Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-14 | Merge pull request #1082 from GriffinRichards/add-flagvarsave | GriffinR | |
Allow flag/var counts to be updated alongside values | |||
2020-07-14 | Merge pull request #1094 from DizzyEggg/rename | GriffinR | |
Give proper names to some functions | |||
2020-07-14 | Merge pull request #1080 from AsparagusEduardo/EndBalls | GriffinR | |
Created constant for easier Ball Expansion. | |||
2020-07-14 | Give proper names to some functions | DizzyEggg | |
2020-07-13 | Clean up some frontier mon use in battle factory | GriffinR | |
2020-07-12 | Renamed constant, | Eduardo Quezada | |
2020-07-11 | Fix some UB exposed with GCC 10.1.0 | PikalaxALT | |
2020-07-09 | Update pokemon.c | Flametix | |
2020-07-08 | Merge branch 'master' of https://github.com/pret/pokeemerald into ↵ | GriffinR | |
add-flagvarsave | |||
2020-07-08 | Merge branch 'master' into doc-overworld | GriffinR | |
2020-07-08 | Merge branch 'master' into add-localids | GriffinR | |
2020-07-08 | Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti | GriffinR | |
2020-07-08 | Merge pull request #1069 from GriffinRichards/doc-link | PikalaxALT | |
Document linking | |||
2020-07-08 | Merge pull request #1087 from ipatix/fix_aggressive_loop_optimizations | PikalaxALT | |
fix aggressive loop optimizations | |||
2020-07-07 | Match CreatePokeDexList | PokeCodec | |
Cherry-picked from the pret Ruby repo | |||
2020-07-06 | Document starter_choose.c | GriffinR | |
2020-07-06 | Fix elevator metatile typo | GriffinR | |
2020-07-05 | fix aggressive loop optimizations | Michael Panzlaff | |
Previously, aggressive loop optimizations with a new compiler were not possible due to undefined behaviour at end of arrays. A macro "UBFIX" is added to allow ifdefs for fixes which resolve undefined behavior. For example newer GCC versions will detect various bugs in the original game code and will otherwise not compile with -Werror. | |||
2020-07-02 | Document unk_transition | GriffinR | |
2020-07-02 | Clean up field effect doc | GriffinR | |
2020-07-02 | Eliminate METATILE_ID() macro | GriffinR | |
2020-06-29 | Document misc field control | GriffinR | |
2020-06-29 | Label fishing effect functions | GriffinR | |
2020-06-29 | Document more misc field effects | GriffinR | |
2020-06-29 | Continue documenting overworld/field effects | GriffinR | |
2020-06-26 | Use charmap constants for PLAY_SE | GriffinR | |
2020-06-24 | Allow flag/var counts to be updated alongside values | GriffinR | |
2020-06-23 | Document some overworld and field effects | GriffinR | |
2020-06-22 | Add local object event ids for referenced objects | GriffinR | |
2020-06-21 | Created constant for easier Ball Expansion. | Eduardo Quezada | |
2020-06-18 | Specify confetti util name | GriffinR | |
2020-06-18 | Rename contest_link_80FC4F4, 80F57C4, and 81D9DE4 | GriffinR | |
2020-06-18 | Document contest results | GriffinR | |
2020-06-17 | Rename rom_81520A8 | GriffinR | |
2020-06-17 | Document confetti | GriffinR | |
2020-06-15 | Remove some unneeded link filler | GriffinR | |
2020-06-13 | Merge branch 'master' into doc-link | GriffinR | |
2020-06-10 | Merge pull request #1074 from Sierraffinity/item-menu-cleanup | Sierra A | |
Begin item_menu.c cleanup | |||
2020-06-10 | Merge pull request #1075 from Sierraffinity/master | Sierra A | |
Fix out of bounds array access in intro Groudon segment | |||
2020-06-10 | Merge branch 'master' into doc-link | GriffinR | |
2020-06-10 | Second pass on documenting union room | GriffinR | |
2020-06-10 | Fix out of bounds array access in intro Groudon segment | Sierraffinity | |
2020-06-10 | Merge pull request #1071 from PokeCF/patch-3 | Sierra A | |
Unnest if statements | |||
2020-06-10 | Begin item_menu.c cleanup | Sierraffinity | |
2020-06-10 | Match sub_80F0708 | nullableVoidPtr | |
Special thanks to @kazblox | |||
2020-06-08 | Unnest if statements | PokeCF | |
Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it? However, this can be rewritten as returning early if the playtime is less than 60. The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand. | |||
2020-06-08 | Some link rfu cleanup / link.c documentation | GriffinR | |
2020-06-08 | Document link_rfu_3.c | GriffinR | |
2020-06-07 | Sync link_rfu_2.c | GriffinR | |
2020-06-06 | Document cable_club.c | GriffinR | |