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2022-01-22forgot we could do thisKurausukun
2022-01-22move m4a track definitionsKurausukun
2022-01-08Fix macro v069 in sound/MPlayDef.slaqieer
2021-11-07Add CRY_MODE constantsGriffinR
2021-11-06Give generic names to unknown direct sound wave dataGriffinR
2021-11-06Label phonemesGriffinR
2021-11-06Give programmable wave samples generic namesGriffinR
2021-08-24Removed trailing spaces in the most relevant filesLOuroboros
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
2021-07-21Remove address comments in sound directoryGriffinR
2020-09-23one more instrumentKurausukun
oops just found this one
2020-09-17rename instruments (again)Kurausukun
2020-09-17Update Audio MacrosKurausukun
Information: Our current audio macros preclude the definition of root key and pan (applicable when used in drumsets, aka "keysplit_all") for GB channels. However, this functionality does exist in m4a--Pokemon Emerald just happens not to use it. However, for the sake of people working with custom music, I believe these values should be modifiable by users. Additionally, given the recent events that have occurred with this repo, I would like to make something fully clear: I have indeed looked at the GBA SDK before, which contains notes on how these sounds are defined; therefore, I cannot blame you if you reject this PR on the grounds that the information is "tainted." However, this information is readily available and matches the same macros used for directsound--it's hardly information that one would need the source to know.
2020-08-20Sync encounter musics with encounter music typesGriffinR
2020-08-20Fix incorrect pike curtain SE namesGriffinR
2020-08-20Give songs meaningful english namesGriffinR
2020-06-15Move Pokemon cries to own directoryGriffinR
2020-04-15Finalized pull request.PlatinumMaster
2020-04-03Split voicegroups and cry tables properly.PlatinumMaster
2019-12-19update instrument sample namesKurausukun
2019-10-19MIDI Parity with Fire RedKermalis
2019-10-17Fix volume in mus_me_b_big.midPikalaxALT
2019-05-25rename instrument samplesKurausukun
2019-03-24Update se_z_search.midKermalis
2019-03-24Match se_w043.midKermalis
2019-03-24Match se_w039.midKermalis
2019-03-24Match se_w036.midKermalis
2019-03-24Match se_w030.midKermalis
2019-03-24Match se_w029.midKermalis
2019-03-24Match se_w028.midKermalis
2019-03-24Match se_w026.midKermalis
2019-03-24Match se_w025b.midKermalis
2019-03-24Match se_w025.midKermalis
2019-03-24Match se_w020.midKermalis
2019-03-24Match se_w019.midKermalis
2019-03-24Match se_w017.midKermalis
2019-03-24Match se_w016b.midKermalis
2019-03-24Match se_w016.midKermalis
2019-03-24Match se_w015.midKermalis
2019-03-24Match se_w014.midKermalis
2019-03-24Match se_w013b.midKermalis
2019-03-24Match se_w013.midKermalis
2019-03-24Match se_w011.midKermalis
2019-03-24Match se_w010.midKermalis
2019-03-24Match se_w007.midKermalis
2019-03-24Match se_w006.midKermalis
2019-03-24Match se_w004.midKermalis
2019-03-24Match se_w003.midKermalis
2019-03-24Match se_ussoki.midKermalis
2019-03-24Match se_u.midKermalis
2019-03-24Match se_tu_saa.midKermalis