extern const u8 gText_GoBackPrevMenu[];
+extern const u8 gText_CantPlaceInRoom[];
+extern const u8 gText_NoMoreDecorations[];
+extern const u8 gText_NoMoreDecorations2[];
+extern const u8 gText_InUseAlready[];
+extern const u8 gText_CancelDecorating[];
+extern const u8 gText_PlaceItHere[];
+extern const u8 gText_CantBePlacedHere[];
+extern const u8 gText_DecorationReturnedToPC[];
+extern const u8 gText_StopPuttingAwayDecorations[];
+extern const u8 gText_ReturnDecorationToPC[];
+extern const u8 gText_NoDecorationHere[];
+extern const u8 gText_DecorationWillBeDiscarded[];
+extern const u8 gText_CantThrowAwayInUse[];
+extern const u8 gText_DecorationThrownAway[];
+extern const u8 gUnknown_085EA859[];
+extern const u8 gUnknown_085EA85E[];
+extern const u8 gUnknown_085EA864[];
+extern const u8 gUnknown_085EA86A[];
+extern const u8 gUnknown_085EA873[];
+extern const u8 gUnknown_085EA877[];
+extern const u8 gUnknown_085EA7CF[];
+extern const u8 gUnknown_085EA7F5[];
+extern const u8 gUnknown_085EA81C[];
+extern const u8 gUnknown_085EA87E[];
+extern const u8 gUnknown_085EA883[];
+extern const u8 gUnknown_085EA7B1[];
+extern const u8 gUnknown_085EA7BA[];
+extern const u8 gUnknown_085EA7C3[];
#endif //GUARD_STRINGS_H
diff --git a/include/tilesets.h b/include/tilesets.h
new file mode 100644
index 000000000..70609c046
--- /dev/null
+++ b/include/tilesets.h
@@ -0,0 +1,13 @@
+#ifndef GUARD_tilesets_H
+#define GUARD_tilesets_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+
+extern struct Tileset *gTilesetPointer_SecretBase;
+extern struct Tileset *gTilesetPointer_SecretBaseRedCave;
+
+#endif //GUARD_tilesets_H
diff --git a/include/trader.h b/include/trader.h
new file mode 100644
index 000000000..71fd1f7c2
--- /dev/null
+++ b/include/trader.h
@@ -0,0 +1,11 @@
+//
+// Created by scott on 10/21/2017.
+//
+
+#ifndef GUARD_TRADER_H
+#define GUARD_TRADER_H
+
+void sub_8133DA0(u8 taskId);
+void sub_8133E1C(u8 taskId);
+
+#endif //GUARD_TRADER_H
diff --git a/include/tv.h b/include/tv.h
index 9495387ef..172754ae0 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -8,6 +8,7 @@ void PutPokemonTodayCaughtOnAir(void);
u32 GetPlayerIDAsU32(void);
bool8 GetPriceReduction(u8 newsKind);
u8 GetRibbonCount(struct Pokemon *pokemon);
+void TV_PutSecretBaseVisitOnTheAir(void);
void sub_80EE184(void);
void sub_80F14F8(TVShow *shows);
size_t sub_80EF370(int value);