summaryrefslogtreecommitdiff
path: root/data/scripts/mauville_man.inc
blob: e1fa3d1799fbbdb704fc39c63a8d7652fff6669e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
MauvilleCity_PokemonCenter_1F_EventScript_MauvilleOldMan::
	special Script_GetCurrentMauvilleMan
	switch VAR_RESULT
	case MAUVILLE_MAN_BARD, MauvilleCity_PokemonCenter_1F_EventScript_Bard
	case MAUVILLE_MAN_HIPSTER, MauvilleCity_PokemonCenter_1F_EventScript_Hipster
	case MAUVILLE_MAN_TRADER, MauvilleCity_PokemonCenter_1F_EventScript_Trader
	case MAUVILLE_MAN_STORYTELLER, MauvilleCity_PokemonCenter_1F_EventScript_Storyteller
	case MAUVILLE_MAN_GIDDY, MauvilleCity_PokemonCenter_1F_EventScript_Giddy
	end

@ Bard
MauvilleCity_PokemonCenter_1F_EventScript_Bard::
	lock
	faceplayer
	msgbox MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToHearMySong, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_PlaySong
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineSong
	end

MauvilleCity_PokemonCenter_1F_EventScript_PlaySong::
	setvar VAR_0x8004, 0
	special PlayBardSong
	delay 60
	special HasBardSongBeenChanged
	goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics
	msgbox MauvilleCity_PokemonCenter_1F_Text_WishICouldPlaySongForOthers, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_DeclineSong::
	msgbox MauvilleCity_PokemonCenter_1F_Text_BardFeelingTheBlues1, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics::
	msgbox MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToWriteSomeLyrics, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics
	end

MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics::
	setvar VAR_0x8004, EASY_CHAT_TYPE_BARD_SONG
	call Common_ShowEasyChatScreen
	lock
	faceplayer
	goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics
	msgbox MauvilleCity_PokemonCenter_1F_Text_LetMeSingItForYou, MSGBOX_DEFAULT
	setvar VAR_0x8004, 1
	special PlayBardSong
	delay 60
	msgbox MauvilleCity_PokemonCenter_1F_Text_ThatHowYouWantedSongToGo, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics
	special SaveBardSongLyrics
	msgbox MauvilleCity_PokemonCenter_1F_Text_IllSingThisSongForAWhile, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics::
	msgbox MauvilleCity_PokemonCenter_1F_Text_BardFeelingTheBlues2, MSGBOX_DEFAULT
	release
	end

@ Hipster
MauvilleCity_PokemonCenter_1F_EventScript_Hipster::
	lock
	faceplayer
	setflag FLAG_SYS_HIPSTER_MEET
	msgbox MauvilleCity_PokemonCenter_1F_Text_TeachWhatsHipAndHappening, MSGBOX_DEFAULT
	special GetHipsterSpokenFlag
	goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord
	msgbox MauvilleCity_PokemonCenter_1F_Text_IAlreadyTaughtYou, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord::
	special HipsterTryTeachWord
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_TeachWord
	msgbox MauvilleCity_PokemonCenter_1F_Text_IveGotNothingNewToTeach, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_TeachWord::
	msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase, MSGBOX_DEFAULT
	special SetHipsterSpokenFlag
	release
	end

@ Trader
MauvilleCity_PokemonCenter_1F_Text_WantToTradeDecor:
	.string "Hi, I'm the TRADER.\n"
	.string "Want to trade decorations with me?$"

MauvilleCity_PokemonCenter_1F_Text_TraderFeelingTheBlues:
	.string "Oh…\n"
	.string "You've left me feeling the blues…$"

MauvilleCity_PokemonCenter_1F_Text_WeveAlreadyTraded:
	.string "But we've traded decorations already,\n"
	.string "you and I.$"

MauvilleCity_PokemonCenter_1F_Text_PickADecorItem:
	.string "If you see any decorative item that\n"
	.string "you want of mine, speak up.$"

MauvilleCity_PokemonCenter_1F_Text_YouDontWantAnything:
	.string "You don't want anything?\n"
	.string "I feel unwanted…$"

MauvilleCity_PokemonCenter_1F_Text_OnceBelongedToPlayerDoYouWantIt:
	.string "That decorative item once belonged\n"
	.string "to {STR_VAR_1}.\p"
	.string "Do you want it?$"

MauvilleCity_PokemonCenter_1F_Text_YouDontHaveAnyDecor:
	.string "Uh… Wait a second. You don't have a\n"
	.string "single piece of decoration!$"

MauvilleCity_PokemonCenter_1F_Text_PickTheDecorToTrade:
	.string "Okay, pick the decoration that you'll\n"
	.string "trade to me.$"

MauvilleCity_PokemonCenter_1F_Text_YouDontWantToTrade:
	.string "You won't trade with me?\n"
	.string "I feel unwanted…$"

MauvilleCity_PokemonCenter_1F_Text_YouveNoRoomForThis:
	.string "You've got all the {STR_VAR_2}S that can\n"
	.string "be stored. You've no room for this.$"

MauvilleCity_PokemonCenter_1F_Text_SoWellTradeTheseDecor:
	.string "Okay, so we'll trade my {STR_VAR_3}\n"
	.string "for your {STR_VAR_2}?$"

MauvilleCity_PokemonCenter_1F_Text_ThatDecorIsInUse:
	.string "That piece of decoration is in use.\n"
	.string "You can't trade it.$"

MauvilleCity_PokemonCenter_1F_Text_SendDecorToYourPC:
	.string "Then we'll trade!\n"
	.string "I'll send my decoration to your PC.$"

MauvilleCity_PokemonCenter_1F_Text_CantTradeThatOne:
	.string "Oops! Sorry! That's a really rare\n"
	.string "piece of decoration.\l"
	.string "I can't trade that one away!\p"
	.string "Can I interest you in something else?$"

MauvilleCity_PokemonCenter_1F_EventScript_Trader::
	lock
	faceplayer
	msgbox MauvilleCity_PokemonCenter_1F_Text_WantToTradeDecor, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineTrade
	special GetTraderTradedFlag
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded
	message MauvilleCity_PokemonCenter_1F_Text_PickADecorItem
	waitmessage
	goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive
	end

MauvilleCity_PokemonCenter_1F_EventScript_DeclineTrade::
	msgbox MauvilleCity_PokemonCenter_1F_Text_TraderFeelingTheBlues, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded::
	msgbox MauvilleCity_PokemonCenter_1F_Text_WeveAlreadyTraded, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive::
	special TraderMenuGetDecoration
	waitstate
	goto_if_eq VAR_0x8004, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelPickDecor
	goto_if_eq VAR_0x8004, 0xFFFF, MauvilleCity_PokemonCenter_1F_EventScript_InvalidDecor
	msgbox MauvilleCity_PokemonCenter_1F_Text_OnceBelongedToPlayerDoYouWantIt, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_PickDifferentDecor
	special DoesPlayerHaveNoDecorations
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor
	goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive
	end

MauvilleCity_PokemonCenter_1F_EventScript_CancelPickDecor::
	msgbox MauvilleCity_PokemonCenter_1F_Text_YouDontWantAnything, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_InvalidDecor::
	message MauvilleCity_PokemonCenter_1F_Text_CantTradeThatOne
	waitmessage
	goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive
	end

MauvilleCity_PokemonCenter_1F_EventScript_PickDifferentDecor::
	message MauvilleCity_PokemonCenter_1F_Text_PickADecorItem
	waitmessage
	goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive
	end

MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor::
	msgbox MauvilleCity_PokemonCenter_1F_Text_YouDontHaveAnyDecor, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive::
	msgbox MauvilleCity_PokemonCenter_1F_Text_PickTheDecorToTrade, MSGBOX_DEFAULT
	special TraderShowDecorationMenu
	waitstate
	goto_if_eq VAR_0x8006, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelGiveDecor
	goto_if_eq VAR_0x8006, 0xFFFF, MauvilleCity_PokemonCenter_1F_EventScript_DecorInUse
	special IsDecorationCategoryFull
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_NoRoomForDecor
	msgbox MauvilleCity_PokemonCenter_1F_Text_SoWellTradeTheseDecor, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive
	special TraderDoDecorationTrade
	msgbox MauvilleCity_PokemonCenter_1F_Text_SendDecorToYourPC, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_CancelGiveDecor::
	msgbox MauvilleCity_PokemonCenter_1F_Text_YouDontWantToTrade, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_DecorInUse::
	msgbox MauvilleCity_PokemonCenter_1F_Text_ThatDecorIsInUse, MSGBOX_DEFAULT
	goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive
	end

MauvilleCity_PokemonCenter_1F_EventScript_NoRoomForDecor::
	msgbox MauvilleCity_PokemonCenter_1F_Text_YouveNoRoomForThis, MSGBOX_DEFAULT
	release
	end

@ Storyteller
MauvilleCity_PokemonCenter_1F_Text_WillYouHearMyTale:
	.string "I'm the STORYTELLER.\n"
	.string "I'll tell you tales of legendary\l"
	.string "TRAINERS.\p"
	.string "Will you hear my tale?$"

MauvilleCity_PokemonCenter_1F_Text_StorytellerFeelingTheBlues:
	.string "Oh…\n"
	.string "You've left me feeling the blues…$"

MauvilleCity_PokemonCenter_1F_Text_WhichTaleToTell:
	.string "I know of these legends.\n"
	.string "Which tale will you have me tell?$"

MauvilleCity_PokemonCenter_1F_Text_IKnowNoTales:
	.string "But, I know of no legendary TRAINERS.\n"
	.string "Hence, I know no tales.\p"
	.string "Where does one find a TRAINER worthy\n"
	.string "of a legendary tale?$"

MauvilleCity_PokemonCenter_1F_Text_YouDidStatXTimes:
	.string "What's that?!\n"
	.string "You… You…\p"
	.string "{STR_VAR_2}\n"
	.string "{STR_VAR_1} time(s)?!\p"
	.string "That is indeed magnificent!\n"
	.string "It's the birth of a new legend!$"

MauvilleCity_PokemonCenter_1F_Text_CouldThereBeOtherLegends:
	.string "It gets me thinking, could there be\n"
	.string "other TRAINERS with more impressive\l"
	.string "legends awaiting discovery?$"

MauvilleCity_PokemonCenter_1F_Text_HaveYouAnyLegendaryTales:
	.string "Are you a TRAINER?\p"
	.string "Then tell me, have you any tales that\n"
	.string "are even remotely legendary?$"

@ Unused
MauvilleCity_PokemonCenter_1F_Text_HearAnotherLegendaryTale:
	.string "Incidentally… Would you care to hear\n"
	.string "another legendary tale?$"

MauvilleCity_PokemonCenter_1F_Text_NotWorthyOfLegend:
	.string "Hmm…\n"
	.string "I'm not satisfied…\p"
	.string "I wish you would bring me news worthy\n"
	.string "of being called a legend.$"

MauvilleCity_PokemonCenter_1F_Text_IWishMorePeopleWereInterested:
	.string "I wish more people would be interested\n"
	.string "in hearing my epic tales of legendary\l"
	.string "TRAINERS.$"

MauvilleCity_PokemonCenter_1F_Text_SavedGameTitle::
	.string "The Save-Happy TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_SavedGameAction::
	.string "Saved the game$"

MauvilleCity_PokemonCenter_1F_Text_SavedGameStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER saved the game\n"
	.string "{STR_VAR_1} times!\p"
	.string "A more cautious TRAINER than\n"
	.string "{STR_VAR_3} one will never find!$"

MauvilleCity_PokemonCenter_1F_Text_TrendsStartedTitle::
	.string "The Trendsetter TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_TrendsStartedAction::
	.string "Started trends$"

MauvilleCity_PokemonCenter_1F_Text_TrendsStartedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER started new trends\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is setting trends for all\n"
	.string "the HOENN region!$"

MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedTitle::
    .string "The BERRY-Planting TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedAction::
	.string "Planted BERRIES$"

MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER planted BERRIES\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a legendary lover of\n"
	.string "BERRIES!$"

MauvilleCity_PokemonCenter_1F_Text_BikeTradesTitle::
	.string "The BIKE-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_BikeTradesAction::
	.string "Traded BIKES$"

MauvilleCity_PokemonCenter_1F_Text_BikeTradesStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER swapped BIKES\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must love BIKES deeply\n"
	.string "and passionately!$"

MauvilleCity_PokemonCenter_1F_Text_InterviewsTitle::
	.string "The Interviewed TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_InterviewsAction::
	.string "Got interviewed$"

MauvilleCity_PokemonCenter_1F_Text_InterviewsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER got interviewed\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a TRAINER who's\n"
	.string "attracting much attention!$"

MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesTitle::
	.string "The Battle-Happy TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesAction::
	.string "Battled$"

MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER battled {STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a TRAINER who can\n"
	.string "never refuse a chance to battle!$"

MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtTitle::
	.string "The POKéMON-Catching TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtAction::
	.string "Caught POKéMON$"

MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER caught\n"
	.string "{STR_VAR_1} POKéMON!\p"
	.string "{STR_VAR_3} is a legendary catcher of\n"
	.string "wild POKéMON!$"

MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtTitle::
	.string "The Fishing TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtAction::
	.string "Caught POKéMON with a ROD$"

MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER caught\n"
	.string "{STR_VAR_1} POKéMON while fishing!\p"
	.string "{STR_VAR_3} is a legendary fishing\n"
	.string "expert!$"

MauvilleCity_PokemonCenter_1F_Text_EggsHatchedTitle::
	.string "The EGG-Warming TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_EggsHatchedAction::
	.string "Hatched EGGS$"

MauvilleCity_PokemonCenter_1F_Text_EggsHatchedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER hatched {STR_VAR_1} POKéMON\n"
	.string "from EGGS!\p"
	.string "{STR_VAR_3} is a legendary warmer\n"
	.string "of EGGS!$"

MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedTitle::
	.string "The Evolver TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedAction::
	.string "Evolved POKéMON$"

MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER made {STR_VAR_1} POKéMON\n"
	.string "evolve!\p"
	.string "{STR_VAR_3} is the ultimate evolver\n"
	.string "of POKéMON!$"

MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterTitle::
	.string "The POKéMON CENTER-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterAction::
	.string "Used POKéMON CENTERS$"

MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER healed POKéMON\n"
	.string "{STR_VAR_1} times at POKéMON CENTERS!\p"
	.string "There could be no greater lover of\n"
	.string "POKéMON CENTERS than {STR_VAR_3}!$"

MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeTitle::
	.string "The Homebody TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeAction::
	.string "Rested POKéMON at home$"

MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER healed POKéMON\n"
	.string "{STR_VAR_1} times at home!\p"
	.string "There could be no more of a homebody\n"
	.string "than {STR_VAR_3}!$"

MauvilleCity_PokemonCenter_1F_Text_SafariGamesTitle::
	.string "The SAFARI-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_SafariGamesAction::
	.string "Entered the SAFARI ZONE$"

MauvilleCity_PokemonCenter_1F_Text_SafariGamesStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER went into the SAFARI ZONE\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a TRAINER whose wild side\n"
	.string "must come out in the SAFARI ZONE!$"

MauvilleCity_PokemonCenter_1F_Text_UsedCutTitle::
	.string "The CUT-Frenzy TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedCutAction::
	.string "Used CUT$"

MauvilleCity_PokemonCenter_1F_Text_UsedCutStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER used CUT\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a TRAINER who just must\n"
	.string "love to CUT!$"

MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashTitle::
	.string "The ROCK-SMASHING TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashAction::
	.string "Smashed rocks$"

MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER used ROCK SMASH\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a TRAINER who\n"
	.string "can't leave a stone unsmashed!$"

MauvilleCity_PokemonCenter_1F_Text_MovedBasesTitle::
	.string "The Move-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_MovedBasesAction::
	.string "Moved the SECRET BASE$"

MauvilleCity_PokemonCenter_1F_Text_MovedBasesStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER moved the SECRET BASE\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a TRAINER who loves\n"
	.string "to move houses often!$"

MauvilleCity_PokemonCenter_1F_Text_UsedSplashTitle::
	.string "The SPLASH-Happy TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedSplashAction::
	.string "Used SPLASH$"

MauvilleCity_PokemonCenter_1F_Text_UsedSplashStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER used SPLASH\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a TRAINER who must love\n"
	.string "SPLASHING around!$"

MauvilleCity_PokemonCenter_1F_Text_UsedStruggleTitle::
	.string "The Tenacious TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedStruggleAction::
	.string "Resorted to using STRUGGLE$"

MauvilleCity_PokemonCenter_1F_Text_UsedStruggleStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER had to rely on STRUGGLE\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a tenacious TRAINER\n"
	.string "who never gives in to adversity!$"

MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsTitle::
	.string "The SLOT Champ$"

MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsAction::
	.string "Won the jackpot on the SLOTS$"

MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER won the jackpot on\n"
	.string "the SLOTS {STR_VAR_1} times.\p"
	.string "{STR_VAR_3} is a TRAINER who was lucky\n"
	.string "on the SLOTS!$"

MauvilleCity_PokemonCenter_1F_Text_RouletteWinsTitle::
	.string "The ROULETTE Champ$"

MauvilleCity_PokemonCenter_1F_Text_RouletteWinsAction::
	.string "Had consecutive ROULETTE wins of$"

MauvilleCity_PokemonCenter_1F_Text_RouletteWinsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER won in ROULETTE\n"
	.string "{STR_VAR_1} times in a row.\p"
	.string "{STR_VAR_3} was lucky when the ball\n"
	.string "bounced in ROULETTE!$"

MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesTitle::
	.string "The BATTLE TOWER Challenger$"

MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesAction::
	.string "Took the BATTLE TOWER challenge$"

MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER took the BATTLE TOWER\n"
	.string "challenge {STR_VAR_1} times!\p"
	.string "{STR_VAR_3} is a TRAINER who aspires\n"
	.string "for excellence in the BATTLE TOWER!$"

MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksTitle::
	.string "The Blend-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksAction::
	.string "Made {POKEBLOCK}S$"

MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER made {POKEBLOCK}S\n"
	.string "{STR_VAR_1} times!\p"
	.string "There is none better at using a BERRY\n"
	.string "BLENDER than {STR_VAR_3}!$"

MauvilleCity_PokemonCenter_1F_Text_EnteredContestsTitle::
	.string "The CONTEST-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_EnteredContestsAction::
	.string "Entered CONTESTS$"

MauvilleCity_PokemonCenter_1F_Text_EnteredContestsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER entered CONTESTS\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must love showing off\n"
	.string "POKéMON to others!$"

MauvilleCity_PokemonCenter_1F_Text_WonContestsTitle::
	.string "The CONTEST Master$"

MauvilleCity_PokemonCenter_1F_Text_WonContestsAction::
	.string "Won CONTESTS$"

MauvilleCity_PokemonCenter_1F_Text_WonContestsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER won CONTESTS\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be an incredible\n"
	.string "CONTEST master!$"

MauvilleCity_PokemonCenter_1F_Text_TimesShoppedTitle::
	.string "The Happy Shopper$"

MauvilleCity_PokemonCenter_1F_Text_TimesShoppedAction::
	.string "Shopped$"

MauvilleCity_PokemonCenter_1F_Text_TimesShoppedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER bought items in shops\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be one of those\n"
	.string "people who are born to shop.$"

MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderTitle::
	.string "The Item-Finding TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderAction::
	.string "Used an ITEMFINDER$"

MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER used an ITEMFINDER\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must enjoy scouring the\n"
	.string "ground for hidden items!$"

MauvilleCity_PokemonCenter_1F_Text_TimesRainedTitle::
	.string "The Rain-Soaked TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_TimesRainedAction::
	.string "Got rained on$"

MauvilleCity_PokemonCenter_1F_Text_TimesRainedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER got soaked by rain\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3}'s charisma must even\n"
	.string "attract rain!$"

MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexTitle::
	.string "The Avid POKéDEX Reader$"

MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexAction::
	.string "Checked a POKéDEX$"

MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER checked a POKéDEX\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must love inspecting\n"
	.string "POKéMON in a POKéDEX!$"

MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsTitle::
	.string "The RIBBON Collector$"

MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsAction::
	.string "Received RIBBONS$"

MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER received RIBBONS\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a TRAINER who\n"
	.string "loves to collect RIBBONS!$"

MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedTitle::
	.string "The Ledge-Jumping TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedAction::
	.string "Jumped down ledges$"

MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER jumped down ledges\n"
	.string "{STR_VAR_1} times!\p"
	.string "If there's a ledge to be jumped,\n"
	.string "{STR_VAR_3} can't ignore it!$"

MauvilleCity_PokemonCenter_1F_Text_TVWatchedTitle::
	.string "The Legendary TV Viewer$"

MauvilleCity_PokemonCenter_1F_Text_TVWatchedAction::
	.string "Watched TV$"

MauvilleCity_PokemonCenter_1F_Text_TVWatchedStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER watched TV\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must love watching TV!$"

MauvilleCity_PokemonCenter_1F_Text_CheckedClockTitle::
	.string "The Time-Conscious TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_CheckedClockAction::
	.string "Checked the time$"

MauvilleCity_PokemonCenter_1F_Text_CheckedClockStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER checked the time\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a punctual TRAINER\n"
	.string "who's conscious of the time.$"

MauvilleCity_PokemonCenter_1F_Text_WonLotteryTitle::
	.string "The POKéMON LOTTERY Wizard$"

MauvilleCity_PokemonCenter_1F_Text_WonLotteryAction::
	.string "Won POKéMON LOTTERIES$"

MauvilleCity_PokemonCenter_1F_Text_WonLotteryStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER won POKéMON LOTTERIES\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must have many friends\n"
	.string "to trade POKéMON with!$"

MauvilleCity_PokemonCenter_1F_Text_UsedDaycareTitle::
	.string "The DAY CARE-Using Trainer$"

MauvilleCity_PokemonCenter_1F_Text_UsedDaycareAction::
	.string "Left POKéMON at the DAY CARE$"

MauvilleCity_PokemonCenter_1F_Text_UsedDaycareStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER left POKéMON with the\n"
	.string "DAY CARE {STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a real go-getter\n"
	.string "who raises POKéMON aggressively!$"

MauvilleCity_PokemonCenter_1F_Text_RodeCableCarTitle::
	.string "The CABLE CAR-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_RodeCableCarAction::
	.string "Rode the CABLE CAR$"

MauvilleCity_PokemonCenter_1F_Text_RodeCableCarStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER rode the CABLE CAR\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a busy TRAINER\n"
	.string "who's up and down all the time!$"

MauvilleCity_PokemonCenter_1F_Text_HotSpringsTitle::
	.string "The Hot Spring-Loving TRAINER$"

MauvilleCity_PokemonCenter_1F_Text_HotSpringsAction::
	.string "Bathed in hot springs$"

MauvilleCity_PokemonCenter_1F_Text_HotSpringsStory::
	.string "This is a tale of a TRAINER\n"
	.string "named {STR_VAR_3}.\p"
	.string "This TRAINER bathed in hot springs\n"
	.string "{STR_VAR_1} times!\p"
	.string "{STR_VAR_3} must be a TRAINER with\n"
	.string "baby-smooth skin!$"


MauvilleCity_PokemonCenter_1F_EventScript_Storyteller::
	lock
	faceplayer
	setvar VAR_0x8008, 0
	setvar VAR_0x8009, 0
	setvar VAR_0x800A, 0
	setvar VAR_0x800B, 0
	msgbox MauvilleCity_PokemonCenter_1F_Text_WillYouHearMyTale, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller
	specialvar VAR_RESULT, StorytellerGetFreeStorySlot
	goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales
	message MauvilleCity_PokemonCenter_1F_Text_WhichTaleToTell
	waitmessage
	special StorytellerStoryListMenu
	waitstate
	goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection
	setvar VAR_0x8008, 1
	special Script_StorytellerDisplayStory
	waitmessage
	waitbuttonpress
	specialvar VAR_RESULT, StorytellerUpdateStat
	goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales
	goto MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale

MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection::
	goto MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller
	end

MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales::
	msgbox MauvilleCity_PokemonCenter_1F_Text_CouldThereBeOtherLegends, MSGBOX_DEFAULT
	specialvar VAR_RESULT, HasStorytellerAlreadyRecorded
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_StorytellerEnd
	goto MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales

MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales::
	msgbox MauvilleCity_PokemonCenter_1F_Text_IKnowNoTales, MSGBOX_DEFAULT
MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales::
	msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouAnyLegendaryTales, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller
	specialvar VAR_RESULT, Script_StorytellerInitializeRandomStat
	goto_if_eq VAR_RESULT, 1, MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale
	msgbox MauvilleCity_PokemonCenter_1F_Text_NotWorthyOfLegend, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale::
	msgbox MauvilleCity_PokemonCenter_1F_Text_YouDidStatXTimes, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller::
	msgbox MauvilleCity_PokemonCenter_1F_Text_StorytellerFeelingTheBlues, MSGBOX_DEFAULT
	release
	end

@ Unused
MauvilleCity_PokemonCenter_1F_EventScript_WaitingForRecordMix::
	msgbox MauvilleCity_PokemonCenter_1F_Text_IWishMorePeopleWereInterested, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_StorytellerEnd::
	release
	end

@ Giddy
MauvilleCity_PokemonCenter_1F_Text_HearMyStory:
	.string "I'm GIDDY!\n"
	.string "I have a scintillating story for you!\p"
	.string "Would you like to hear my story?$"

MauvilleCity_PokemonCenter_1F_Text_GiddyFeelingTheBlues:
	.string "Oh…\n"
	.string "You've left me feeling the blues…$"

MauvilleCity_PokemonCenter_1F_Text_AlsoIWasThinking:
	.string "Also, I was thinking…$"

MauvilleCity_PokemonCenter_1F_Text_WeShouldChatAgain:
	.string "That's about it, I think…\p"
	.string "We should chat again!\n"
	.string "Bye-bye!$"

MauvilleCity_PokemonCenter_1F_EventScript_Giddy::
	lock
	faceplayer
	msgbox MauvilleCity_PokemonCenter_1F_Text_HearMyStory, MSGBOX_YESNO
	goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineGiddy
	end

MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale::
	special GiddyShouldTellAnotherTale
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale
	goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales
	end

MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale::
	special GiddyShouldTellAnotherTale
	goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale
	goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales
	end

MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale::
	msgbox MauvilleCity_PokemonCenter_1F_Text_AlsoIWasThinking, MSGBOX_DEFAULT
	goto MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale
	end

@ Giddy will continue to tell stories regardless of whether yes or no is selected below.
@ Each story there is a 10% chance it will be his last. Otherwise he will stop at 10 stories.
MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale::
	special GenerateGiddyLine
	special ShowFieldMessageStringVar4
	waitmessage
	yesnobox 20, 8
	goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale
	goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale
	end

MauvilleCity_PokemonCenter_1F_EventScript_DeclineGiddy::
	msgbox MauvilleCity_PokemonCenter_1F_Text_GiddyFeelingTheBlues, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales::
	msgbox MauvilleCity_PokemonCenter_1F_Text_WeShouldChatAgain, MSGBOX_DEFAULT
	release
	end

MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToHearMySong:
	.string "Hi, I'm the BARD.\n"
	.string "Would you like to hear my song?$"

MauvilleCity_PokemonCenter_1F_Text_BardFeelingTheBlues1:
	.string "Oh…\n"
	.string "You've left me feeling the blues…$"

MauvilleCity_PokemonCenter_1F_Text_WishICouldPlaySongForOthers:
	.string "Oh, what a moving song…\n"
	.string "I wish I could play it for others…$"

MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToWriteSomeLyrics:
	.string "So?\n"
	.string "How do you like my song?\p"
	.string "But I'm none too happy about\n"
	.string "the lyrics.\p"
	.string "How would you like to write some\n"
	.string "new lyrics for me?$"

MauvilleCity_PokemonCenter_1F_Text_BardFeelingTheBlues2:
	.string "Oh…\n"
	.string "You've left me feeling the blues…$"

MauvilleCity_PokemonCenter_1F_Text_LetMeSingItForYou:
	.string "Thank you kindly!\n"
	.string "Let me sing it for you.$"

MauvilleCity_PokemonCenter_1F_Text_ThatHowYouWantedSongToGo:
	.string "Was that how you wanted your song\n"
	.string "to go?$"

MauvilleCity_PokemonCenter_1F_Text_IllSingThisSongForAWhile:
	.string "Okay! That's it, then.\n"
	.string "I'll sing this song for a while.$"

MauvilleCity_PokemonCenter_1F_Text_TeachWhatsHipAndHappening:
	.string "Hey, yo! They call me the HIPSTER.\n"
	.string "I'll teach you what's hip and happening.$"

MauvilleCity_PokemonCenter_1F_Text_IAlreadyTaughtYou:
	.string "But, hey, I taught you what's hip and\n"
	.string "happening already.\p"
	.string "I'd like to spread the good word to\n"
	.string "other folks.$"

MauvilleCity_PokemonCenter_1F_Text_IveGotNothingNewToTeach:
	.string "But, hey, you already know a lot about\n"
	.string "what's hip and happening.\p"
	.string "I've got nothing new to teach you!$"

MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase:
	.string "Hey, have you heard about\n"
	.string "“{STR_VAR_1}”?\p"
	.string "What's it mean? Well…\n"
	.string "Ask your daddy or mommy, okay?$"