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#ifndef GUARD_POKEDEX_CRY_SCREEN_H
#define GUARD_POKEDEX_CRY_SCREEN_H

struct CryRelatedStruct
{
    u16 unk0;
    u8 unk2;
    u8 paletteNo;
    u8 xPos;
    u8 yPos;
};

extern u8 gDexCryScreenState;

bool8 sub_8145354(struct CryRelatedStruct*, u8);
void sub_814545C(u8);
void sub_8145534(u16);
bool8 sub_8145850(struct CryRelatedStruct*, u8);
void sub_8145914(void);

#endif