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|
LittlerootTown_BrendansHouse_1F_MapScripts:: @ 81F7755
map_script 1, LittlerootTown_BrendansHouse_1F_MapScript1_1F7765
map_script 3, LittlerootTown_BrendansHouse_1F_MapScript1_1F77A4
map_script 2, LittlerootTown_BrendansHouse_1F_MapScript2_1F77EA
.byte 0
LittlerootTown_BrendansHouse_1F_MapScript1_1F7765: @ 81F7765
compare VAR_0x4092, 6
call_if 0, LittlerootTown_BrendansHouse_1F_EventScript_1F777A
checkflag FLAG_0x112
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F778D
end
LittlerootTown_BrendansHouse_1F_EventScript_1F777A:: @ 81F777A
setmetatile 5, 4, 624, 1
setmetatile 5, 2, 616, 1
return
LittlerootTown_BrendansHouse_1F_EventScript_1F778D:: @ 81F778D
checkplayergender
compare VAR_RESULT, 0
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F779A
return
LittlerootTown_BrendansHouse_1F_EventScript_1F779A:: @ 81F779A
setmetatile 3, 7, 659, 1
return
LittlerootTown_BrendansHouse_1F_MapScript1_1F77A4: @ 81F77A4
compare VAR_0x4092, 3
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77DE
compare VAR_0x4092, 5
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77C6
compare VAR_0x4092, 6
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77D2
end
LittlerootTown_BrendansHouse_1F_EventScript_1F77C6:: @ 81F77C6
setobjectxyperm 1, 8, 4
setobjectmovementtype 1, 7
return
LittlerootTown_BrendansHouse_1F_EventScript_1F77D2:: @ 81F77D2
setobjectxyperm 1, 4, 5
setobjectmovementtype 1, 7
return
LittlerootTown_BrendansHouse_1F_EventScript_1F77DE:: @ 81F77DE
setobjectxyperm 1, 9, 8
setobjectmovementtype 1, 7
return
LittlerootTown_BrendansHouse_1F_MapScript2_1F77EA: @ 81F77EA
map_script_2 VAR_0x4092, 3, LittlerootTown_BrendansHouse_1F_EventScript_1F783C
map_script_2 VAR_0x4092, 5, LittlerootTown_BrendansHouse_1F_EventScript_1F7814
map_script_2 VAR_0x4092, 6, LittlerootTown_BrendansHouse_1F_EventScript_1F784D
map_script_2 VAR_0x4082, 1, LittlerootTown_BrendansHouse_1F_EventScript_1F785E
map_script_2 VAR_0x4082, 3, LittlerootTown_BrendansHouse_1F_EventScript_292AF2
.2byte 0
LittlerootTown_BrendansHouse_1F_EventScript_1F7814:: @ 81F7814
lockall
msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B67, 4
closemessage
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F783A
applymovement 1, LittlerootTown_BrendansHouse_1F_Movement_1F783A
waitmovement 0
warp LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 255, 7, 1
waitstate
releaseall
end
LittlerootTown_BrendansHouse_1F_Movement_1F783A: @ 81F783A
step_up
step_end
LittlerootTown_BrendansHouse_1F_EventScript_1F783C:: @ 81F783C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
goto LittlerootTown_BrendansHouse_1F_EventScript_292704
end
LittlerootTown_BrendansHouse_1F_EventScript_1F784D:: @ 81F784D
lockall
setvar VAR_0x8004, 0
setvar VAR_0x8005, 1
goto LittlerootTown_BrendansHouse_1F_EventScript_29286D
end
LittlerootTown_BrendansHouse_1F_EventScript_1F785E:: @ 81F785E
lockall
playse SE_PIN
applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_272598
waitmovement 0
applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_27259A
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A4
applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_1F789C
waitmovement 0
special GetRivalSonDaughterString
msgbox LittlerootTown_BrendansHouse_1F_Text_1F8BC5, 4
setflag FLAG_0x057
setvar VAR_0x4082, 2
releaseall
end
LittlerootTown_BrendansHouse_1F_Movement_1F789C: @ 81F789C
step_down
step_right
step_right
step_right
step_right
step_right
step_end
LittlerootTown_BrendansHouse_1F_EventScript_1F78A3:: @ 81F78A3
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_2725A4
waitmovement 0
goto LittlerootTown_BrendansHouse_1F_EventScript_292765
end
LittlerootTown_BrendansHouse_1F_EventScript_1F78BE:: @ 81F78BE
lockall
setvar VAR_0x8008, 0
goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2
end
LittlerootTown_BrendansHouse_1F_EventScript_1F78CA:: @ 81F78CA
lockall
setvar VAR_0x8008, 1
goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2
end
LittlerootTown_BrendansHouse_1F_EventScript_1F78D6:: @ 81F78D6
lockall
setvar VAR_0x8008, 2
goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2
end
LittlerootTown_BrendansHouse_1F_EventScript_1F78E2:: @ 81F78E2
playse SE_KAIDAN
delay 10
addobject 7
delay 30
playse SE_PIN
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_272598
waitmovement 0
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_27259A
waitmovement 0
compare VAR_0x8008, 1
call_if 5, LittlerootTown_BrendansHouse_1F_EventScript_1F7981
playbgm MUS_BOY_SUP, 1
compare VAR_0x8008, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F798C
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F7997
compare VAR_0x8008, 2
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79A2
msgbox LittlerootTown_BrendansHouse_1F_Text_1F90B4, 4
closemessage
compare VAR_0x8008, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79C1
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79D3
compare VAR_0x8008, 2
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79E5
playse SE_KAIDAN
removeobject 7
setflag FLAG_0x2E9
setflag FLAG_0x331
clearflag FLAG_0x2F8
delay 30
setvar VAR_0x408D, 3
setvar VAR_0x4050, 1
savebgm MUS_DUMMY
fadedefaultbgm
releaseall
end
LittlerootTown_BrendansHouse_1F_EventScript_1F7981:: @ 81F7981
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725AA
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_1F798C:: @ 81F798C
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79AD
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_1F7997:: @ 81F7997
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79B5
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_1F79A2:: @ 81F79A2
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79B9
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_Movement_1F79AD: @ 81F79AD
step_27
step_left
step_26
step_up
step_up
step_up
step_up
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F79B5: @ 81F79B5
step_up
step_up
step_up
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F79B9: @ 81F79B9
step_28
step_right
step_26
step_up
step_up
step_up
step_up
step_end
LittlerootTown_BrendansHouse_1F_EventScript_1F79C1:: @ 81F79C1
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F79F7
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A06
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_1F79D3:: @ 81F79D3
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F79FB
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A0C
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_1F79E5:: @ 81F79E5
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F7A02
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A16
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_Movement_1F79F7: @ 81F79F7
step_14
step_13
step_28
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F79FB: @ 81F79FB
step_14
step_13
step_28
step_14
step_14
step_26
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F7A02: @ 81F7A02
step_14
step_13
step_27
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F7A06: @ 81F7A06
step_28
step_right
step_26
step_up
step_up
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F7A0C: @ 81F7A0C
step_28
step_right
step_26
step_up
step_up
step_27
step_left
step_26
step_up
step_end
LittlerootTown_BrendansHouse_1F_Movement_1F7A16: @ 81F7A16
step_27
step_left
step_26
step_up
step_up
step_end
LittlerootTown_BrendansHouse_1F_Text_1F7A1C: @ 81F7A1C
.string "MOM: See, {PLAYER}?\n"
.string "Isn’t it nice in here, too?$"
LittlerootTown_BrendansHouse_1F_Text_1F7A46: @ 81F7A46
.string "The mover’s POKéMON do all the work\n"
.string "of moving us in and cleaning up after.\l"
.string "This is so convenient!\p"
.string "{PLAYER}, your room is upstairs.\n"
.string "Go check it out, dear!\p"
.string "DAD bought you a new clock to mark\n"
.string "our move here.\l"
.string "Don’t forget to set it!$"
LittlerootTown_BrendansHouse_1F_Text_1F7B24: @ 81F7B24
.string "MOM: Well, {PLAYER}?\p"
.string "Aren’t you interested in seeing your\n"
.string "very own room?$"
LittlerootTown_BrendansHouse_1F_Text_1F7B67: @ 81F7B67
LittlerootTown_MaysHouse_1F_Text_1F7B67: @ 81F7B67
.string "MOM: {PLAYER}.\p"
.string "Go set the clock in your room, honey.$"
LittlerootTown_BrendansHouse_1F_Text_1F7B96: @ 81F7B96
.string "MOM: Oh! {PLAYER}, {PLAYER}!\n"
.string "Quick! Come quickly!$"
LittlerootTown_BrendansHouse_1F_Text_1F7BBC: @ 81F7BBC
LittlerootTown_MaysHouse_1F_Text_1F7BBC: @ 81F7BBC
.string "MOM: Look! It’s PETALBURG GYM!\n"
.string "Maybe DAD will be on!$"
LittlerootTown_BrendansHouse_1F_Text_1F7BF1: @ 81F7BF1
LittlerootTown_MaysHouse_1F_Text_1F7BF1: @ 81F7BF1
.string "MOM: Oh… It’s over.\p"
.string "I think DAD was on, but we missed him.\n"
.string "Too bad.$"
LittlerootTown_BrendansHouse_1F_Text_1F7C35: @ 81F7C35
LittlerootTown_MaysHouse_1F_Text_1F7C35: @ 81F7C35
.string "Oh, yes.\n"
.string "One of DAD’s friends lives in town.\p"
.string "PROF. BIRCH is his name.\p"
.string "He lives right next door, so you should\n"
.string "go over and introduce yourself.$"
LittlerootTown_BrendansHouse_1F_Text_1F7CC3: @ 81F7CC3
.string "MOM: See you, honey!$"
LittlerootTown_BrendansHouse_1F_Text_1F7CD8: @ 81F7CD8
.string "MOM: Did you introduce yourself to\n"
.string "PROF. BIRCH?$"
LittlerootTown_BrendansHouse_1F_Text_1F7D08: @ 81F7D08
.string "MOM: How are you doing, {PLAYER}?\n"
.string "You look a little tired.\p"
.string "I think you should rest a bit.$"
LittlerootTown_BrendansHouse_1F_Text_1F7D5C: @ 81F7D5C
.string "MOM: Take care, honey!$"
LittlerootTown_BrendansHouse_1F_Text_1F7D73: @ 81F7D73
.string "MOM: Oh? Did DAD give you that BADGE?\p"
.string "Then here’s something from your MOM!$"
LittlerootTown_BrendansHouse_1F_Text_1F7DBE: @ 81F7DBE
.string "Don’t push yourself too hard, dear.\n"
.string "You can always come home.\p"
.string "Go for it, honey!$"
LittlerootTown_BrendansHouse_1F_Text_1F7E0E: @ 81F7E0E
.string "MOM: What is that, honey? A POKéNAV?\n"
.string "Someone from DEVON gave it to you?\p"
.string "Well, honey, how about registering\n"
.string "your mom?\p"
.string "… … …$"
LittlerootTown_BrendansHouse_1F_Text_1F7E89: @ 81F7E89
.string "Registered MOM\n"
.string "in the POKéNAV.$"
LittlerootTown_BrendansHouse_1F_Text_1F7EA8: @ 81F7EA8
.string "Fugiiiiih!$"
LittlerootTown_BrendansHouse_1F_Text_1F7EB3: @ 81F7EB3
.string "Huggoh, uggo uggo…$"
LittlerootTown_BrendansHouse_1F_Text_1F7EC6: @ 81F7EC6
.string "INTERVIEWER: …We brought you this\n"
.string "report from in front of PETALBURG GYM.$"
LittlerootTown_BrendansHouse_1F_Text_1F7F0F: @ 81F7F0F
.string "There is a movie on TV.\p"
.string "Two men are dancing on a big piano\n"
.string "keyboard.\p"
.string "Better get going!$"
LittlerootTown_BrendansHouse_1F_Text_1F7F66: @ 81F7F66
.string "It’s the instruction booklet for the\n"
.string "RUNNING SHOES.\p"
.string "“Press the B Button to run while\n"
.string "wearing your RUNNING SHOES.\p"
.string "“Lace up your RUNNING SHOES and hit\n"
.string "the road running!”$"
LittlerootTown_BrendansHouse_1F_Text_1F800E: @ 81F800E
.string "DAD: Hm?\p"
.string "Hey, it’s {PLAYER}!\p"
.string "It’s been a while since I saw you,\n"
.string "but you look…stronger, somehow.\p"
.string "That’s the impression I get.\n"
.string "But your old man hasn’t given up yet!\p"
.string "Oh, yes, I have something for you.\n"
.string "This came to you from someone named\l"
.string "MR. BRINEY.$"
LittlerootTown_BrendansHouse_1F_Text_1F80FE: @ 81F80FE
.string "DAD: Hm, a TICKET for a ferry?\p"
.string "If I recall, there are ferry ports in\n"
.string "SLATEPORT and LILYCOVE.$"
LittlerootTown_BrendansHouse_1F_Text_1F815B: @ 81F815B
.string "I’d better get back to PETALBURG GYM.\p"
.string "MOM, thanks for looking after the house\n"
.string "while I’m away.$"
LittlerootTown_BrendansHouse_1F_Text_1F81B9: @ 81F81B9
.string "MOM: That DAD of yours…\p"
.string "He comes home for the first time in a\n"
.string "while, but all he talks about is POKéMON.\p"
.string "He should relax and stay a little longer.$"
LittlerootTown_BrendansHouse_1F_Text_1F824B: @ 81F824B
.string "MOM: Is that a breaking news story?$"
LittlerootTown_BrendansHouse_1F_Text_1F826F: @ 81F826F
.string "We bring you this emergency\n"
.string "news flash!\p"
.string "In various HOENN locales, there have\n"
.string "been reports of a BZZT…colored\l"
.string "POKéMON in flight.\p"
.string "The identity of this POKéMON is\n"
.string "currently unknown.\p"
.string "We now return you to the regular\n"
.string "movie program.$"
LittlerootTown_BrendansHouse_1F_Text_1F8351: @ 81F8351
.string "MOM: {PLAYER}, did you catch that?\p"
.string "What color did the announcer say\n"
.string "that POKéMON was?$"
LittlerootTown_BrendansHouse_1F_Text_1F83A1: @ 81F83A1
.string "MOM: Well, isn’t that something!\n"
.string "There are still unknown POKéMON.$"
|