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2017-09-15rom_81700F8PikalaxALT
2017-09-15MoveFieldObjectInNextDirectionInSequencePikalaxALT
2017-09-15AlternatelyGoInOppositeDirectionsPikalaxALT
2017-09-15Rotatoesscnorton
2017-09-15Tridirectional spinnersscnorton
2017-09-15RandomlyLookSouthOrEastscnorton
2017-09-15RandomlyLookSouthOrWestscnorton
2017-09-15RandomlyLookNorthOrEastscnorton
2017-09-15RandomlyLookNorthOrWestscnorton
2017-09-15RandomlyLookEastOrWestscnorton
2017-09-15RandomlyLookNorthOrSouthscnorton
2017-09-15BerryTreescnorton
2017-09-14FaceFixedDirectionPikalaxALT
2017-09-14RandomlyGoEastOrWestPikalaxALT
2017-09-14RandomlyGoNorthOrSouthPikalaxALT
2017-09-14Rename some functionsPikalaxALT
2017-09-13LookRandomDirections helpersPikalaxALT
2017-09-13LookRandomDirectionsPikalaxALT
2017-09-13sub_808F8BCPikalaxALT
2017-09-13Three-direction get-running-past-facing callbacksPikalaxALT
2017-09-13Three more running-past-facing-direction callbacksPikalaxALT
2017-09-13Running-past facing direction callbacks (North/East restricted)PikalaxALT
2017-09-13sub_808F638 and sub_808F648PikalaxALT
2017-09-13Merge branch 'master' into field_map_objPikalaxALT
2017-09-13sub_808F608PikalaxALT
2017-09-13FieldObjectIsTrainerAndCloseToPlayerPikalaxALT
2017-09-13review berry cleaningsDizzyEggg
2017-09-13Merge branch 'master' into decomp_berryDizzyEggg
2017-09-13Merge branch 'master' into decomp_pokemonDizzyEggg
2017-09-13Support functions for GoRandomDirectionsPikalaxALT
2017-09-13NoMovement1, GoRandomDirectionsscnorton
2017-09-13decompile util.sDizzyEggg
2017-09-13define number of map objectsDizzyEggg
2017-09-13berry.s decompiledDizzyEggg
2017-09-13Merge branch 'master' into decomp_berryDizzyEggg
2017-09-12Decompile up to ARM functions in librfu, split ARM interrupt functions into ↵shinyquagsire23
their own .s
2017-09-12npc_paltag_by_palslotscnorton
2017-09-12Merge branch 'master' into decomp_pokemonDizzyEggg
2017-09-12npc_paltag_set_loadPikalaxALT
2017-09-12sub_808F254PikalaxALT
2017-09-12start berry portingDizzyEggg
2017-09-12one more function in pokemon1DizzyEggg
2017-09-12pokemon 3 is almost decompiledDizzyEggg
2017-09-12label and decomp some pokemon animation stuffDizzyEggg
2017-09-12make vars static in script sDizzyEggg
2017-09-12will fix later i guessDizzyEggg
2017-09-12Begin renaming string.s unknownsDiegoisawesome
2017-09-11Decompile STWI_start_commandshinyquagsire23
2017-09-11Decompile to STWI_initshinyquagsire23
2017-09-12almost there, troublesDizzyEggg