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@ Note: LOCALID_UNION_ROOM_PLAYER_# are local ids for this map used elsewhere. They're defined in event_objects.h
UnionRoom_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, UnionRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, UnionRoom_OnTransition
.byte 0
UnionRoom_OnResume:
setflag FLAG_HIDE_UNION_ROOM_PLAYER_1
setflag FLAG_HIDE_UNION_ROOM_PLAYER_2
setflag FLAG_HIDE_UNION_ROOM_PLAYER_3
setflag FLAG_HIDE_UNION_ROOM_PLAYER_4
setflag FLAG_HIDE_UNION_ROOM_PLAYER_5
setflag FLAG_HIDE_UNION_ROOM_PLAYER_6
setflag FLAG_HIDE_UNION_ROOM_PLAYER_7
setflag FLAG_HIDE_UNION_ROOM_PLAYER_8
removeobject LOCALID_UNION_ROOM_PLAYER_1
removeobject LOCALID_UNION_ROOM_PLAYER_2
removeobject LOCALID_UNION_ROOM_PLAYER_3
removeobject LOCALID_UNION_ROOM_PLAYER_4
removeobject LOCALID_UNION_ROOM_PLAYER_5
removeobject LOCALID_UNION_ROOM_PLAYER_6
removeobject LOCALID_UNION_ROOM_PLAYER_7
removeobject LOCALID_UNION_ROOM_PLAYER_8
special RunUnionRoom
end
UnionRoom_OnTransition:
end
UnionRoom_EventScript_Player1::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_1
waitstate
release
end
UnionRoom_EventScript_Player2::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_2
waitstate
release
end
UnionRoom_EventScript_Player3::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_3
waitstate
release
end
UnionRoom_EventScript_Player4::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_4
waitstate
release
end
UnionRoom_EventScript_Player5::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_5
waitstate
release
end
UnionRoom_EventScript_Player6::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_6
waitstate
release
end
UnionRoom_EventScript_Player7::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_7
waitstate
release
end
UnionRoom_EventScript_Player8::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_PLAYER_8
waitstate
release
end
UnionRoom_EventScript_Attendant::
lock
faceplayer
setvar VAR_RESULT, UR_INTERACT_ATTENDANT
waitstate
release
end
UnionRoom_EventScript_Unused::
lockall
setvar VAR_RESULT, UR_INTERACT_UNUSED
waitstate
releaseall
end
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