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sprite.c
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Author
2018-12-06
Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵
nullableVoidPtr
spaces -> tabs
2018-12-06
Fix alloc.c as per #386, define INVALID_ constants and rename malloc to ↵
nullableVoidPtr
alloc as per #325 Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-10-18
Move Bitmap struct and clear sprite/text files
DizzyEggg
2018-09-10
Standardize sprite visibility to boolean
Diegoisawesome
2018-02-06
match obj update pos2
DizzyEggg
2017-12-17
static names given s prefix
DizzyEggg
2017-12-02
sprite data fields to array
DizzyEggg
2017-10-14
start working on battle anim
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
start decompiling sprite.s
DizzyEggg
2017-09-02
more splitting, move ewram sprite vars to C
DizzyEggg
2017-09-01
split some battle files
DizzyEggg
2017-09-01
rename sprite labels
DizzyEggg