blob: 084b5a2779e740db34b4044e04f0568035814bad (
plain)
1
2
3
4
5
6
7
8
9
10
|
#ifndef GUARD_FARAWAY_ISLAND_H
#define GUARD_FARAWAY_ISLAND_H
u32 GetMewMoveDirection(void);
bool8 sub_81D4A58(struct ObjectEvent*);
void UpdateFarawayIslandStepCounter(void);
bool8 ObjectEventIsFarawayIslandMew(struct ObjectEvent *);
bool8 IsMewPlayingHideAndSeek(void);
#endif // GUARD_FARAWAY_ISLAND_H
|