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.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_80FB59C
sub_80FB59C: @ 80FB59C
push {r4-r6,lr}
sub sp, 0xC
mov r4, sp
adds r4, 0x5
mov r5, sp
adds r5, 0x6
add r6, sp, 0x8
add r0, sp, 0x4
adds r1, r4, 0
adds r2, r5, 0
adds r3, r6, 0
bl sub_8137FFC
lsls r0, 24
cmp r0, 0
bne _080FB5DE
add r0, sp, 0x4
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
movs r1, 0
ldrsb r1, [r4, r1]
movs r2, 0x1
negs r2, r2
movs r3, 0
ldrsb r3, [r5, r3]
movs r4, 0
ldrsb r4, [r6, r4]
str r4, [sp]
bl warp1_set
movs r0, 0x1
b _080FB5E0
_080FB5DE:
movs r0, 0
_080FB5E0:
add sp, 0xC
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_80FB59C
thumb_func_start sub_80FB5E8
sub_80FB5E8: @ 80FB5E8
push {r4-r7,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r4, r0, r1
ldr r0, =0x000040b4
bl GetVarPointer
adds r7, r0, 0
ldr r0, =gSaveBlock1Ptr
ldr r3, [r0]
adds r6, r3, 0x4
movs r0, 0
ldrsh r2, [r4, r0]
cmp r2, 0x1
beq _080FB648
cmp r2, 0x1
bgt _080FB624
cmp r2, 0
beq _080FB62E
b _080FB6E2
.pool
_080FB624:
cmp r2, 0x2
beq _080FB68A
cmp r2, 0x3
beq _080FB6C4
b _080FB6E2
_080FB62E:
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _080FB6E2
strh r2, [r4, 0x2]
movs r0, 0x2
strh r0, [r4]
b _080FB6E2
.pool
_080FB648:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
adds r0, r2, 0
ands r0, r1
cmp r0, 0
beq _080FB656
strh r2, [r4, 0x2]
_080FB656:
ldrb r1, [r6, 0x1]
ldrb r2, [r3, 0x4]
movs r0, 0xFF
bl sub_80D3340
lsls r0, 24
cmp r0, 0
beq _080FB6E2
movs r0, 0x1
bl sub_8137FC0
cmp r0, 0x1
bne _080FB686
ldrh r0, [r7]
cmp r0, 0x2
bne _080FB680
movs r0, 0x9
b _080FB682
.pool
_080FB680:
movs r0, 0xA
_080FB682:
strh r0, [r7]
b _080FB692
_080FB686:
movs r0, 0x2
strh r0, [r4]
_080FB68A:
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0
beq _080FB698
_080FB692:
movs r0, 0x3
strh r0, [r4]
b _080FB6E2
_080FB698:
ldrh r0, [r7]
cmp r0, 0x2
bne _080FB6AC
ldrb r1, [r6, 0x1]
ldrb r2, [r6]
ldr r3, =gUnknown_0858E8AB
b _080FB6B2
.pool
_080FB6AC:
ldrb r1, [r6, 0x1]
ldrb r2, [r6]
ldr r3, =gUnknown_0858E8AD
_080FB6B2:
movs r0, 0xFF
bl exec_movement
movs r0, 0x1
strh r0, [r4]
b _080FB6E2
.pool
_080FB6C4:
ldr r0, =0x00004001
bl FlagReset
movs r0, 0x80
lsls r0, 7
bl FlagReset
movs r0, 0
bl copy_saved_warp2_bank_and_enter_x_to_warp1
bl sp13E_warp_to_last_warp
adds r0, r5, 0
bl DestroyTask
_080FB6E2:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB5E8
thumb_func_start sub_80FB6EC
sub_80FB6EC: @ 80FB6EC
push {r4,lr}
sub sp, 0x4
ldr r1, =SpriteCallbackDummy
movs r0, 0
str r0, [sp]
movs r0, 0x8C
movs r2, 0x70
movs r3, 0x50
bl AddPseudoFieldObject
lsls r0, 24
lsrs r0, 24
ldr r2, =gSprites
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r4, r1, r2
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
movs r0, 0x3
negs r0, r0
ands r0, r1
strb r0, [r2]
ldr r0, =0x000040b4
bl VarGet
lsls r0, 16
lsrs r0, 16
cmp r0, 0x2
bne _080FB74C
movs r0, 0x4
bl FieldObjectDirectionToImageAnimId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
b _080FB75E
.pool
_080FB74C:
movs r0, 0x3
bl FieldObjectDirectionToImageAnimId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
_080FB75E:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80FB6EC
thumb_func_start sub_80FB768
sub_80FB768: @ 80FB768
push {lr}
bl sub_80FB6EC
ldr r2, =gMapObjects
ldr r0, =gUnknown_02037590
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0, 0x1]
movs r2, 0x20
orrs r1, r2
strb r1, [r0, 0x1]
bl pal_fill_black
ldr r0, =sub_80FB5E8
movs r1, 0x50
bl CreateTask
bl ScriptContext2_Enable
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB768
thumb_func_start sub_80FB7A4
sub_80FB7A4: @ 80FB7A4
push {lr}
ldr r0, =0x0000088d
bl FlagSet
ldr r0, =0x00004001
bl FlagSet
movs r0, 0x80
lsls r0, 7
bl FlagSet
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r1, 0x4
ldrsb r1, [r0, r1]
movs r2, 0x5
ldrsb r2, [r0, r2]
movs r3, 0x1
negs r3, r3
movs r0, 0
bl saved_warp2_set
bl sub_80FB59C
bl sub_80AF8B8
pop {r0}
bx r0
.pool
thumb_func_end sub_80FB7A4
.align 2, 0 @ Don't pad with nop.
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