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.set LOCALID_HINT_GIVER, 2
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnWarp
.byte 0
BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom
map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth:: @ 825C887
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: @ 825C891
frontier_getstatus
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
pike_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge, MSGBOX_DEFAULT
closemessage
releaseall
frontier_settrainers
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant:: @ 825C908
frontier_get FRONTIER_DATA_BATTLE_NUM @ Room number
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3
case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5
case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7
case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9
case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11
case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1:: @ 825C968
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3:: @ 825C978
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5:: @ 825C988
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7:: @ 825C998
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9:: @ 825C9A8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11:: @ 825C9B8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13:: @ 825C9C8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge:: @ 825C9D8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge:: @ 825C9FD
frontier_saveparty
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
pike_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen FADE_TO_BLACK
frontier_reset
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge:: @ 825CA2A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge:: @ 825CA5A
message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePike_EventScript_Retire
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom:: @ 825CA78
pike_sethintroom
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
setvar VAR_TEMP_5, 1
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
waitmovement 0
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
pike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
pike_gethintroomid
switch VAR_RESULT
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
case PIKE_ROOM_RIGHT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint:: @ 825CB39
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint:: @ 825CB46
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
pike_gethint
switch VAR_RESULT
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
case PIKE_HINT_POKEMON, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon
case PIKE_HINT_PEOPLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia:: @ 825CB9A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering:: @ 825CBA4
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon:: @ 825CBAE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople:: @ 825CBB8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer: @ 825CBCE
walk_left
walk_left
walk_down
walk_down
walk_down
walk_down
step_end
BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos: @ 825CBD5
walk_up
walk_up
walk_up
walk_up
walk_right
walk_right
face_down
step_end
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1: @ 825CBDD
.string "You are currently in\n"
.string "the 1st room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3: @ 825CC00
.string "You are currently in\n"
.string "the 3rd room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5: @ 825CC23
.string "You are currently in\n"
.string "the 5th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7: @ 825CC46
.string "You are currently in\n"
.string "the 7th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9: @ 825CC69
.string "You are currently in\n"
.string "the 9th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11: @ 825CC8C
.string "You are currently in\n"
.string "the 11th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13: @ 825CCB0
.string "You are currently in\n"
.string "the 13th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge: @ 825CCD4
.string "Will you continue with\n"
.string "your challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit: @ 825CCFB
.string "Would you like to save your challenge\n"
.string "and quit the game for now?$"
BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge: @ 825CD3C
.string "Do you wish to retire from your\n"
.string "Battle Choice challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume: @ 825CD75
.string "We've been awaiting your return…\p"
.string "Before resuming your Battle Choice\n"
.string "challenge, let me save the game…$"
BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge: @ 825CDDA
.string "Please do enjoy your Battle Choice\n"
.string "challenge…$"
BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData: @ 825CE08
.string "I am saving your data…\n"
.string "A little time, please…$"
BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack: @ 825CE36
.string "The path is blocked!\n"
.string "And there is no turning back…$"
BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose: @ 825CE69
.string "I beg your pardon, but…\p"
.string "Are you perhaps finding it difficult\n"
.string "to choose your path?$"
BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence: @ 825CEBB
.string "I see…\n"
.string "I apologize for my impertinence…$"
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath: @ 825CEE3
.string "Ah, let me see… There is something\n"
.string "about the path on the right…$"
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath: @ 825CF23
.string "Ah, let me see… There is something\n"
.string "about the path in the center…$"
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath: @ 825CF64
.string "Ah, let me see… There is something\n"
.string "about the path on the left…$"
BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon: @ 825CFA3
.string "It seems to have the distinct aroma\n"
.string "of POKéMON wafting around it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople: @ 825CFE5
.string "Is it… A TRAINER?\n"
.string "I sense the presence of people…$"
BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering: @ 825D017
.string "I seem to have heard something…\n"
.string "It may have been whispering…$"
BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga: @ 825D054
.string "For some odd reason, I felt a wave\n"
.string "of nostalgia coming from it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent: @ 825D094
.string "I am sorry to say…\p"
.string "A terrifying event, yes, a horrible one,\n"
.string "is about to befall you…\p"
.string "I urge you to pay the utmost care\n"
.string "and prepare for the worst…$"
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence: @ 825D125
.string "From every path I sense a dreadful\n"
.string "presence…$"
|