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path: root/src/intro.c
AgeCommit message (Collapse)Author
2020-02-25Document move anims A-CGriffinR
2020-01-12Clean up some of save.cGriffinR
2019-12-06More usage of ST_OAM constants and SPRITE macrosGriffinR
2019-12-06Use ST_OAM constants for OamData definitionsGriffinR
2019-09-08Move gflib srcs and headers to gflib subdirPikalaxALT
2019-03-16Use constants for Oam .shape and .size fieldsPhlosioneer
Also some general formatting fixes for constants.
2019-03-16Document the water droplet data.Phlosioneer
2019-02-17use BG_SCREEN_ADDR macro for tilemap addressesgarak
2019-02-16use BG_CHAR_ADDR definegarak
2019-02-13Fix spelling of RayquazaPhlosioneer
2019-02-09Document the intro movie state machinePhlosioneer
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file.
2018-12-173.5 asm leftDizzyEggg
2018-12-06Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵nullableVoidPtr
spaces -> tabs
2018-12-06Fix alloc.c as per #386, define INVALID_ constants and rename malloc to ↵nullableVoidPtr
alloc as per #325 Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-10-21more tag namesgarak
2018-10-21Fix LZ compressed data alignmentDiegoisawesome
2018-10-14Move 'blend_palette'.c to util.cDizzyEggg
2018-09-15Add anim tag sprite definesDizzyEggg
2018-02-15Finish decompiling introDiegoisawesome
2018-02-15Almost finish decompiling introDiegoisawesome