index
:
pokeemerald
master
Pokémon Emerald
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
field_map_obj.c
Age
Commit message (
Collapse
)
Author
2018-06-11
Rename field_map_obj to event_object_movement
Marcus Huderle
2018-05-11
Update naked attribute and ASM_DIRECT to NAKED macro
Diegoisawesome
2018-05-07
Rename symbols using Ruby as a reference
PikalaxALT
2018-02-14
decompile overworld
DizzyEggg
2018-02-12
start decompiling overworld.s
DizzyEggg
2018-01-30
rename header
ProjectRevoTPP
2018-01-19
Fix file permissions.
Devin
2017-12-24
merge bike with master, fix conflicts
DizzyEggg
2017-12-18
decompile trainer see
DizzyEggg
2017-12-05
rename rng.c to random.c and rom4.c to overworld.c
camthesaxman
2017-12-02
sprite data fields to array
DizzyEggg
2017-11-10
Extract baseroms from event_scripts
Diegoisawesome
2017-10-24
sub_80E933C
PikalaxALT
2017-10-12
Port/decomp scrcmd
Diegoisawesome
2017-09-29
decompile metatile behav
DizzyEggg
2017-09-18
Remove warnings
PikalaxALT
2017-09-17
More glorious data dumping
scnorton
2017-09-17
hooray, another data dump
scnorton
2017-09-17
remove data3.h
scnorton
2017-09-17
Remaining functions
scnorton
2017-09-17
More an_walk_any_2_macro memes (again again)
scnorton
2017-09-17
More an_walk_any_2_macro memes (again)
scnorton
2017-09-17
More an_walk_any_2_macro memes
scnorton
2017-09-17
The memes keep coming
scnorton
2017-09-17
Yet more maybe_shadow_1 memes
scnorton
2017-09-17
Another four functions
scnorton
2017-09-17
another block of directional anim functions
scnorton
2017-09-17
sub_80958C0 and callers
scnorton
2017-09-17
Some functions relating to affine animations
scnorton
2017-09-17
Ten more functions (remaining function count is 99)
scnorton
2017-09-17
Additional script object callbacks
scnorton
2017-09-17
Five small functions
scnorton
2017-09-17
More maybe_shadow_1_macro memes
scnorton
2017-09-17
Functions for facing towards/away from another object?
scnorton
2017-09-17
Yet Another Macro Cluster TM
scnorton
2017-09-17
Failed attempt to fix InitFieldObjectStateFromTemplate, but at least we ↵
PikalaxALT
fixed the weirdness with the double MapObject structs
2017-09-17
npc_set_direction_and_anim__an_proceed
PikalaxALT
2017-09-17
yet more an_walk_any_2_macro functions
PikalaxALT
2017-09-17
more an_walk_any_2_macro functions
PikalaxALT
2017-09-17
More special anims with timers
PikalaxALT
2017-09-17
special_anim_with_timer
PikalaxALT
2017-09-17
maybe_shadow_1 might be a meme
PikalaxALT
2017-09-17
sub_80941E0
PikalaxALT
2017-09-17
callers of callers of sub_80940C4
PikalaxALT
2017-09-17
callers of sub_80940C4
PikalaxALT
2017-09-17
sub_80940C4 which may or may not be a meme
PikalaxALT
2017-09-17
maybe_shadow_1 which may or may not be a shadow
PikalaxALT
2017-09-17
Avoid using duplicate macros
PikalaxALT
2017-09-17
Yet another chunk of highly similar functions
PikalaxALT
2017-09-17
Another chunk of functions, including some expanded from macros
PikalaxALT
[next]