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path: root/src/field_player_avatar.c
AgeCommit message (Expand)Author
2019-03-08Merge branch 'master' into extern-cleanupPhlosioneer
2019-03-02Rename macro with correct name for pixel valuesPhlosioneer
2019-03-02Eliminate more externsPhlosioneer
2019-02-22Give window drawing functions better namesPhlosioneer
2019-02-21Improve window palette macrosPhlosioneer
2019-02-11Document main_menu state machine, name window constantsPhlosioneer
2019-02-01Fix field player avatar fakmatchDizzyEggg
2018-12-29Cleanup formattingMarcus Huderle
2018-12-29Use EVENT_OBJ_ID_PLAYER in C codeMarcus Huderle
2018-12-24asm party and fldeff clean-upDizzyEggg
2018-12-15Up to sub 0x80ce580DizzyEggg
2018-11-18Party Size and Num StatsDizzyEggg
2018-11-13Move field effects enum to definesSlawter666
2018-11-03Minor labelling of field effectsSlawter666
2018-10-21Merge branch 'master' of https://github.com/pret/pokeemerald into synchroniseSlawter666
2018-10-19Finish porting/decompiling field_player_avatarDiegoisawesome
2018-10-17Further synchronisationSlawter666
2018-10-16Begin synchronising with pokerubySlawter666
2018-10-14Move HEAP_SIZE to malloc and use void instead of empty argument listDizzyEggg
2018-10-04Move metatile behavior constants to include/constants and sync closer to poke...Marcus Huderle
2018-09-06Move remaining field_player_avatar data acrossSlawter666
2018-09-06Move field_player_avatar data to CSlawter666
2018-08-12apply some changesMCboy
2018-07-25Update field_player_avatar.cMCboy
2018-07-25Update field_player_avatar.cMCboy
2018-07-25made file better ?MCboy
2018-07-24decompiled a bunch of functionsMCboy
2018-07-21ported code over from pokerubyMCboy
2018-07-20decompile more codeMCboy
2018-07-19decompile player_field_avatarMCboy