1
2
3
4
5
6
7
8
9
10
|
MossdeepCity_House3_EventObjects: @ 8532BD4
object_event 1, EVENT_OBJ_GFX_FISHERMAN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_House3_EventScript_2225C3, 0
MossdeepCity_House3_MapWarps: @ 8532BEC
warp_def 3, 7, 0, 5, MAP_MOSSDEEP_CITY
warp_def 4, 7, 0, 5, MAP_MOSSDEEP_CITY
MossdeepCity_House3_MapEvents:: @ 8532BFC
map_events MossdeepCity_House3_EventObjects, MossdeepCity_House3_MapWarps, 0x0, 0x0
|