1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GameClear
GameClear: @ 8137734
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x1C
bl HealPlayerParty
ldr r4, =0x00000864
adds r0, r4, 0
bl FlagGet
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x1
bne _08137760
ldr r0, =gHasHallOfFameRecords
strb r1, [r0]
b _0813776C
.pool
_08137760:
ldr r1, =gHasHallOfFameRecords
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl FlagSet
_0813776C:
movs r0, 0x1
bl GetGameStat
cmp r0, 0
bne _0813778E
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldrh r1, [r2, 0xE]
lsls r1, 16
ldrb r0, [r2, 0x10]
lsls r0, 8
orrs r1, r0
ldrb r0, [r2, 0x11]
orrs r1, r0
movs r0, 0x1
bl SetGameStat
_0813778E:
bl sub_8076D48
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x8]
cmp r0, 0
bne _081377AC
movs r0, 0x1
bl sub_8084F6C
b _081377B2
.pool
_081377AC:
movs r0, 0x2
bl sub_8084F6C
_081377B2:
movs r7, 0
movs r6, 0
add r0, sp, 0x18
mov r8, r0
mov r5, sp
_081377BC:
movs r0, 0x64
adds r1, r6, 0
muls r1, r0
ldr r0, =gPlayerParty
adds r4, r1, r0
movs r0, 0
strb r6, [r5]
strb r0, [r5, 0x1]
adds r0, r4, 0
movs r1, 0x5
bl GetMonData
cmp r0, 0
beq _0813780A
adds r0, r4, 0
movs r1, 0x6
bl GetMonData
cmp r0, 0
bne _0813780A
adds r0, r4, 0
movs r1, 0x43
bl GetMonData
cmp r0, 0
bne _0813780A
movs r0, 0x1
mov r1, r8
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x43
add r2, sp, 0x18
bl SetMonData
adds r0, r4, 0
bl GetRibbonCount
strb r0, [r5, 0x1]
movs r7, 0x1
_0813780A:
adds r5, 0x4
adds r6, 0x1
cmp r6, 0x5
ble _081377BC
cmp r7, 0x1
bne _0813785A
movs r0, 0x2A
bl IncrementGameStat
ldr r0, =0x0000089b
bl FlagSet
mov r3, sp
add r2, sp, 0x4
movs r6, 0x4
_08137828:
ldrb r1, [r3, 0x1]
ldrb r0, [r2, 0x1]
cmp r0, r1
bls _08137838
ldr r1, [sp]
ldr r0, [r2]
str r0, [sp]
str r1, [r2]
_08137838:
adds r2, 0x4
subs r6, 0x1
cmp r6, 0
bge _08137828
mov r0, sp
ldrb r0, [r0, 0x1]
cmp r0, 0x4
bls _0813785A
mov r0, sp
ldrb r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x43
bl sub_80EE4DC
_0813785A:
ldr r0, =CB2_DoHallOfFameScreen
bl SetMainCallback2
movs r0, 0
add sp, 0x1C
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end GameClear
thumb_func_start sp0C8_whiteout_maybe
sp0C8_whiteout_maybe: @ 813787C
push {lr}
ldr r0, =CB2_WhiteOut
bl SetMainCallback2
movs r0, 0
pop {r1}
bx r1
.pool
thumb_func_end sp0C8_whiteout_maybe
|