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#ifndef GUARD_item_menu_H
#define GUARD_item_menu_H
#include "item.h"
#include "menu_helpers.h"
#define ITEMMENULOCATION_FIELD 0
#define ITEMMENULOCATION_BATTLE 1
#define ITEMMENULOCATION_PARTY 2
#define ITEMMENULOCATION_SHOP 3
#define ITEMMENULOCATION_BERRY_TREE 4
#define ITEMMENULOCATION_BERRY_BLENDER_CRUSH 5
#define ITEMMENULOCATION_ITEMPC 6
#define ITEMMENULOCATION_FAVOR_LADY 7
#define ITEMMENULOCATION_QUIZ_LADY 8
#define ITEMMENULOCATION_APPRENTICE 9
#define ITEMMENULOCATION_WALLY 10
#define ITEMMENULOCATION_PCBOX 11
#define ITEMMENULOCATION_LAST 12
#define ITEMMENUACTION_USE 0
#define ITEMMENUACTION_TOSS 1
#define ITEMMENUACTION_REGISTER 2
#define ITEMMENUACTION_GIVE 3
#define ITEMMENUACTION_CANCEL 4
#define ITEMMENUACTION_BATTLE_USE 5
#define ITEMMENUACTION_CHECK 6
#define ITEMMENUACTION_WALK 7
#define ITEMMENUACTION_DESELECT 8
#define ITEMMENUACTION_CHECK_TAG 9
#define ITEMMENUACTION_CONFIRM 10
#define ITEMMENUACTION_SHOW 11
#define ITEMMENUACTION_GIVE_2 12
#define ITEMMENUACTION_CONFIRM_2 13
#define ITEMMENUACTION_DUMMY 14
// Exported type declarations
struct BagStruct
{
void (*bagCallback)(void);
u8 location;
u8 pocket;
u16 unk6;
u16 cursorPosition[POCKETS_COUNT];
u16 scrollPosition[POCKETS_COUNT];
};
extern struct BagStruct gBagPositionStruct;
struct BagMenuStruct
{
void (*exitCallback)(void);
u8 tilemapBuffer[0x800];
u8 spriteId[12];
u8 windowPointers[10];
u8 itemOriginalLocation;
u8 pocketSwitchDisabled:4;
u8 itemIconSlot:2;
u8 inhibitItemDescriptionPrint:1;
u8 hideCloseBagText:1;
u8 filler3[2];
u8 pocketScrollArrowsTask;
u8 pocketSwitchArrowsTask;
const u8* contextMenuItemsPtr;
u8 contextMenuItemsBuffer[4];
u8 contextMenuNumItems;
u8 numItemStacks[POCKETS_COUNT];
u8 numShownItems[6];
s16 graphicsLoadState;
u8 filler4[0xE];
u8 pocketNameBuffer[32][32];
u8 filler2[4];
};
extern struct BagMenuStruct *gBagMenu;
// Exported RAM declarations
extern u16 gSpecialVar_ItemId;
// Exported ROM declarations
void CB2_GoToItemDepositMenu(void);
void FavorLadyOpenBagMenu(void);
void QuizLadyOpenBagMenu(void);
void ApprenticeOpenBagMenu(void);
void CB2_BagMenuFromBattle(void);
void SetInitialScrollAndCursorPositions(u8 pocketId);
void CB2_ReturnToBagMenuPocket(void);
void CB2_BagMenuFromStartMenu(void);
u8 GetItemListPosition(u8 pocketId);
bool8 UseRegisteredKeyItemOnField(void);
void CB2_GoToSellMenu(void);
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
void DoWallyTutorialBagMenu(void);
void ResetBagScrollPositions(void);
void ChooseBerryForMachine(void (*exitCallback)(void));
void CB2_ChooseBerry(void);
void Task_FadeAndCloseBagMenu(u8 taskId);
void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
void BagMenu_InitListsMenu(u8 taskId);
void UpdatePocketItemList(u8 pocketId);
void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u8 taskId));
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
#endif //GUARD_item_menu_H
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