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intro_credits_graphics.c
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Author
2021-09-24
Merge branch 'master' into tag-none
GriffinR
2021-09-14
Add TAG_NONE
GriffinR
2021-08-24
Removed trailing spaces in the most relevant files
LOuroboros
2021-07-07
Flatten pos fields in struct Sprite
PikalaxALT
2021-03-29
Standardize intro gfx names
GriffinR
2021-03-29
Finish documenting credits
GriffinR
2021-03-29
Document some credits
GriffinR
2021-03-28
Document intro, start intro_credits/credits
GriffinR
2020-09-04
Match more functions
PokeCodec
2019-12-06
More usage of ST_OAM constants and SPRITE macros
GriffinR
2019-03-16
Clean up intro_credits_graphics constants
Phlosioneer
2019-03-16
Apply new macros to intro graphics struct
Phlosioneer
2019-03-16
Use constants for Oam .shape and .size fields
Phlosioneer
2019-02-17
use BG_SCREEN_ADDR macro for tilemap addresses
garak
2019-02-16
use BG_CHAR_ADDR define
garak
2019-02-09
Document the intro movie state machine
Phlosioneer
2018-12-17
3.5 asm left
DizzyEggg
2018-10-21
Fix LZ compressed data alignment
Diegoisawesome
2018-02-17
Fix nonmatching in intro_credits_graphics
Diegoisawesome
2018-02-17
Decompile credits
Diegoisawesome
2018-02-16
Start intro_credits_graphics decomp
Diegoisawesome
2018-02-15
Finish decompiling intro
Diegoisawesome