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#ifndef GUARD_BERRY_H
#define GUARD_BERRY_H

#define BERRY_NONE 0

enum
{
    BERRY_FIRMNESS_UNKNOWN,
    BERRY_FIRMNESS_VERY_SOFT,
    BERRY_FIRMNESS_SOFT,
    BERRY_FIRMNESS_HARD,
    BERRY_FIRMNESS_VERY_HARD,
    BERRY_FIRMNESS_SUPER_HARD,
};

enum
{
    FLAVOR_SPICY,
    FLAVOR_DRY,
    FLAVOR_SWEET,
    FLAVOR_BITTER,
    FLAVOR_SOUR,
    FLAVOR_COUNT
};

enum
{
    BERRY_STAGE_NO_BERRY, // there is no tree planted and the soil is completely flat.
    BERRY_STAGE_PLANTED,
    BERRY_STAGE_SPROUTED,
    BERRY_STAGE_TALLER,
    BERRY_STAGE_FLOWERING,
    BERRY_STAGE_BERRIES,
    BERRY_STAGE_SPARKLING = 0xFF,
};

#define NUM_BERRIES 44

extern const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[];
extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[];
extern const u8 *const gBerryTreePaletteSlotTablePointers[];

void ClearEnigmaBerries(void);
void SetEnigmaBerry(u8 *src);
bool32 IsEnigmaBerryValid(void);
const struct Berry *GetBerryInfo(u8 berry);
struct BerryTree *GetBerryTreeInfo(u8 id);
bool32 EventObjectInteractionWaterBerryTree(void);
bool8 IsPlayerFacingPlantedBerryTree(void);
bool8 TryToWaterBerryTree(void);
void ClearBerryTrees(void);
void BerryTreeTimeUpdate(s32 minutes);
void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
void RemoveBerryTree(u8 id);
u8 GetBerryTypeByBerryTreeId(u8 id);
u8 GetStageByBerryTreeId(u8);
u8 ItemIdToBerryType(u16 item);
void GetBerryNameByBerryType(u8 berry, u8 *string);
void ResetBerryTreeSparkleFlag(u8 id);
void Bag_ChooseBerry(void);
void EventObjectInteractionGetBerryTreeData(void);
void EventObjectInteractionPlantBerryTree(void);
void EventObjectInteractionPickBerryTree(void);
void EventObjectInteractionRemoveBerryTree(void);
bool8 PlayerHasBerries(void);
void ResetBerryTreeSparkleFlags(void);

extern const struct Berry gBerries[];

struct UnkStruct_0858AB24 {
    u8 unk0;
    u16 unk1;
};

extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[];

#endif // GUARD_BERRY_H