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path: root/src/intro_credits_graphics.c
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2021-09-24Merge branch 'master' into tag-noneGriffinR
2021-09-14Add TAG_NONEGriffinR
2021-08-24Removed trailing spaces in the most relevant filesLOuroboros
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-03-29Standardize intro gfx namesGriffinR
2021-03-29Finish documenting creditsGriffinR
2021-03-29Document some creditsGriffinR
2021-03-28Document intro, start intro_credits/creditsGriffinR
2020-09-04Match more functionsPokeCodec
2019-12-06More usage of ST_OAM constants and SPRITE macrosGriffinR
2019-03-16Clean up intro_credits_graphics constantsPhlosioneer
2019-03-16Apply new macros to intro graphics structPhlosioneer
2019-03-16Use constants for Oam .shape and .size fieldsPhlosioneer
Also some general formatting fixes for constants.
2019-02-17use BG_SCREEN_ADDR macro for tilemap addressesgarak
2019-02-16use BG_CHAR_ADDR definegarak
2019-02-09Document the intro movie state machinePhlosioneer
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file.
2018-12-173.5 asm leftDizzyEggg
2018-10-21Fix LZ compressed data alignmentDiegoisawesome
2018-02-17Fix nonmatching in intro_credits_graphicsDiegoisawesome
2018-02-17Decompile creditsDiegoisawesome
2018-02-16Start intro_credits_graphics decompDiegoisawesome
2018-02-15Finish decompiling introDiegoisawesome