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tileset_anims.c
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Author
2021-12-14
Clean up tileset_anims
GriffinR
2021-10-25
Drop battle transition 'phase' terminology
GriffinR
2021-02-24
Use TASK_NONE constant
GriffinR
2019-02-08
Fully document tileset animations
Marcus Huderle
2018-10-14
Move 'blend_palette'.c to util.c
DizzyEggg
2018-09-23
Finish tileset_anims macroization
Diegoisawesome
2018-09-22
Merge remote-tracking branch 'Tetra/master'
Diegoisawesome
2018-09-22
Use macros and defines in tileset_anims
Diegoisawesome
2018-09-22
Document and make tileset_anims.c easier to use
Tetrable
2018-09-22
Document and improve tileset_anims.c further
Tetrable
2018-06-20
Rename map-layout-related things
Marcus Huderle
2018-06-14
tileset_anims.c typo fix
Avara
2018-06-11
updated label names
Avara
2018-06-11
updated label names
Avara
2018-01-14
battle transition is decompiled
DizzyEggg
2018-01-14
up to 30 battle transitions
DizzyEggg
2017-10-03
create battle_transition.h
DizzyEggg
2017-10-02
Decompile data/tileset.s
PikalaxALT
2017-10-02
Name pointer tables
PikalaxALT
2017-10-01
Split palette and tileset_anims
PikalaxALT