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LilycoveCity_House3_MapScripts:: @ 821EE3C
map_script 3, LilycoveCity_House3_MapScript1_21EE42
.byte 0
LilycoveCity_House3_MapScript1_21EE42: @ 821EE42
random 4
copyvar VAR_0x4001, VAR_RESULT
end
LilycoveCity_House3_EventScript_21EE4B:: @ 821EE4B
lock
faceplayer
msgbox LilycoveCity_House3_Text_21EF99, 5
compare VAR_RESULT, 0
goto_eq LilycoveCity_House3_EventScript_21EE75
msgbox LilycoveCity_House3_Text_21F0F8, 4
closemessage
applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2
waitmovement 0
release
end
LilycoveCity_House3_EventScript_21EE75:: @ 821EE75
msgbox LilycoveCity_House3_Text_21F0A9, 4
closemessage
applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2
waitmovement 0
release
end
LilycoveCity_House3_EventScript_21EE8A:: @ 821EE8A
lock
faceplayer
msgbox LilycoveCity_House3_Text_21F430, 4
closemessage
applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2
waitmovement 0
release
end
LilycoveCity_House3_EventScript_21EEA1:: @ 821EEA1
lock
faceplayer
switch VAR_0x4001
case 0, LilycoveCity_House3_EventScript_21EF71
case 1, LilycoveCity_House3_EventScript_21EF7B
case 2, LilycoveCity_House3_EventScript_21EF85
case 3, LilycoveCity_House3_EventScript_21EF8F
end
LilycoveCity_House3_EventScript_21EED5:: @ 821EED5
lock
faceplayer
switch VAR_0x4001
case 0, LilycoveCity_House3_EventScript_21EF71
case 1, LilycoveCity_House3_EventScript_21EF7B
case 2, LilycoveCity_House3_EventScript_21EF85
case 3, LilycoveCity_House3_EventScript_21EF8F
end
LilycoveCity_House3_EventScript_21EF09:: @ 821EF09
lock
faceplayer
switch VAR_0x4001
case 0, LilycoveCity_House3_EventScript_21EF71
case 1, LilycoveCity_House3_EventScript_21EF7B
case 2, LilycoveCity_House3_EventScript_21EF85
case 3, LilycoveCity_House3_EventScript_21EF8F
end
LilycoveCity_House3_EventScript_21EF3D:: @ 821EF3D
lock
faceplayer
switch VAR_0x4001
case 0, LilycoveCity_House3_EventScript_21EF71
case 1, LilycoveCity_House3_EventScript_21EF7B
case 2, LilycoveCity_House3_EventScript_21EF85
case 3, LilycoveCity_House3_EventScript_21EF8F
end
LilycoveCity_House3_EventScript_21EF71:: @ 821EF71
msgbox LilycoveCity_House3_Text_21F4A7, 4
release
end
LilycoveCity_House3_EventScript_21EF7B:: @ 821EF7B
msgbox LilycoveCity_House3_Text_21F4E0, 4
release
end
LilycoveCity_House3_EventScript_21EF85:: @ 821EF85
msgbox LilycoveCity_House3_Text_21F523, 4
release
end
LilycoveCity_House3_EventScript_21EF8F:: @ 821EF8F
msgbox LilycoveCity_House3_Text_21F55A, 4
release
end
LilycoveCity_House3_Text_21EF99: @ 821EF99
.string "Oh, my, my! Are you traveling alone?\n"
.string "But you’re so young! Good for you!\p"
.string "I’m sure my kids could learn a thing\n"
.string "or two from you!\p"
.string "Me? I’m a master of {POKEBLOCK}S.\p"
.string "If I get serious just a little, why,\n"
.string "I can concoct great {POKEBLOCK}S.\p"
.string "Would you like to learn from me,\n"
.string "a master of {POKEBLOCK}S?$"
LilycoveCity_House3_Text_21F0A9: @ 821F0A9
.string "Oh? Are you sure?\p"
.string "You shouldn’t always try to do\n"
.string "everything by yourself, dear!$"
LilycoveCity_House3_Text_21F0F8: @ 821F0F8
.string "Oh, good! You’re a smart soul!\n"
.string "This is a bit long, so listen up!\p"
.string "Are you ready?\p"
.string "If you look at {POKEBLOCK}S, you should see\n"
.string "that they are rated on how they feel.\p"
.string "The lower the feel rating,\n"
.string "the better it is. Don’t forget this!\p"
.string "A good {POKEBLOCK} has a low feel\n"
.string "rating and a high level.\p"
.string "A POKéMON can eat more good\n"
.string "{POKEBLOCK}S than ordinary ones, too.\p"
.string "And this is important.\p"
.string "If you want to make smooth {POKEBLOCK}S,\n"
.string "use different kinds of BERRIES.\p"
.string "Don’t be stingy--the kinds of BERRIES\n"
.string "affect the smoothness of {POKEBLOCK}S.\p"
.string "And another thing.\p"
.string "The more people blending BERRIES,\n"
.string "the smoother the {POKEBLOCK}S.\p"
.string "That’s why you should talk to other\n"
.string "people and make {POKEBLOCK}S together.\p"
.string "That’s about all you need to know to\n"
.string "make good {POKEBLOCK}S.\p"
.string "If everyone had POKéMON they love,\n"
.string "smooth {POKEBLOCK}S, and a loving family,\l"
.string "the world would be a happier place.\p"
.string "Don’t give up, dear!$"
LilycoveCity_House3_Text_21F430: @ 821F430
.string "When my wife gave birth to quadruplets,\n"
.string "you bet I was shocked.\p"
.string "But, now, seeing them play together,\n"
.string "it makes me happy.$"
LilycoveCity_House3_Text_21F4A7: @ 821F4A7
.string "We’re having MULTI BATTLES, but I know\n"
.string "I’m going to win.$"
LilycoveCity_House3_Text_21F4E0: @ 821F4E0
.string "We like mixing stuff at\n"
.string "the RECORD CORNER.\p"
.string "But what gets mixed up?$"
LilycoveCity_House3_Text_21F523: @ 821F523
.string "We’re going to make super {POKEBLOCK}S\n"
.string "with a BERRY BLENDER!$"
LilycoveCity_House3_Text_21F55A: @ 821F55A
.string "I want to brag about how tough my\n"
.string "POKéMON is, so we’re going to enter\l"
.string "a CONTEST together.$"
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