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battle_transition.c
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Author
2019-04-22
Doc most OnTransitions
Fontbane
2019-04-04
RGB Constants
Phlosioneer
2019-03-16
Use constants for Oam .shape and .size fields
Phlosioneer
Also some general formatting fixes for constants.
2018-12-24
Clear includes
DizzyEggg
2018-12-09
Merge branch 'master' into weather
DizzyEggg
2018-12-08
Decompile field weather
DizzyEggg
2018-12-06
Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵
nullableVoidPtr
spaces -> tabs
2018-12-06
Fix alloc.c as per #386, define INVALID_ constants and rename malloc to ↵
nullableVoidPtr
alloc as per #325 Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-11-19
Decompile all of battle_anim_utility_funcs
Marcus Huderle
2018-11-13
Move field effects enum to defines
Slawter666
2018-10-14
Move 'blend_palette'.c to util.c
DizzyEggg
2018-07-15
Document list_menu.c and main_menu.c
Diegoisawesome
2018-06-11
Rebrand 'map object' and 'field object' to 'event object'
Marcus Huderle
2018-02-14
decompile overworld
DizzyEggg
2018-02-09
get rid of unnecessary externs
DizzyEggg
2018-02-08
get rid of unnecessary externs
DizzyEggg
2018-01-29
decompile scanline effect
DizzyEggg
2018-01-21
Add a comment about one battle transition
DizzyEggg
2018-01-16
battle transition review changes
DizzyEggg
2018-01-14
battle transition is decompiled
DizzyEggg
2018-01-14
up to 30 battle transitions
DizzyEggg
2018-01-13
up to groudon transition
DizzyEggg
2018-01-02
more work on battle transition
DizzyEggg
2018-01-01
start working on battle transition
DizzyEggg