blob: c21affd61750c585eb8d9aa5403f899aec54b11a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
|
#ifndef GUARD_CONSTANTS_FLAGS_H
#define GUARD_CONSTANTS_FLAGS_H
// temporary flags
// These temporary flags are are cleared every time a map is loaded. They are used
// for things like shortening an NPCs introduction text if the player already spoke
// to them once.
#define FLAG_TEMP_1 0x1
#define FLAG_TEMP_2 0x2
#define FLAG_TEMP_3 0x3
#define FLAG_TEMP_4 0x4
#define FLAG_TEMP_5 0x5
#define FLAG_TEMP_6 0x6
#define FLAG_TEMP_7 0x7
#define FLAG_TEMP_8 0x8
#define FLAG_TEMP_9 0x9
#define FLAG_TEMP_A 0xA
#define FLAG_TEMP_B 0xB
#define FLAG_TEMP_C 0xC
#define FLAG_TEMP_D 0xD
#define FLAG_TEMP_E 0xE
#define FLAG_TEMP_F 0xF
#define FLAG_TEMP_10 0x10
#define FLAG_TEMP_11 0x11
#define FLAG_TEMP_12 0x12
#define FLAG_TEMP_13 0x13
#define FLAG_TEMP_14 0x14
#define FLAG_TEMP_15 0x15
#define FLAG_TEMP_16 0x16
#define FLAG_TEMP_17 0x17
#define FLAG_TEMP_18 0x18
#define FLAG_TEMP_19 0x19
#define FLAG_TEMP_1A 0x1A
#define FLAG_TEMP_1B 0x1B
#define FLAG_TEMP_1C 0x1C
#define FLAG_TEMP_1D 0x1D
#define FLAG_TEMP_1E 0x1E
#define FLAG_TEMP_1F 0x1F
#define FLAG_TEMP_20 0x20
#define FLAG_0x021 0x21
#define FLAG_0x022 0x22
#define FLAG_0x023 0x23
#define FLAG_0x024 0x24
#define FLAG_0x025 0x25
#define FLAG_0x026 0x26
#define FLAG_0x027 0x27
#define FLAG_0x028 0x28
#define FLAG_0x029 0x29
#define FLAG_0x02A 0x2A
#define FLAG_0x02B 0x2B
#define FLAG_0x02C 0x2C
#define FLAG_0x02D 0x2D
#define FLAG_0x02E 0x2E
#define FLAG_0x02F 0x2F
#define FLAG_0x030 0x30
#define FLAG_0x031 0x31
#define FLAG_0x032 0x32
#define FLAG_0x033 0x33
#define FLAG_0x034 0x34
#define FLAG_0x035 0x35
#define FLAG_0x036 0x36
#define FLAG_0x037 0x37
#define FLAG_0x038 0x38
#define FLAG_0x039 0x39
#define FLAG_0x03A 0x3A
#define FLAG_0x03B 0x3B
#define FLAG_0x03C 0x3C
#define FLAG_0x03D 0x3D
#define FLAG_0x03E 0x3E
#define FLAG_0x03F 0x3F
#define FLAG_0x040 0x40
#define FLAG_0x041 0x41
#define FLAG_0x042 0x42
#define FLAG_0x043 0x43
#define FLAG_0x044 0x44
#define FLAG_0x045 0x45
#define FLAG_0x046 0x46
#define FLAG_0x047 0x47
#define FLAG_0x048 0x48
#define FLAG_0x049 0x49
#define FLAG_0x04A 0x4A
#define FLAG_0x04B 0x4B
#define FLAG_0x04C 0x4C
#define FLAG_0x04D 0x4D
#define FLAG_0x04E 0x4E
#define FLAG_0x04F 0x4F
#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT 0x50
#define FLAG_0x051 0x51
#define FLAG_0x052 0x52
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
#define FLAG_0x054 0x54
#define FLAG_0x055 0x55
#define FLAG_LINK_CONTEST_POKE_BALL 0x56
#define FLAG_0x057 0x57
#define FLAG_0x058 0x58
#define FLAG_0x059 0x59
#define FLAG_0x05A 0x5A
#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B
#define FLAG_0x05C 0x5C
#define FLAG_0x05D 0x5D
#define FLAG_0x05E 0x5E
#define FLAG_0x05F 0x5F
#define FLAG_0x060 0x60
#define FLAG_0x061 0x61
#define FLAG_0x062 0x62
#define FLAG_0x063 0x63
#define FLAG_0x064 0x64
#define FLAG_0x065 0x65
#define FLAG_0x066 0x66
#define FLAG_0x067 0x67
#define FLAG_0x068 0x68
#define FLAG_0x069 0x69
#define FLAG_0x06A 0x6A
#define FLAG_0x06B 0x6B
#define FLAG_0x06C 0x6C
#define FLAG_0x06D 0x6D
#define FLAG_0x06E 0x6E
#define FLAG_0x06F 0x6F
#define FLAG_0x070 0x70
#define FLAG_0x071 0x71
#define FLAG_0x072 0x72
#define FLAG_0x073 0x73
#define FLAG_0x074 0x74
#define FLAG_0x075 0x75
#define FLAG_0x076 0x76
#define FLAG_0x077 0x77
#define FLAG_LANDMARK_MIRAGE_TOWER 0x78
#define FLAG_0x079 0x79
#define FLAG_0x07A 0x7A
#define FLAG_0x07B 0x7B
#define FLAG_0x07C 0x7C
#define FLAG_0x07D 0x7D
#define FLAG_0x07E 0x7E
#define FLAG_0x07F 0x7F
#define FLAG_0x080 0x80
#define FLAG_0x081 0x81
#define FLAG_0x082 0x82
#define FLAG_0x083 0x83
#define FLAG_0x084 0x84
#define FLAG_0x085 0x85
#define FLAG_PENDING_DAYCARE_EGG 0x86
#define FLAG_0x087 0x87
#define FLAG_0x088 0x88
#define FLAG_0x089 0x89
#define FLAG_0x08A 0x8A
#define FLAG_0x08B 0x8B
#define FLAG_0x08C 0x8C
#define FLAG_0x08D 0x8D
#define FLAG_0x08E 0x8E
#define FLAG_0x08F 0x8F
#define FLAG_0x090 0x90
#define FLAG_0x091 0x91
#define FLAG_0x092 0x92
#define FLAG_0x093 0x93
#define FLAG_0x094 0x94
#define FLAG_0x095 0x95
#define FLAG_0x096 0x96
#define FLAG_0x097 0x97
#define FLAG_0x098 0x98
#define FLAG_0x099 0x99
#define FLAG_0x09A 0x9A
#define FLAG_0x09B 0x9B
#define FLAG_0x09C 0x9C
#define FLAG_0x09D 0x9D
#define FLAG_0x09E 0x9E
#define FLAG_0x09F 0x9F
#define FLAG_0x0A0 0xA0
#define FLAG_0x0A1 0xA1
#define FLAG_0x0A2 0xA2
#define FLAG_0x0A3 0xA3
#define FLAG_0x0A4 0xA4
#define FLAG_0x0A5 0xA5
#define FLAG_0x0A6 0xA6
#define FLAG_0x0A7 0xA7
#define FLAG_0x0A8 0xA8
#define FLAG_0x0A9 0xA9
#define FLAG_0x0AA 0xAA
#define FLAG_0x0AB 0xAB
#define FLAG_0x0AC 0xAC
#define FLAG_DECORATION_0 0xAD
#define FLAG_DECORATION_1 0xAE
#define FLAG_DECORATION_2 0xAF
#define FLAG_DECORATION_3 0xB0
#define FLAG_DECORATION_4 0xB1
#define FLAG_DECORATION_5 0xB2
#define FLAG_DECORATION_6 0xB3
#define FLAG_DECORATION_7 0xB4
#define FLAG_DECORATION_8 0xB5
#define FLAG_DECORATION_9 0xB6
#define FLAG_DECORATION_10 0xB7
#define FLAG_DECORATION_11 0xB8
#define FLAG_DECORATION_12 0xB9
#define FLAG_DECORATION_13 0xBA
#define FLAG_DECORATION_14 0xBB
// scripts
#define FLAG_0x0BC 0xBC
#define FLAG_0x0BD 0xBD
#define FLAG_0x0BE 0xBE
#define FLAG_0x0BF 0xBF
#define FLAG_0x0C0 0xC0
#define FLAG_0x0C1 0xC1
#define FLAG_0x0C2 0xC2
#define FLAG_0x0C3 0xC3
#define FLAG_0x0C4 0xC4
#define FLAG_0x0C5 0xC5
#define FLAG_0x0C6 0xC6
#define FLAG_RUSTURF_TUNNEL_OPENED 0xC7
#define FLAG_0x0C8 0xC8
#define FLAG_0x0C9 0xC9
#define FLAG_0x0CA 0xCA
#define FLAG_0x0CB 0xCB
#define FLAG_0x0CC 0xCC
#define FLAG_0x0CD 0xCD
#define FLAG_0x0CE 0xCE
#define FLAG_0x0CF 0xCF
#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0
#define FLAG_GOT_TM24_FROM_WATTSON 0xD1
#define FLAG_0x0D2 0xD2
#define FLAG_0x0D3 0xD3
#define FLAG_0x0D4 0xD4
#define FLAG_0x0D5 0xD5
#define FLAG_0x0D6 0xD6
#define FLAG_0x0D7 0xD7
#define FLAG_0x0D8 0xD8
#define FLAG_0x0D9 0xD9
#define FLAG_0x0DA 0xDA
#define FLAG_0x0DB 0xDB
#define FLAG_0x0DC 0xDC
#define FLAG_0x0DD 0xDD
#define FLAG_0x0DE 0xDE
#define FLAG_0x0DF 0xDF
#define FLAG_0x0E0 0xE0
#define FLAG_0x0E1 0xE1
#define FLAG_0x0E2 0xE2
#define FLAG_0x0E3 0xE3
#define FLAG_0x0E4 0xE4
#define FLAG_0x0E5 0xE5
#define FLAG_RECEIVED_TM_36 0xE6
#define FLAG_0x0E7 0xE7
#define FLAG_0x0E8 0xE8
#define FLAG_0x0E9 0xE9
#define FLAG_0x0EA 0xEA
#define FLAG_0x0EB 0xEB
#define FLAG_0x0EC 0xEC
#define FLAG_0x0ED 0xED
#define FLAG_0x0EE 0xEE
#define FLAG_0x0EF 0xEF
#define FLAG_0x0F0 0xF0
#define FLAG_0x0F1 0xF1
#define FLAG_0x0F2 0xF2
#define FLAG_0x0F3 0xF3
#define FLAG_0x0F4 0xF4
#define FLAG_0x0F5 0xF5
#define FLAG_0x0F6 0xF6
#define FLAG_0x0F7 0xF7
#define FLAG_0x0F8 0xF8
#define FLAG_0x0F9 0xF9
#define FLAG_0x0FA 0xFA
#define FLAG_0x0FB 0xFB
#define FLAG_0x0FC 0xFC
#define FLAG_0x0FD 0xFD
#define FLAG_0x0FE 0xFE
#define FLAG_0x0FF 0xFF
#define FLAG_0x100 0x100
#define FLAG_0x101 0x101
#define FLAG_0x102 0x102
#define FLAG_0x103 0x103
#define FLAG_0x104 0x104
#define FLAG_0x105 0x105
#define FLAG_0x106 0x106
#define FLAG_0x107 0x107
#define FLAG_0x108 0x108
#define FLAG_0x109 0x109
#define FLAG_0x10A 0x10A
#define FLAG_0x10B 0x10B
#define FLAG_0x10C 0x10C
#define FLAG_0x10D 0x10D
#define FLAG_0x10E 0x10E
#define FLAG_0x10F 0x10F
#define FLAG_0x110 0x110
#define FLAG_0x111 0x111
#define FLAG_0x112 0x112
#define FLAG_0x113 0x113
#define FLAG_0x114 0x114
#define FLAG_0x115 0x115
#define FLAG_0x116 0x116
#define FLAG_0x117 0x117
#define FLAG_0x118 0x118
#define FLAG_0x119 0x119
#define FLAG_0x11A 0x11A
#define FLAG_0x11B 0x11B
#define FLAG_0x11C 0x11C
#define FLAG_0x11D 0x11D
#define FLAG_0x11E 0x11E
#define FLAG_0x11F 0x11F
#define FLAG_0x120 0x120
#define FLAG_0x121 0x121
#define FLAG_0x122 0x122
#define FLAG_0x123 0x123
// upper flags?
#define FLAG_0x124 0x124
#define FLAG_0x125 0x125
#define FLAG_TRADED_SCANNER_TO_STERN 0x126
#define FLAG_0x127 0x127
#define FLAG_0x128 0x128
#define FLAG_0x129 0x129
#define FLAG_0x12A 0x12A
#define FLAG_0x12B 0x12B
#define FLAG_0x12C 0x12C
#define FLAG_0x12D 0x12D
#define FLAG_0x12E 0x12E
#define FLAG_HAS_MATCH_CALL 0x12F
#define FLAG_0x130 0x130
#define FLAG_0x131 0x131
#define FLAG_0x132 0x132
#define FLAG_0x133 0x133
#define FLAG_0x134 0x134
#define FLAG_0x135 0x135
#define FLAG_0x136 0x136
#define FLAG_0x137 0x137
#define FLAG_0x138 0x138
#define FLAG_0x139 0x139
#define FLAG_0x13A 0x13A
#define FLAG_0x13B 0x13B
#define FLAG_0x13C 0x13C
#define FLAG_0x13D 0x13D
#define FLAG_0x13E 0x13E
#define FLAG_0x13F 0x13F
#define FLAG_0x140 0x140
#define FLAG_0x141 0x141
#define FLAG_0x142 0x142
#define FLAG_0x143 0x143
#define FLAG_0x144 0x144
#define FLAG_0x145 0x145
#define FLAG_0x146 0x146
#define FLAG_0x147 0x147
#define FLAG_0x148 0x148
#define FLAG_0x149 0x149
#define FLAG_0x14A 0x14A
#define FLAG_0x14B 0x14B
#define FLAG_0x14C 0x14C
#define FLAG_0x14D 0x14D
#define FLAG_0x14E 0x14E
#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL
#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL
#define FLAG_0x151 0x151
#define FLAG_0x152 0x152
#define FLAG_0x153 0x153
#define FLAG_0x154 0x154
#define FLAG_0x155 0x155
#define FLAG_0x156 0x156
#define FLAG_0x157 0x157
#define FLAG_0x158 0x158
#define FLAG_0x159 0x159
#define FLAG_0x15A 0x15A
#define FLAG_0x15B 0x15B
#define FLAG_MATCH_CALL_REGISTERED 0x15C
#define FLAG_0x15D 0x15D
#define FLAG_0x15E 0x15E
#define FLAG_0x15F 0x15F
#define FLAG_0x160 0x160
#define FLAG_0x161 0x161
#define FLAG_0x162 0x162
#define FLAG_0x163 0x163
#define FLAG_0x164 0x164
#define FLAG_0x165 0x165
#define FLAG_0x166 0x166
#define FLAG_0x167 0x167
#define FLAG_0x168 0x168
#define FLAG_0x169 0x169
#define FLAG_0x16A 0x16A
#define FLAG_0x16B 0x16B
#define FLAG_0x16C 0x16C
#define FLAG_0x16D 0x16D
#define FLAG_0x16E 0x16E
#define FLAG_0x16F 0x16F
#define FLAG_0x170 0x170
#define FLAG_0x171 0x171
#define FLAG_0x172 0x172
#define FLAG_0x173 0x173
#define FLAG_0x174 0x174
#define FLAG_0x175 0x175
#define FLAG_0x176 0x176
#define FLAG_0x177 0x177
#define FLAG_0x178 0x178
#define FLAG_0x179 0x179
#define FLAG_0x17A 0x17A
#define FLAG_0x17B 0x17B
#define FLAG_0x17C 0x17C
#define FLAG_0x17D 0x17D
#define FLAG_0x17E 0x17E
#define FLAG_0x17F 0x17F
#define FLAG_0x180 0x180
#define FLAG_0x181 0x181
#define FLAG_0x182 0x182
#define FLAG_0x183 0x183
#define FLAG_0x184 0x184
#define FLAG_0x185 0x185
#define FLAG_0x186 0x186
#define FLAG_0x187 0x187
#define FLAG_0x188 0x188
#define FLAG_0x189 0x189
#define FLAG_0x18A 0x18A
#define FLAG_0x18B 0x18B
#define FLAG_0x18C 0x18C
#define FLAG_0x18D 0x18D
#define FLAG_0x18E 0x18E
#define FLAG_0x18F 0x18F
#define FLAG_0x190 0x190
#define FLAG_0x191 0x191
#define FLAG_0x192 0x192
#define FLAG_0x193 0x193
#define FLAG_0x194 0x194
#define FLAG_0x195 0x195
#define FLAG_0x196 0x196
#define FLAG_0x197 0x197
#define FLAG_0x198 0x198
#define FLAG_0x199 0x199
#define FLAG_0x19A 0x19A
#define FLAG_0x19B 0x19B
#define FLAG_0x19C 0x19C
#define FLAG_0x19D 0x19D
#define FLAG_0x19E 0x19E
#define FLAG_0x19F 0x19F
#define FLAG_0x1A0 0x1A0
#define FLAG_0x1A1 0x1A1
#define FLAG_0x1A2 0x1A2
#define FLAG_0x1A3 0x1A3
#define FLAG_0x1A4 0x1A4
#define FLAG_0x1A5 0x1A5
#define FLAG_0x1A6 0x1A6
#define FLAG_0x1A7 0x1A7
#define FLAG_0x1A8 0x1A8
#define FLAG_0x1A9 0x1A9
#define FLAG_0x1AA 0x1AA
#define FLAG_0x1AB 0x1AB
#define FLAG_0x1AC 0x1AC
#define FLAG_0x1AD 0x1AD
#define FLAG_0x1AE 0x1AE
#define FLAG_0x1AF 0x1AF
#define FLAG_0x1B0 0x1B0
#define FLAG_0x1B1 0x1B1
#define FLAG_0x1B2 0x1B2
#define FLAG_0x1B3 0x1B3
#define FLAG_0x1B4 0x1B4
#define FLAG_0x1B5 0x1B5
#define FLAG_0x1B6 0x1B6
#define FLAG_0x1B7 0x1B7
#define FLAG_0x1B8 0x1B8
#define FLAG_0x1B9 0x1B9
#define FLAG_0x1BA 0x1BA
#define FLAG_0x1BB 0x1BB
#define FLAG_0x1BC 0x1BC
#define FLAG_0x1BD 0x1BD
#define FLAG_0x1BE 0x1BE
#define FLAG_0x1BF 0x1BF
#define FLAG_0x1C0 0x1C0
#define FLAG_0x1C1 0x1C1
#define FLAG_0x1C2 0x1C2
#define FLAG_0x1C3 0x1C3
#define FLAG_0x1C4 0x1C4
#define FLAG_0x1C5 0x1C5
#define FLAG_0x1C6 0x1C6
#define FLAG_0x1C7 0x1C7
#define FLAG_0x1C8 0x1C8
#define FLAG_0x1C9 0x1C9
#define FLAG_0x1CA 0x1CA
#define FLAG_0x1CB 0x1CB
#define FLAG_0x1CC 0x1CC
#define FLAG_0x1CD 0x1CD
#define FLAG_0x1CE 0x1CE
#define FLAG_0x1CF 0x1CF
#define FLAG_0x1D0 0x1D0
#define FLAG_0x1D1 0x1D1
#define FLAG_0x1D2 0x1D2
#define FLAG_0x1D3 0x1D3
#define FLAG_0x1D4 0x1D4
#define FLAG_0x1D5 0x1D5
#define FLAG_0x1D6 0x1D6
#define FLAG_0x1D7 0x1D7
#define FLAG_0x1D8 0x1D8
#define FLAG_0x1D9 0x1D9
#define FLAG_0x1DA 0x1DA
#define FLAG_0x1DB 0x1DB
#define FLAG_0x1DC 0x1DC
#define FLAG_0x1DD 0x1DD
#define FLAG_0x1DE 0x1DE
#define FLAG_0x1DF 0x1DF
#define FLAG_0x1E0 0x1E0
#define FLAG_0x1E1 0x1E1
#define FLAG_0x1E2 0x1E2
#define FLAG_0x1E3 0x1E3
#define FLAG_MYSTERY_EVENT_DONE 0x1E4
#define FLAG_0x1E5 0x1E5
#define FLAG_0x1E6 0x1E6
#define FLAG_0x1E7 0x1E7
#define FLAG_0x1E8 0x1E8
#define FLAG_0x1E9 0x1E9
#define FLAG_0x1EA 0x1EA
#define FLAG_0x1EB 0x1EB
#define FLAG_0x1EC 0x1EC
#define FLAG_0x1ED 0x1ED
#define FLAG_0x1EE 0x1EE
#define FLAG_0x1EF 0x1EF
#define FLAG_0x1F0 0x1F0
#define FLAG_0x1F1 0x1F1
#define FLAG_0x1F2 0x1F2
#define FLAG_0x1F3 0x1F3
#define FLAG_0x1F5 0x1F5 // trick house end room?
// Hidden Items -- sorted by location
#define FLAG_HIDDEN_ITEMS_START 0x1F4
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E)
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25)
#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F)
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E)
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33)
#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41)
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37)
#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38)
#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42)
#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43)
#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44)
#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45)
#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46)
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49)
#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A)
#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E)
// Event Flags
#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC
#define FLAG_HIDE_APPRENTICE 0x2BD
#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE
#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF
#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0
#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1
#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2
#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3
#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4
#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5
#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD
#define FLAG_HIDE_MEW 0x2CE
#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF
#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2
#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3
#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4
#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5
#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8
#define FLAG_UNUSED_0x2D9 0x2D9
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA
#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD
#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1
#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2
#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3
#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4
#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5
#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6
#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7
#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB
#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC
#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED
#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE
#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF
#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4
#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA
#define FLAG_HIDE_DEOXYS 0x2FB
#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC
#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD
#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE
#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF
#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300
#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B
#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C
#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D
#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E
#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311
#define FLAG_HIDE_ROUTE_119_SCOTT 0x312
#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313
#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314
#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315
#define FLAG_HIDE_FANCLUB_BOY 0x316
#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317
#define FLAG_HIDE_FANCLUB_LADY 0x318
#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319
#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F
#define FLAG_HIDE_LUGIA 0x320
#define FLAG_HIDE_HOOH 0x321
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322
#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323
#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324
#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C
#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D
#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F
#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332
#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333
#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336
#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337
#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338
#define FLAG_UNUSED_0x339 0x339
#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340
#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341
#define FLAG_HIDE_ROUTE_128_STEVEN 0x342
#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343
#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344
#define FLAG_HIDE_ROUTE_110_BIRCH 0x345
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347
#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349
#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A
#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B
#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352
#define FLAG_HIDE_ROUTE_119_RIVAL 0x353
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355
#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356
#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357
#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358
#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359
#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361
#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362
#define FLAG_UNKNOWN_0x363 0x363
#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364
#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365
#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366
#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367
#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369
#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A
#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B
#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C
#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D
#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E
#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F
#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370
#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371
#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377
#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379
#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A
#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B
#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D
#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380
#define FLAG_HIDE_ROUTE_101_BIRCH 0x381
#define FLAG_HIDE_ROUTE_103_BIRCH 0x382
#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383
#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389
#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A
#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D
#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E
#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F
#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390
#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391
#define FLAG_0x392 0x392
#define FLAG_0x393 0x393
#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394
#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395
#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396
#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397
#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398
#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399
#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A
#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B
#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C
#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D
#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E
#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F
#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4
#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5
#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6
#define FLAG_HIDE_REGIROCK 0x3A7
#define FLAG_HIDE_REGICE 0x3A8
#define FLAG_HIDE_REGISTEEL 0x3A9
#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA
#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB
#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC
#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD
#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE
#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF
#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0
#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1
#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2
#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3
#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6
#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7
#define FLAG_0x3B8 0x3B8
#define FLAG_0x3B9 0x3B9
#define FLAG_0x3BA 0x3BA
#define FLAG_0x3BB 0x3BB
#define FLAG_0x3BC 0x3BC
#define FLAG_0x3BD 0x3BD
#define FLAG_0x3BE 0x3BE
#define FLAG_0x3BF 0x3BF
#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0
#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1
#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2
#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3
#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5
#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8
#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9
#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB
#define FLAG_0x3CC 0x3CC
#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2
#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3
#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5
#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8
#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9
#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA
#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB
#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC
#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD
#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE
#define FLAG_HIDE_ROUTE_101_BOY 0x3DF
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0
#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1
#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2
#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3
#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4
#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5
#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6
#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7
// Item Ball Flags
#define FLAG_ITEM_ROUTE_102_POTION 0x3E8
#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9
#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA
#define FLAG_ITEM_ROUTE_105_IRON 0x3EB
#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC
#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED
#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE
#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF
#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0
#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1
#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2
#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3
#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4
#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5
#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6
#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7
#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8
#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9
#define FLAG_ITEM_ROUTE_115_IRON 0x3FA
#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB
#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC
#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD
#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE
#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF
#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400
#define FLAG_ITEM_ROUTE_119_ZINC 0x401
#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402
#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403
#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405
#define FLAG_ITEM_ROUTE_120_NUGGET 0x406
#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407
#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408
#define FLAG_UNUSED_0x409 0x409
#define FLAG_ITEM_ROUTE_127_ZINC 0x40A
#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B
#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C
#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D
#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E
#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F
#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410
#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411
#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412
#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413
#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414
#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415
#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416
#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417
#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418
#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419
#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A
#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B
#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C
#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D
#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E
#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F
#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420
#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421
#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429
#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D
#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F
#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430
#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431
#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432
#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433
#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436
#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437
#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438
#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439
#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A
#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B
#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C
#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D
#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E
#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F
#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440
#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441
#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442
#define FLAG_ITEM_FIERY_PATH_TM06 0x443
#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444
#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445
#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B
#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E
#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F
#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450
#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452
#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453
#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454
#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455
#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456
#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459
#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A
#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B
#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C
#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D
#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E
#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F
#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460
#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461
#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462
#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464
#define FLAG_UNUSED_0x465 0x465
#define FLAG_UNUSED_0x466 0x466
#define FLAG_UNUSED_0x467 0x467
#define FLAG_UNUSED_0x468 0x468
#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469
#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C
#define FLAG_UNUSED_0x46D 0x46D
#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E
#define FLAG_ITEM_ROUTE_104_POTION 0x46F
#define FLAG_UNUSED_0x470 0x470
#define FLAG_ITEM_ROUTE_103_PP_UP 0x471
#define FLAG_UNUSED_0x472 0x472
#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473
#define FLAG_0x474 0x474
#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475
#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476
#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477
#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478
#define FLAG_UNUSED_0x479 0x479
#define FLAG_ITEM_ROUTE_116_POTION 0x47A
#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B
#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C
#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D
#define FLAG_ITEM_ROUTE_121_ZINC 0x47E
#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F
#define FLAG_ITEM_ROUTE_123_PP_UP 0x480
#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481
#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482
#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483
#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484
#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485
#define FLAG_ITEM_ROUTE_134_CARBOS 0x486
#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487
#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488
#define FLAG_ITEM_ROUTE_115_PP_UP 0x489
#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A
#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F
#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490
#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492
#define FLAG_0x493 0x493
#define FLAG_0x494 0x494
#define FLAG_0x495 0x495
#define FLAG_0x496 0x496
#define FLAG_0x497 0x497
#define FLAG_0x498 0x498
#define FLAG_0x499 0x499
#define FLAG_0x49A 0x49A
#define FLAG_0x49B 0x49B
#define FLAG_0x49C 0x49C
#define FLAG_0x49D 0x49D
#define FLAG_0x49E 0x49E
#define FLAG_0x49F 0x49F
#define FLAG_0x4A0 0x4A0
#define FLAG_0x4A1 0x4A1
#define FLAG_0x4A2 0x4A2
#define FLAG_0x4A3 0x4A3
#define FLAG_0x4A4 0x4A4
#define FLAG_0x4A5 0x4A5
#define FLAG_0x4A6 0x4A6
#define FLAG_0x4A7 0x4A7
#define FLAG_0x4A8 0x4A8
#define FLAG_0x4A9 0x4A9
#define FLAG_0x4AA 0x4AA
#define FLAG_0x4AB 0x4AB
#define FLAG_0x4AC 0x4AC
#define FLAG_0x4AD 0x4AD
#define FLAG_0x4AE 0x4AE
#define FLAG_0x4AF 0x4AF
#define FLAG_0x4B0 0x4B0
#define FLAG_0x4B1 0x4B1
#define FLAG_0x4B2 0x4B2
#define FLAG_0x4B3 0x4B3
#define FLAG_0x4B4 0x4B4
#define FLAG_0x4B5 0x4B5
#define FLAG_0x4B6 0x4B6
#define FLAG_0x4B7 0x4B7
#define FLAG_0x4B8 0x4B8
#define FLAG_0x4B9 0x4B9
#define FLAG_0x4BA 0x4BA
#define FLAG_0x4BB 0x4BB
#define FLAG_0x4BC 0x4BC
#define FLAG_0x4BD 0x4BD
#define FLAG_0x4BE 0x4BE
#define FLAG_0x4BF 0x4BF
#define FLAG_0x4C0 0x4C0
#define FLAG_0x4C1 0x4C1
#define FLAG_0x4C2 0x4C2
#define FLAG_0x4C3 0x4C3
#define FLAG_0x4C4 0x4C4
#define FLAG_0x4C5 0x4C5
#define FLAG_0x4C6 0x4C6
#define FLAG_0x4C7 0x4C7
#define FLAG_0x4C8 0x4C8
#define FLAG_0x4C9 0x4C9
#define FLAG_0x4CA 0x4CA
#define FLAG_0x4CB 0x4CB
#define FLAG_0x4CC 0x4CC
#define FLAG_0x4CD 0x4CD
#define FLAG_0x4CE 0x4CE
#define FLAG_0x4CF 0x4CF
#define FLAG_0x4D0 0x4D0
#define FLAG_0x4D1 0x4D1
#define FLAG_0x4D2 0x4D2
#define FLAG_0x4D3 0x4D3
#define FLAG_0x4D4 0x4D4
#define FLAG_0x4D5 0x4D5
#define FLAG_0x4D6 0x4D6
#define FLAG_0x4D7 0x4D7
#define FLAG_0x4D8 0x4D8
#define FLAG_0x4D9 0x4D9
#define FLAG_0x4DA 0x4DA
#define FLAG_0x4DB 0x4DB
#define FLAG_0x4DC 0x4DC
#define FLAG_0x4DD 0x4DD
#define FLAG_0x4DE 0x4DE
#define FLAG_0x4DF 0x4DF
#define FLAG_0x4E0 0x4E0
#define FLAG_0x4E1 0x4E1
#define FLAG_0x4E2 0x4E2
#define FLAG_0x4E3 0x4E3
#define FLAG_0x4E4 0x4E4
#define FLAG_0x4E5 0x4E5
#define FLAG_0x4E6 0x4E6
#define FLAG_0x4E7 0x4E7
#define FLAG_0x4E8 0x4E8
#define FLAG_0x4E9 0x4E9
#define FLAG_0x4EA 0x4EA
#define FLAG_0x4EB 0x4EB
#define FLAG_0x4EC 0x4EC
#define FLAG_0x4ED 0x4ED
#define FLAG_0x4EE 0x4EE
#define FLAG_0x4EF 0x4EF
#define FLAG_0x4F0 0x4F0
#define FLAG_0x4F1 0x4F1
#define FLAG_0x4F2 0x4F2
#define FLAG_0x4F3 0x4F3
#define FLAG_0x4F4 0x4F4
#define FLAG_0x4F5 0x4F5
#define FLAG_0x4F6 0x4F6
#define FLAG_0x4F7 0x4F7
#define FLAG_0x4F8 0x4F8
#define FLAG_0x4F9 0x4F9
#define FLAG_0x4FA 0x4FA
#define FLAG_0x4FB 0x4FB
#define FLAG_0x4FC 0x4FC
#define FLAG_0x4FD 0x4FD
#define FLAG_0x4FE 0x4FE
#define FLAG_0x4FF 0x4FF
#define FLAG_TRAINER_FLAG_START 0x500
#define TRAINERS_FLAG_NO 0x356
#define SYSTEM_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
// SYSTEM FLAGS
// 0x860
#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0)
#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 1)
#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 2)
// third one appears unused
#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 4)
#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 5)
#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 6)
// badges
#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 7)
#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 8)
#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 9)
#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0xA)
#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0xB)
#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0xC)
#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0xD)
#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0xE)
// cities and towns
#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0xF)
#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10)
#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11)
#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12)
#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13)
#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14)
#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15)
#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16)
#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17)
#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18)
#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19)
#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A)
#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B)
#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C)
#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D)
#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E)
#define FLAG_0x87F (SYSTEM_FLAGS + 0x1F)
#define FLAG_0x880 (SYSTEM_FLAGS + 0x20)
#define FLAG_0x881 (SYSTEM_FLAGS + 0x21)
#define FLAG_0x882 (SYSTEM_FLAGS + 0x22)
#define FLAG_0x883 (SYSTEM_FLAGS + 0x23)
#define FLAG_0x884 (SYSTEM_FLAGS + 0x24)
#define FLAG_0x885 (SYSTEM_FLAGS + 0x25)
#define FLAG_0x886 (SYSTEM_FLAGS + 0x26)
#define FLAG_0x887 (SYSTEM_FLAGS + 0x27)
#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28)
#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29)
#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A)
#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B)
#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C)
#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D)
#define FLAG_0x88E (SYSTEM_FLAGS + 0x2E)
#define FLAG_0x88F (SYSTEM_FLAGS + 0x2F)
#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30)
#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31)
#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32)
#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33)
#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34)
#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35)
#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36)
#define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37)
#define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38)
#define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39)
#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A)
#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B)
#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C)
#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D)
#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E)
#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F)
#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40)
#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41)
#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42)
#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43)
#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44)
#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45)
#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46)
#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47)
#define FLAG_LANDMARK_BATTLE_FRONTIER (SYSTEM_FLAGS + 0x48)
#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49)
#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A)
#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B)
#define FLAG_SYS_MYSTERY_EVENT_ENABLE (SYSTEM_FLAGS + 0x4C)
#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D)
#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E)
#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F)
#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50)
#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51)
#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52)
#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53)
#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54)
#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55)
#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56)
#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57)
#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58)
#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59)
#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A)
#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B)
#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C)
#define FLAG_SYS_TV_LATI (SYSTEM_FLAGS + 0x5D)
#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E)
#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F)
#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // got Running Shoes
#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61)
#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62)
#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63)
#define FLAG_SYS_TOWER_SILVER (SYSTEM_FLAGS + 0x64)
#define FLAG_SYS_TOWER_GOLD (SYSTEM_FLAGS + 0x65)
#define FLAG_SYS_DOME_SILVER (SYSTEM_FLAGS + 0x66)
#define FLAG_SYS_DOME_GOLD (SYSTEM_FLAGS + 0x67)
#define FLAG_SYS_PALACE_SILVER (SYSTEM_FLAGS + 0x68)
#define FLAG_SYS_PALACE_GOLD (SYSTEM_FLAGS + 0x69)
#define FLAG_SYS_ARENA_SILVER (SYSTEM_FLAGS + 0x6A)
#define FLAG_SYS_ARENA_GOLD (SYSTEM_FLAGS + 0x6B)
#define FLAG_SYS_FACTORY_SILVER (SYSTEM_FLAGS + 0x6C)
#define FLAG_SYS_FACTORY_GOLD (SYSTEM_FLAGS + 0x6D)
#define FLAG_SYS_PIKE_SILVER (SYSTEM_FLAGS + 0x6E)
#define FLAG_SYS_PIKE_GOLD (SYSTEM_FLAGS + 0x6F)
#define FLAG_SYS_PYRAMID_SILVER (SYSTEM_FLAGS + 0x70)
#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71)
#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72)
#define FLAG_0x8D3 (SYSTEM_FLAGS + 0x73)
#define FLAG_0x8D4 (SYSTEM_FLAGS + 0x74)
#define FLAG_0x8D5 (SYSTEM_FLAGS + 0x75)
#define FLAG_0x8D6 (SYSTEM_FLAGS + 0x76)
#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77)
#define FLAG_0x8D8 (SYSTEM_FLAGS + 0x78)
#define FLAG_0x8D9 (SYSTEM_FLAGS + 0x79)
#define FLAG_0x8DA (SYSTEM_FLAGS + 0x7A)
#define FLAG_SYS_MYSTERY_GIFT_ENABLE (SYSTEM_FLAGS + 0x7B)
#define FLAG_0x8DC (SYSTEM_FLAGS + 0x7C)
#define FLAG_LANDMARK_ALTERING_CAVE (SYSTEM_FLAGS + 0x7D)
#define FLAG_LANDMARK_DESERT_UNDERPASS (SYSTEM_FLAGS + 0x7E)
#define FLAG_0x8DF (SYSTEM_FLAGS + 0x7F)
#define FLAG_0x8E0 (SYSTEM_FLAGS + 0x80)
#define FLAG_0x8E1 (SYSTEM_FLAGS + 0x81)
#define FLAG_LANDMARK_TRAINER_HILL (SYSTEM_FLAGS + 0x82)
#define FLAG_0x8E3 (SYSTEM_FLAGS + 0x83)
#define FLAG_0x8E4 (SYSTEM_FLAGS + 0x84)
#define FLAG_0x8E5 (SYSTEM_FLAGS + 0x85)
#define FLAG_0x8E6 (SYSTEM_FLAGS + 0x86)
#define FLAG_0x8E7 (SYSTEM_FLAGS + 0x87)
#define FLAG_0x8E8 (SYSTEM_FLAGS + 0x88)
#define FLAG_0x8E9 (SYSTEM_FLAGS + 0x89)
#define FLAG_0x8EA (SYSTEM_FLAGS + 0x8A)
#define FLAG_0x8EB (SYSTEM_FLAGS + 0x8B)
#define FLAG_0x8EC (SYSTEM_FLAGS + 0x8C)
#define FLAG_0x8ED (SYSTEM_FLAGS + 0x8D)
#define FLAG_0x8EE (SYSTEM_FLAGS + 0x8E)
#define FLAG_0x8EF (SYSTEM_FLAGS + 0x8F)
#define FLAG_0x8F0 (SYSTEM_FLAGS + 0x90)
#define FLAG_0x8F1 (SYSTEM_FLAGS + 0x91)
#define FLAG_0x8F2 (SYSTEM_FLAGS + 0x92)
#define FLAG_0x8F3 (SYSTEM_FLAGS + 0x93)
#define FLAG_0x8F4 (SYSTEM_FLAGS + 0x94)
#define FLAG_0x8F5 (SYSTEM_FLAGS + 0x95)
#define FLAG_0x8F6 (SYSTEM_FLAGS + 0x96)
#define FLAG_0x8F7 (SYSTEM_FLAGS + 0x97)
#define FLAG_0x8F8 (SYSTEM_FLAGS + 0x98)
#define FLAG_0x8F9 (SYSTEM_FLAGS + 0x99)
#define FLAG_0x8FA (SYSTEM_FLAGS + 0x9A)
#define FLAG_0x8FB (SYSTEM_FLAGS + 0x9B)
#define FLAG_0x8FC (SYSTEM_FLAGS + 0x9C)
#define FLAG_0x8FD (SYSTEM_FLAGS + 0x9D)
#define FLAG_0x8FE (SYSTEM_FLAGS + 0x9E)
#define FLAG_0x8FF (SYSTEM_FLAGS + 0x9F)
#define FLAG_0x900 (SYSTEM_FLAGS + 0xA0)
#define FLAG_0x901 (SYSTEM_FLAGS + 0xA1)
#define FLAG_0x902 (SYSTEM_FLAGS + 0xA2)
#define FLAG_0x903 (SYSTEM_FLAGS + 0xA3)
#define FLAG_0x904 (SYSTEM_FLAGS + 0xA4)
#define FLAG_0x905 (SYSTEM_FLAGS + 0xA5)
#define FLAG_0x906 (SYSTEM_FLAGS + 0xA6)
#define FLAG_0x907 (SYSTEM_FLAGS + 0xA7)
#define FLAG_0x908 (SYSTEM_FLAGS + 0xA8)
#define FLAG_0x909 (SYSTEM_FLAGS + 0xA9)
#define FLAG_0x90A (SYSTEM_FLAGS + 0xAA)
#define FLAG_0x90B (SYSTEM_FLAGS + 0xAB)
#define FLAG_0x90C (SYSTEM_FLAGS + 0xAC)
#define FLAG_0x90D (SYSTEM_FLAGS + 0xAD)
#define FLAG_0x90E (SYSTEM_FLAGS + 0xAE)
#define FLAG_0x90F (SYSTEM_FLAGS + 0xAF)
#define FLAG_0x910 (SYSTEM_FLAGS + 0xB0)
#define FLAG_0x911 (SYSTEM_FLAGS + 0xB1)
#define FLAG_0x912 (SYSTEM_FLAGS + 0xB2)
#define FLAG_0x913 (SYSTEM_FLAGS + 0xB3)
#define FLAG_0x914 (SYSTEM_FLAGS + 0xB4)
#define FLAG_0x915 (SYSTEM_FLAGS + 0xB5)
#define FLAG_0x916 (SYSTEM_FLAGS + 0xB6)
#define FLAG_0x917 (SYSTEM_FLAGS + 0xB7)
#define FLAG_0x918 (SYSTEM_FLAGS + 0xB8)
#define FLAG_0x919 (SYSTEM_FLAGS + 0xB9)
#define FLAG_0x91A (SYSTEM_FLAGS + 0xBA)
#define FLAG_0x91B (SYSTEM_FLAGS + 0xBB)
#define FLAG_0x91C (SYSTEM_FLAGS + 0xBC)
#define FLAG_0x91D (SYSTEM_FLAGS + 0xBD)
#define FLAG_0x91E (SYSTEM_FLAGS + 0xBE)
#define FLAG_0x91F (SYSTEM_FLAGS + 0xBF)
#define FLAG_0x920 (SYSTEM_FLAGS + 0xC0)
#define FLAG_0x921 (SYSTEM_FLAGS + 0xC1)
#define FLAG_0x922 (SYSTEM_FLAGS + 0xC2)
#define FLAG_0x923 (SYSTEM_FLAGS + 0xC3)
#define FLAG_0x924 (SYSTEM_FLAGS + 0xC4)
#define FLAG_0x925 (SYSTEM_FLAGS + 0xC5)
#define FLAG_0x926 (SYSTEM_FLAGS + 0xC6)
#define FLAG_0x927 (SYSTEM_FLAGS + 0xC7)
#define FLAG_0x928 (SYSTEM_FLAGS + 0xC8)
#define FLAG_0x929 (SYSTEM_FLAGS + 0xC9)
#define FLAG_0x92A (SYSTEM_FLAGS + 0xCA)
#define FLAG_0x92B (SYSTEM_FLAGS + 0xCB)
#define FLAG_0x92C (SYSTEM_FLAGS + 0xCC)
#define FLAG_0x92D (SYSTEM_FLAGS + 0xCD)
#define FLAG_0x92E (SYSTEM_FLAGS + 0xCE)
#define FLAG_0x92F (SYSTEM_FLAGS + 0xCF)
#define FLAG_0x930 (SYSTEM_FLAGS + 0xD0)
#define FLAG_0x931 (SYSTEM_FLAGS + 0xD1)
#define FLAG_0x932 (SYSTEM_FLAGS + 0xD2)
#define FLAG_0x933 (SYSTEM_FLAGS + 0xD3)
#define FLAG_0x934 (SYSTEM_FLAGS + 0xD4)
#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5)
#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6)
#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7)
#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8)
#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9)
#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA)
#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB)
#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC)
#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD)
#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE)
#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF)
#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0)
#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1)
#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2)
#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3)
#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4)
#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5)
#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6)
#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7)
#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8)
#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9)
#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA)
#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB)
#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC)
#define FLAG_0x94D (SYSTEM_FLAGS + 0xED)
#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE)
#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF)
#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0)
#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1)
#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2)
#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3)
#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4)
#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5)
#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6)
#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7)
#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8)
#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9)
#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA)
#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB)
#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC)
#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD)
#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE)
#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF)
#define SPECIAL_FLAGS_START 0x4000
// SPECIAL FLAGS (unknown purpose)
#define FLAG_SPECIAL_FLAG_0x4000 0x4000
#define FLAG_SPECIAL_FLAG_0x4001 0x4001
#define FLAG_SPECIAL_FLAG_0x4002 0x4002
#define FLAG_SPECIAL_FLAG_0x4003 0x4003
#define FLAG_SPECIAL_FLAG_0x4004 0x4004
#endif // GUARD_CONSTANTS_FLAGS_H
|