Age | Commit message (Collapse) | Author |
|
|
|
Clean up sound, add CRY_MODE constants
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The 3 locations where SHINY_ODDS was added generate mon sprites for
display in the dex, at game start and on starter choice.
The arguments are intended for otId but in this case they are set to the
same value as SHINY_ODDS to prevent the pictures created from using the
shiny palette.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also some general formatting fixes for constants.
|
|
|
|
|
|
|
|
|
|
|
|
The new names for the constants (and newly named functions) give a much
better understanding of what the window system is trying to do.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
https://github.com/DizzyEggg/pokeemerald into factory-data
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|