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intro.c
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Author
2020-02-25
Document move anims A-C
GriffinR
2020-01-12
Clean up some of save.c
GriffinR
2019-12-06
More usage of ST_OAM constants and SPRITE macros
GriffinR
2019-12-06
Use ST_OAM constants for OamData definitions
GriffinR
2019-09-08
Move gflib srcs and headers to gflib subdir
PikalaxALT
2019-03-16
Use constants for Oam .shape and .size fields
Phlosioneer
2019-03-16
Document the water droplet data.
Phlosioneer
2019-02-17
use BG_SCREEN_ADDR macro for tilemap addresses
garak
2019-02-16
use BG_CHAR_ADDR define
garak
2019-02-13
Fix spelling of Rayquaza
Phlosioneer
2019-02-09
Document the intro movie state machine
Phlosioneer
2018-12-17
3.5 asm left
DizzyEggg
2018-12-06
Remove uses of INVALID_ defines, clean up some arrays with constants, and spa...
nullableVoidPtr
2018-12-06
Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc...
nullableVoidPtr
2018-10-21
more tag names
garak
2018-10-21
Fix LZ compressed data alignment
Diegoisawesome
2018-10-14
Move 'blend_palette'.c to util.c
DizzyEggg
2018-09-15
Add anim tag sprite defines
DizzyEggg
2018-02-15
Finish decompiling intro
Diegoisawesome
2018-02-15
Almost finish decompiling intro
Diegoisawesome